
                Ž                     Ž                   Ż
                ŽŪÜ                   ŽŪÜ               ÜŪŻ
                ŪŪŪŪŪŪŪŪŪŪŪŪÜ ÜŪŪŪŪŪŪŪŪŪŪŪŪŪŪŪŪÜ ÜŪŪŪŪŪŪŪŪŪÜÜ
               ŽŪŪß    ÜÜÜ   ÜÜÜÜÜÜÜÜ ŪŪ      ŪŪ  ÜÜÜÜÜ    ßŪŪ
                ŪŪÜ   ßßßŪŪ ßßßßßßßß  ßß     ÜŪß ŪŪŪßßŪŪÜ    ŪŪ
     ßßßßßßßßßß  ßŪŪŪŪÜ  ŪŪ  ÜŪŪŪÜ  ÜŪŪŪŪŪŪŪŪß ÜŪŪŪ    ß  ßß ŪŪ ßßßßßßßßßß
                     ÜŪŪ ŪŪ ßß  ÜŪ Ūß ÜÜ         ŪŪ        ÜŪŪ
          ÜÜŪŪŪŪŪŪŪŪŪŪŪß  ßŪŪŪŪŪŪß    ŪŪ         Ūß ÜÜŪŪŪŪŪßß
          Žß                          ßŻ                 ßŻ

     ÄÄÄ Sśaśmśpślśe   Gśrśaśbśbśeśr   Pśrśośfśeśsśsśiśośnśaśl   Vś1.2 ÄÄÄ

                  Copyright (c) 1994-1995 by Jay Dee of TorNad0 INC.

                                 Ś ÄĶśContentsśĶÄ æ
                           ³
                        ÄÄĶĪÄ žł  Important Note       Äæ
                           ŗ  žł  Disclaimer            ³
                           ³  žł  About                 ³
                           ³  žł  How to use SGPro      ³
                           ³  žł  System Requirements   ³
                           ³  žł  Questions & answers   ³
                           ³  žł  Copyright             ³
                           ³  žł  Distribution          ³
                           ³  žł  Contacts              ³
                           ³  žł  Greetings             ŗ
                           ĄÄ žł  Next version preview ÄĪĶÄÄ
                                                        ³

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- Important Note -x- ]ĶĶÄ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   The  development  of this  software took  much money and time. So if You
   find this  utility  useful and You want to continue using it longer than
   1 (one)  week  evaluation  period You must  register it. For registering
   information refer  to  -REG-.SGP  Anyone  who  will  use  this  software
   longer than  two weeks  without  registering  will be considered to be a
   lamer!

   Remember: if You like the software - support the author!

   P.S. You can, moreover, You MUST upload this archive to ANY BBS You have
        access to.

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- Disclaimer -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   This  program  was  tested on several systems but I can't guarantee that
   it  is  free  of bugs. USE AT YOUR OWN RISK. I'm not responsible for any
   direct (or indirect) damage  caused by use (or misuse) of this software.

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- About SGPro -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   Here it is! NON-Beta version of Sample Grabber PRO is  finally out. But,
   as You might already noticed, all previous versions were 99.9% workable,
   so they can be called NON-Beta too. On the other hand this  utility will
   be rewritten to support all the appearing  fileformats, so THIS is NOT a
   final version.. Ok,  let's  finish with this crap and go to the standard
   documentation :)

   Sample  Grabber Pro (SGPro) is a menu-driven program capable of accurate
   extraction  of  samples from  various modules. (It seems to You that You
   have  already  read  this  somewhere someday.. strange feeling :) Ripped
   samples can than be used in Your own productions, even if You don't have
   original composer. SGPro can save samples in Amiga or PC RAW formats. It
   also  supports fileformat  well  known  as  Scream  Tracker ]I[ (ST3) or
   DigiPlayer format. These files  contain all  info about loops, speed and
   all other details about the  sample. The main  advantage  of SGPro is an
   ability to play samples  before  You  grab them. It  performs looping if
   needed and plays samples  like  ST3  does,  so  there  should  be only a
   small difference between the sound of the sample in ST3 and in SGPro.

