                                Welcome to

                            ********************
                             Mid Night Modeller
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                                Version 2.1




                     Copyright 1994-95 by David Taylor
      
      MNM is one of the most powerful modelers for POV-Ray to date, if 
      not the most powerful shareware program available. MNM features 
      very complex surface creation commands, and Drawing Aids only found 
      in high end CAD programs costing $1,000+. This program has lots to 
      offer for the novice CAD person, to the experienced POV ray-tracer. 
      To be more specific, here's a list of some main features of MNM:

      - Super VGA support with 256 colors

      - A Customizable Interface - Menus, Hot-Keys, Interface colors, 
        fonts, mouse cursor and sensitivity, startup scenes and 
        Video modes.

      - Support for Primitive objects - Sphere, Cone, Torus, Cube/Box, 
        Plane, Disc, HeightField and Cylinder.

      - Complex objects - PolyMesh, Polyline, Extrude/Revolution and Cone 
        SWEEPs, Coons Patch, Ruled Surface, Continuous Bezier Patches, 
        Face, Triangle, Smooth Triangle, Wedge, Pyramid, Splines and PCube.

      - Higher level objects - Screw thread, Stair case, Spring/Spiral, 
        Pipe, Circle and Arc.

      - Support for Area Lights, Spot Lights, Point Lights and a Camera.

      - Multiple Viewports

      - Export and Import RAW and DXF files.

      - Interactive Panning and Zooming of the 2D Planes, and Interactive
        Camera Placement in 3D views, all via SHIFT keys.

      - Object Shading previews.

      - Layers allows you to hide, apply CSG's, textures, Colors (for 
        visual reference) to objects and more...

      - SNAP, GRID, AXIS, BLIPS, ORTHO and other drawing aids such as
        Point filters, ENDpoint and MIDpoints for setting exact points.

      - MIRROR, ARRAY, JOIN, MOVE, COPY, ERASE, GRAVITY, ASSIGN, PARRAY 
        (polyline arraying), TRANSFORM, THICKEN (for polylines), ROTATE, 
        SCALE, EXPLODE and other editing commands for manipulating objects.

      - A FULL Texture Editor which supports every Pigment, Normal, and
        Finish statement options (accept Filters for image_maps), and also
        supports Layered and Tiled textures.

      - Supports every POV command-line option with Palette, Display modes,
        Background and FOG options as well.

      - RENDERING: MNM runs POV for you with all the correct command line
        options, when renedering is complete, MNM is reloaded with your
        current file.

      - DOS Shell

      - ZoomIN-ALL-PREVIOUS, Pan, RedrawAll, Front, Back, Top,
        Bottom, Left, Right, World and 3D views.

      - Plenty of Variables for customizing MNM for your own needs.

      - and much more...
