Shining Force 2 Remake
Demo version 0.1.3

Requirements:
The game is programmed using XNA Game Studio, so you need to download and install some additional files to run it.

If you use Windows XP, these files are:
DirectX 9.0c: http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&DisplayLang=en
.NET Framework 2.0 Redistributable: http://go.microsoft.com/fwlink/?LinkID=76064
.NET 2.0 Servicepack 1: http://www.microsoft.com/downloads/details.aspx?FamilyID=15fb9169-4a25-4dca-bf40-9c497568f102&displaylang=en
XNA Framework 2.0 Redistributable: http://go.microsoft.com/fwlink/?LinkID=78244
Microsoft Games for Windows - LIVE Redistributable v1.2: http://www.microsoft.com/downloads/details.aspx?FamilyID=d6a69b9f-2aef-4125-b162-edf0ae922caf&DisplayLang=en

If you use Windows Vista, these files are:
DirectX 9.0c: http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&DisplayLang=en
.NET Framework 3.5: http://www.microsoft.com/downloads/details.aspx?FamilyID=333325fd-ae52-4e35-b531-508d977d32a6&DisplayLang=en
XNA Framework 2.0 Redistributable: http://go.microsoft.com/fwlink/?LinkID=78244
Microsoft Games for Windows - LIVE Redistributable v1.2: http://www.microsoft.com/downloads/details.aspx?FamilyID=d6a69b9f-2aef-4125-b162-edf0ae922caf&DisplayLang=en

How to control:
Cursor keys, A, S, D.

Differences to the original game:
If you know Shining Force 2, you will probably notice some differences to the original game, such as:
- If you use the HEAL spell, you get as many EXP as HP healed, except if you healed less than 9 EXP, in which case you get 9 EXP
- The attack magic might also behave slightly differently regarding the number of HP it takes
- The A.I. is different: e.g. LESSER DEMON uses BOOST most of the time, while in the original game it (almost?) never uses this spell, and the enemies don't move unless some player party member is close to them
- If you play the game several times, you might notice that the character stats increases are not random, but fixed
Some of these differences are intentional, supposed to be improvements. Some other differences might be changed or eliminated in the further course of game development.

What has not been implemented yet:
- Everything outside the actual battles (e.g. towns)
- Battle views (one-on-one fights)
- Map view
- Options menu (speed etc.)
- Quit and save game
- Special attacks (e.g. KIWI)
- Various spells (e.g. SLOW, MUDDLE, DESOUL)
- The character development has not been fully implemented yet

Known problems:
- Sometimes the cursor moves in a strange way, but at least it ultimately reaches its target position
- When a character attacks and the map moves, it may happen that for one short moment, the characters are displayed at the wrong position (but that also happens in the original game!)
- Sometimes when enemies move the display is not updated for a couple of moments

Feedback?
For comments, suggestions, bug reports etc. please use the forum at the website Shining Source: http://www.shiningsource.net/forum/

-Aura4