   Module  file  formats  supported by  current version of this utility are
   listed below:

         ÉÄłÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶłĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄłÄ»
         ŗśComposer's Nameś            śExtensionś   śSupportingś ŗ
         ŗ ÄÄĶĶĶĶĶĶĶĶĶĶĶÄÄ             ÄÄĶĶĶĶĶĶĶÄÄ   ÄÄĶĶĶĶĶĶĶĶÄÄ ŗ
         ³                                                        ³
         ³ ž Composer 669                669          [x] Fully   ³
         ³ ž Digital Sound Interface Kit DSM          [x] Fully   ³
         ³ ž DigiTraker                  MDL          [+] Partial ³
         ³ ž DMP File Converter (DSMI)   AMF          [-] Partial ³
         ³ ž Dynamic Studio PRO v1.0     DSM          [-] Detect  ³
         ³ ž Extreme's Tracker           AMS          [-] Detect  ³
         ³ ž Farandole Composer          FAR          [x] Fully   ³
         ³ ž Fast Tracker II              XM          [x] Fully   ³
         ³ ž Grave composer/MOD's Grave  WOW          [x] Fully   ³
         ³ ž Inertia Module Editor       INR          [-] Detect  ³
         ³ ž Liquid Tracker              LIQ          [x] Fully   ³
         ³ ž MOD Editors Family          MOD          [x] Fully   ³
         ³ ž Multi Tracker               MTM          [x] Fully   ³
         ³ ž Oktalyzer                   OKT          [x] Fully   ³
         ³ ž OMNI Player File Converter  GDM          [x] Fully   ³
         ³ ž ProTracker Studio 16        PSM          [x] Fully   ³
         ³ ž Purple Player File Conv.    DPP          [x] Fully   ³
         ³ ž Scream Tracker 2.x          STM          [x] Fully   ³
         ³ ž Scream Tracker 3.x          S3M          [x] Fully   ³
         ³ ž Sound Wave Pro              CDM          [-] Detect  ³
         ³ ž Ultra Tracker 1.3-1.6       ULT          [x] Fully   ³
         ³ ž UNIS669                     669          [x] Fully   ³
         ŗ ž X-Tracker                   DMF          [-] Detect  ŗ
         ŗ                                                        ŗ
         ČÄłÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶłĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄłÄ¼

   NOTE: Not  all  files  carrying .PSM extension are fully compatible. You
         will be unable to load some incompatible .PSMs into Sample Grabber
         Professional.

   NOTE: MOD's Grave files can be  recognized ONLY by .WOW extension, so do
         not rename these files.

   NOTE: Dynamic Studio PRO native mods are not supported yet - only a MODs
         variation is 100% operatible. Gonna fix this..

   NOTE: Currently SGPro supports only MDLs with unpacked samples.

   HINT: .AMF  modules CAN be  processed if You specify an  offset of first
         sample in file as second command line parameter. Gonna fix this..

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- How to Use SGPro -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   The usage of this menu-driven  program is very easy (and i guess You all
   already know this :), so You shouldn't have any problems, but still here
   is a short guide.

   Once  You've  made  up  Your  mind  about the module You want to extract
   samples  from,  just  type  at the  DOS  prompt: SGPRO.EXE filename.ext,
   filename.ext  is  the  name  of  Your  module. There are no command line
   options  available.  Also  note that for practical reasons wildcards are
   not allowed, too.

   First  thing  SGPro does is Sound Blaster detection. It searches through
   all  possible  SB  addresses  ($210-$260). In  case SB was not detected,
   SGPro  will try to find a Gravis UltraSound (lateron referred to as GUS)
   and if it will fail agian then SGPro will try to output sound to DAC  at
   LPT1: In case of successful SB/GUS detection You should hear a pop.

