#ifndef __STATUSBAR

#define __STATUSBAR


class StatusBar : public Window
{
public:
                        StatusBar       ();
                        ~StatusBar      ();

  virtual int           Init            (Window* pParent = 0);
  int                   Init            (Window* pParent, int iSegments, int* piPercentage);

  void                  SetText         (int iSegment, const char* pcText);             
  virtual void          Update          ();
};

#endif