# MatInput Operator

The MatInput Operator applies a material to a mesh.

## Inputs

Two: One mesh (left input) and one Material 2.0 Operator (right input).

## Parameters

### Renderpass

If two or more materials are applied to a mesh, they can be sorted with render passes. Lower numbers are applied first.

## Keyboard shortcut

Shift + M (when adding MinMesh operators)

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