   Next   SGPro  validates  the specified file. If Sample Grabber Pro finds
   Your  module  to be valid, it  will load sample descriptions. This might
   take  a  little  (the time depends much on module type - the major time-
   wasters  are FARs,  ULTs and PSMs, so don't worry if it takes minutes to
   load samples from PSM on Your grandma's AT 12MHz :). After that You will
   see the main screen. The SGPro outlook changed after version 0.9, so now
   all You  will  see  a FULL-screen  sample  selector. The  first field is
   sample  number, then there is  sample name. After that  there is a  very
   important field - Sample  Length. If it says  'Unused' this  means  this
   sample is not saved in module and You will never hear it. Also there can
   be an 'AdLib' string in this field. That means You have just loaded .S3M
   with AdLib samples. These  samples  can not be  played within SgPro: You
   should save  sample to disk first and then load it into ST3 to  hear it.
   Next two  field  show You Repeat Starting point and Repeat Ending point.
   And  finally the last field shows the speed of C-2 (or C-4 in ST3). Hope
   You've understood this crap :)

   Once You  saw  this amazing desktop,  use cursor-up and cursor-down keys
   to  select  the  sample.  Then press  a key from Q to U to hear how this
   sample sounds. The  sound output device is selectable via  F3. Only  one
   sample is held in memory at a time, so there can be a short delay before
   SGPro plays  sample  for  the first  time. The  previous  sample data is
   erased  immediately after the new one is selected for playing or saving.
   Samples  are  ALWAYS  played  on  maximum  volume  so it is  highly  not
   recommended to listen samples with headphones on maximum volume. 

   With SGPro v1.0 or above You can always redescribe samples - just  press
   ENTER on sample You wanna describe. (This feature WON'T work with unused
   samples.) This feature was added because many  module writers use sample
   names to  enter song  messages.. So  now You can  enter more  meaningful
   description  YOU want to use. This is  only useful  when You are  saving
   sample in ST3 format as long as others do not  support any sample info..
   Sample name field length is limited to 28 chars in ST3, so You may enter
   as long description as You wish, but ST3 will use only 28 first chars in
   any case. Also  note that  changes You  made will NOT be  written to the
   module being processed. BTW: Pressing ESC when entering description will
   cancel the changes made.

   When You have found the sample You  want to extract press F2, when it is
   under  cursor. Status  line should  read 'Saving  sample' (If it doesn't
   then take a GOOD look at Sample Length. Maybe the sample is 'Unused'? :)

   Sample  can  be  saved  in  ST3  fileformat,  Amiga  (signed) RAW and SB
   (unsigned) RAW. Select  the file type by  pressing F4. Samples are saved
   to  disk  using filenames like  filename.xxx  where xxx is the number of
   sample in module and filename is the name of file  specified at startup.
   For example You started SGPro with the following command line: SGPRO.EXE
   JD-BODY.S3M, the  samples  then will be saved as JD-BODY.xxx. Easy, huh?
   This was done to avoid  confusion between samples from different modules
   saved in one  directory.  Samples  are  saved in last  selected (via F4)
   format, so  You  shouldn't  use  F4-F2-F4-F2-.. to  save  samples,  just
   F4-F2-F2-F2 :)

   In case of any error the Status Line will read 'Error saving sample..'

   And here comes a quick keyboard reference:

   ž ESC   -- Quit
   ž F1    -- This key does nothing in this version. Read dox CAREFULLY!
   ž F2    -- Save
   ž F3    -- Select sound device
   ž F4    -- Select output file format
   ž F10   -- Quit
   ž      -- Move cursor up (and what You expected? :)
   ž      -- Move cursor down
   ž ENTER -- Edit sample description. Whilest here the use the following:
     ž      -- Move cursor to the end of the sample text
     ž      -- Move cursor to the start of the sample text
     ž ESC   -- Quit and restore the previous sample text
     ž ENTER -- Quit and use entered sample text
   ž Space -- Play sample (C3)
   ž Q-U   -- Play sample (C3-B3)

