# TransEx Operator

The TransEx Operator allows you to perform a 3D transformation on vertices and UV coordinates of a mesh.

## Inputs

One 3D mesh.

## Parameters

### Flags (source, target)

pos -> pos: In this mode, TransEx performs exactly like the Transform Operator.

pos -> uv0: Takes the vertex position, transforms it and applies it to the UV coordinates (Effectively, this is a planar projection).

uv0 -> uv0: Transforms the UV coordinates.

uv0 -> pos: Takes the UV coordinates, transforms them and applies them to the vertex position.

### Scale (X, Y, Z)

Controls the tTransformation scale factor.

### Rotate (X, Y, Z)

Controls the transformation rotation factor.

### Translate (X, Y, Z)

Controls the transformation translation factor.

## Keyboard shortcut

Shift - T (when adding MinMesh operators)

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