 ______ _____ _____ _____ _____ _____ __ _____ ______
_)    _Y    _Y    _Y    _Y    _Y    _Y__Y_   _Y     (_
\_  |_\_  | \_  l_\_  l_\_  | \_  `-\_   / | \_  |  _/
 |  l  |     |  |  |  |  |     |--,  |  /     |  |  |
 l__   l_____l__|2Fl__|  l_____l__   l_/l_____l__|  |
    `--'                          `--'           `--'
ascender.067 demo
  by corrosion

-- credits
 [domin8r]-[3d/design/textures]
 [griffin]-[code]
   [tatar]-[code]
   [phase]-[music]
 [asarhad]-[graphics/textures]
[paran0id]-[whitenoise anim]

-- info
archive you unpacked contains our latest piece of
  realtime generated programmed computer audio/visual
  sensation first presented on 17-feb-2001 in city of
  novi sad.
the crowd suprisingly liked it.
you may happen to like it too.

demo runs in any screenmode selectable from your card
  offerings, autodetects 32/24/16 bit depth, and
  additionally offers switch to run in window mode
  and in low memory mode with reduced texture and
  graphics quality trying to avoid swapping on
  machines with only 64MB of ram. demo uses bass
  player v0.8a and intel jpeg lib v1.5.

recommended system for pleasant viewing means win9x or
  later machine with 128MB ram and as much processing
  power you can get.
more power means  more resolution means more fun. right?
;)))

domin8r///corrosion
27-feb-2001

corrosion@yubc.net
www.crsn.com