   Since version 1.2 the  command  line  version of SGPro was added to help
   You to  extract  all  samples from  module  FAST! This  utility  will be
   updated as  often as main  program. Command  line version can run on any
   hardware configuration, so if You  fail to run standart SGPro, try  this
   before You start complaining :)

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- System Requirements -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   Processor : You must have  at  least  286 processor to run this program.
               (Sorry poor 8086 users. The  only choice for You is  command
               line version of SGPro..) Also note  that for better  results
               do not use any protected  mode software - this is the way to
               slow down SB output. PM won't affect Covox/GUS playing.

   Video Card: This  version  will run on  any video card. It uses standard
               80x25 video mode. On CGA and MDA cards the screen  will look
               weird  but still You can  understand  what's going on.. also
               you may try to use command line version of SGPro, but better
               buy a VGA, man! :)

   Audio Card: It is recommended (but not  necessary  if You only  wish  to
               save  samples, but how are You gonna  compose music then? :)
               that You have a Sound Blaster compatible card, UltraSound or
               DAC on LPT1 (aka  Covox) in  order to play  samples. You can
               also play samples  on internal PC  speaker.  However this is
               HIGHLY not recommended, because of low sound quality.

   Memory    : Sample Grabber itself needs about 50k + largest  sample size
               of system memory to run. There's no support for XMS/EMS yet.

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- Questions & Answers -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   Q: Exactly why do You want me to use Sample Grabber PRO?
   A: Easy. Just imagine You wanna grab samples. To do this You  must  have
      a composer the  track was composed in. Now imagine how many different
      trackers are used now? Right.  All of them will eat PLENTY of Your HD
      space. And  when using SGPro all  You need is 16k for .EXE file, that
      supports all (atleast most of) popular trackers. Got the difference?

   Q: Does SGPro support >64k Samples?
   A: YES! Current version no more clips big samples to 65535 bytes. BUT If
      sample will be used in ST3 then You must save sample with ST3 format,
      and  it  will  be  automagically  clipped to 64000 bytes (the largest
      sample size that can be used in ST3).

   Q: The sound from the PC speaker is awful (too noisy). What can i do?
   Q: Machine  is  hanging  up  when  I'm  trying  to play sample at a high
      frequency rates. What's wrong?
   Q: Machine  is  sometime  hanging  up when i'm playing sample on rapidly
      changing speeds. Is it Ok?
   A: DUDE! This  utility is NOT a  sample player - this is Sample  Grabber
      and it  serves its main aim - allows You to  GRAB  samples, so do not
      blame me for paying such little attention to playing routines. May be
      in future i will  implement a cool sound routine, but not right now..

   Q: When processing some .MODs screen suddenly goes weird, i.e. a part of
      cursor is on the bottom status line.. What's wrong?
   A: Some  Amiga  modules  contain special screen control codes in samples
      names and they may  cause such problems like sudden screen  clearing,
      etc. The example of such a MOD file is THUNDER.MOD (Thunder Struck by
      AC/DC)

   Q: AdLib samples are not played. Is it Ok?
   A: Sure  it  is :)  Just  save  the  sample  and load it in ST3 to hear.

   Q: Does SGPro run under MS Windows?
   A: Yes  it  works fine until You try to play sample - You'd better press
      CTRL-ALT-DEL immediately to skip all the unpleasant sound :)

   Q: How can I support Your work?
   A: Just send me a letter with inclosed $15 or so and that will do.

   Q: How can I please the author?
   A: You know.. there are many ways.. :) but it will be great if You  send
      me a letter (look  some lines up) or  atleast a  postcard with a nice
      view to Your city.. (You know, my girlfriend loves postcards :)

   Q: Exactly how can I contact the author?
   A: :) Read the contacts section.

