# Cylinder Operator

The Cylinder Operator is a leaf. It creates a 3D prism, approximating a cylinder shape.

## Inputs

None.

## Parameters

### Facets

Controls the number of sides of the Cylinder's base.

### Slices

Controls tesselation along the height of the Cylinder.

### Rings

Controls tesselation of the caps in concentric rings.

### Arc

Sets the number of pie slices that are omitted from the mesh.

### Mode

closed/open: Toggles the cap surfaces

### Origin

center/bottom: Create the cube with its center at the world origin/Create the cube with the center of its bottom surface at the world origin.

## Keyboard shortcut

z (when adding MinMesh operators)

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