# Viewing Materials

The Material View allows you to preview your materials, mapped on a cube or torus, in real-time in a 3D environment. Double-click on a material operator on the Operator Page or use the keyboard shortcut s to display its output in the View Window. You can use the Tab key to toggle full window mode for this view.

## Navigating the Material View

Use the WASD keys to move the camera in the local XYZ space:

w: forward (local Z+)

s: back (local Z-)

a: left (local Y-)

d: right (local Y+)

q: up (local X+)

e: down (local X-)

Click and drag to change the camera view angle.

Middle-click and drag to pan the camera position (in the local XY plane). This resets the camera angle to point at the Orbit Center.

## Context menu

The 3D View Window has a context menu that is accessible through the triangle icon in its title bar or via a middle mouse button double-click inside the window.

### Background Color

Pops up a color selector for the background (R, G, B). Keyboard shortcut: c.

### Reset

Returns the view to its initial parameters. Keyboard shortcut: r.

### Help

Opens this page.