;Vortex Speed Configuration File
;
;Remember to keep unused configurations commented with
;the ";" in front of the line.
;
;Not all values are tested wih their respective ranges.
;You are changing the configurations at your own risk!
;
;All values are integer type, do not include decimals
;
;
;
;Opening Flying Letters
;======================
;1.DelayTime            Range : [0..255]
0
;2.Travel Distance      Range : [0..1]
0
;
;Plasma
;======
;3.DelayTime            Range : [0..255]
0
;
;
;Picture Spray
;=============
;4.DelayTime            Range : [0..255]
5
;
;Face Stretch/Compress
;=====================
;5.CountStep            Range : [1..2]
2
;
;Face CenterPoint Warp
;=====================
;6.CountStep            Range : [1..2]
2
;
;Face MultiPoint Warp
;=====================
;7.CountStep            Range : [1..4]
4
;
;Face Whirl
;==========
;8.CountStep            Range : [1..2]
2
;
;FireBall
;========
;9.DelayTime            Range : [0..255]
6
;
;BigFlame
;========
;10.DelayTime            Range : [0..255]
0
;
;Face Slamming Fire
;==================
;11.CountStep            Range : [1..2]
2
;
;Wave Inteference
;================
;12.CountStep (2 waves)  Range : [1..3]
2
;13.
2
;
;WireFrame Cube
;==============
;14.DelayTime            Range : [0..255]
5
;15.CountStep            Range : [1..2]
1
;
;MotionBlur WireFrame Cube
;=========================
;16.DelayTime            Range : [0..255]
2
;17.CountStep            Range : [1..2]
1
;18.MotionBlurRate       Range : [3..20] (20 with least blur)
8
;
;Texturemapped Cube
;==================
;19.DelayTime            Range : [0..255]
3
;20.CountStep            Range : [1..2]
1
;
;Plasma Cube
;==============
;21.DelayTime            Range : [0..255]
0
;22.CountStep            Range : [1..2]
2
;23.PlasmaSpeed          Range : [1..4]
3
;
;Fractal "Morph"
;===============
;24.CountStep            Range : [1..40]
30
