# GlowRect Operator

The GlowRect Operator is the operator that squares the circle. It paints a rectangle with a smooth, round glow that can be adjusted to be completely circular.

## Inputs

One texture.

## Parameters

### Center (X, Y)

Sets the GlowRect position.

### Radius (X, Y)

Sets the glow size.

### Size (width, height)

Sets the rectangle size.

### Color

Defines the GlowRect color.

### Blend

Controls the opacity.

### Power (Hardness)

Adjusts the falloff curve of the glow.

### Wrap

Wraps off-texture parts of the GlowRect around to the opposite side (effectively keeping the texture tileable)

## Keyboard shortcut:

g (when adding texture operators)

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