   Q: Why should I contact You?
   A: Heh, this one is easy - contact me just for fun! :) Or maybe You have
      something urgent to tell me?

   Q: Is there any way to get rid of that annoying delay in the end?
   A: :) Try to find out the secret key combination or try to patch the EXE
      file - both ways are EASY! :) Have Fun!

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- Copyright -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   This program was written by Jay Dee of TorNad0 INC. (aka Vladimir Sopot)
   and is protected by  international copyright laws. Any use in commercial
   way without written permission from the author is prohibited. All rights
   reserved. Portions copyright by TBH-Softworx.

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- Distribution -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   This program is distributed on Shareware basis. That means that You have
   7 days to decide if You will  continue using this utility or not, and if
   You  decide to use this  software  longer You must  register it with the
   author. Read -REG-.SGP for additional info on registering.

   The  original  archive  package  should  contain  the  following  files:

   ž SGPRO.EXE     The main program
   ž SGPROCMD.EXE  The main program (command line version)
   ž -DOX-.SGP     This documentation
   ž -HIS-.SGP     Revision history file
   ž -REG-.SGP     Registration file
   ž WANTED!.DOX   The list of most wanted stuff
   ž FIlE_ID.DIZ   BBS description

   These files MUST  be inside the archive. If any of them are missing then
   You  probably got a damaged archive and  possibly a virus in it. Beware!

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- Contacts -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   You can contact me for any reason at:

   Mail: Moscow, Russia, 117279       BBS: The Fun Factory
         Ostrovityanova str, 37A-117       Data phone: +7-o95-TMP-DOWN
         Vladimir Sopot [Jay Dee]          Working time: 23:oo-07:oo GMT+3

   You can always call any TorNad0 boards listed in the info file & leave a
   message to any member - i'll be informed. This is the best way until The
   Fun Factory works again.

   NOTE for hardware manufacturers: if You want  me to  support  Your audio
        card feel free to provide me with technical info and/or hardware.

   NOTE for software developers: if You want me to  support Your tracker or
        whatever, feel free to provide me with software and technical info.

   NOTE for ShareWare  libraries developers/distributors: this software MAY
        BE NOT  distributed on  any kind of  media without auther's written
        permission. Contact me if  You want to  get one. You  know i  wanna
        have some money, too :)

   NOTE for ANYONE: if You own a  copy of file format  description i do not
        support and/or You have a program that outputs files of that format
        please send it to me. You help in the  development of this software
        will be highly appreciated.

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- Greetings -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   Jay Dee sends greets to the following (in NO particular order):

   ž LaserDance / ACME ž Edge / EMF ž Virt / TRIAL ž iNSPEKDAH DECk / KLF ž
      ž Maelcum / KLF ž [annibal / RR ž Cosmic / RR ž Trixter & Homer ž
              ž JeDi / Oxygen ž kitsunE / Oxygen ž Dr. Awesome ž

   Thanx go to the following (in NO order again):

   ž Tanya V. Evstifeeva for being that cool.
   ž Elena Kozir for letting me to use her GUS Max.
   ž TBH-Softworx for GUSUnit.

śÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄĶĶ[ -x- Next Version Review -x- ]ĶĶ-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
                                                                               ś
   If YOU care about the future it doesn't mean i must do it, too :) Better
   send me Your suggestions and we'll see how to make SGPro better..

ÕĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--śÄÄÄÄÄÄÄÄś-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶø
|                         AND THE FUN GOES ON AND ON                           |
                                _    __ __    _
ś                           ___( )__/ / \ \__( )___                            ś
                           / _     __/   \__     _ \
                          /_//    /         \    \\_\
ś                            \  \ \  -Jd-   / /  /                             ś
                             / // /         \ \\ \
|                           /_//_/           \_\\_\                            |
ŌĶĶĶĶĶĶÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--śÄÄÄÄÄÄÄÄś-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶĶĶĶĶĶ¾