
  .logo by mnemonix/inside

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 . ::....  ...::..........::::.:.. .     ..::..  .    ..::.......:...
                    : ::              .     :::                   :::
                    .
                             g  r  e  e  n
                           ~ c o n t r o l ~




                     þ I thought I saw a pussycat þ

      So here it is, Green's second-born, named Control.   Released at
    Bizarre '98. It's been a long, long  time since we released Orion.
    Since then,  our occupations were  divided between demoscening and
    our social lives.  Yes, we do have social lives.  At least some of
    us.   This  is our  lousy excuse  for waiting  so long with making
    another one. It'll have to do.

      The creation of  this demo cost  us liters of  sweat and  blood,
    hours of coding,  designing,  composing,  drawing and listening to
    Gongo's endless speeches. We came up with an award-winning script,
    and ignored it completely as soon as we agreed on it.

      Nevertheless we're quite proud to present this modest collection
    of bytes to you.  We hope you enjoy watching it,  and will give in
    to the uncontrollable urge to send us money.


              þ Post Bizarre'98 Depression Explanations þ

      Unlike any other group,  Green goes into hybernation right after
    a release.  Even after such an ass-kicking production as this one.

      You might have  noticed that the party  version was quite buggy.
    (No? Really?) But nevertheless it came in second at the Bizarre98.
    Why still buffles most of us. Guess Bizarre'98 really lived up  to
    it's name :)

      Anyhow,   this final version  (we really are gonna let this code
    rest!) took quite some time in the making.  Why we release a final
    6 months after it's initial/party release? Well, it WAS buggy, and
    probably still IS in some portions, but it is a lot less infested.
    It was immediately  after the Bizarre  that we set  course to make
    the final.  Not 5 days later this effort stopped due to the topic.
    Control  then spent  nearly 3  months  being tossed  from coder to
    coder before  a nearly finished, yet still buggy version, fel drop
    dead somewhere in transit.   It was after a month or so that Gongo
    took the  task on him to  finish it once  and for all.   The final
    result was not his merit alone.   A lot of nasty bugs then flew in
    the next weeks that followed.  Why was this possible?  Well, Green
    was over it's  Post Party Depression!    That's why  you should be
    warned. We are active again! (although some antropologists suggest
    that this might have something  to do with the up and coming exams
    that the Green Coders are facing.)

                        þ Legal disc-lamer... þ

      You are allowed to spread this thing like bad news.   Our humble
    permission is needed  to put this  on a commercial  product like a
    CD-ROM. However, we're easily bribable, just send us a copy of the
    product.

      We will not be held responsible for any kind of damage whatsoever
    by the use of this product.  Keep away from small children and Quad
    members :)!



                  þ Men lene een ei ... Requirements þ

      - enough braincells to capture the meaning of the flashing pixels
        on your screen

      - P100+ (MMX used if available)
      - 15MB+ (runs smooth with 27MB or over of free mem)
      - MIDAS supported Soundcard: SoundBlaster (2.0/Pro/16/Compatible)
        GUS, PAS, WSS, NoSound
      - (preferrably) 320 x 240 x "32b" capable videocard. Run the demo to see what
        modes are available on your card. (note: when not running univbe,
        this list can be smaller!)




                     þ What's hot, and what's not! þ

      This demo comes with a .pif file. This means that you can try to run
    it in a DOSbox (and please...not under NT (or no VESA, no sound)).
      If, however, you want to try to run it in a manual DOSbox, make sure
    that enough memory is available (+27MB) and that the caption:
        "Program->Advanced->Suggest MS-DOS mode as necessary"
    in the DOSBox'  properties is unchecked!  This will prevent the dosbox
    from interrupting the demo and 'crashing' it.  If you fail to do this,
    you will get a message from Windows asking whether or not to restart
    in DOS mode.  Select no,  then click the taskbar to continue.  The THX
    portion runs,   the loading begins,   but then the demo SEEMS to hang.
    Press ESC there, and rerun the demo.  The demo will then run correctly
    in that instance of a dosbox. When, however, you close that box, these
    actions will have to be repeated the next time you run the demo.

      It was however our intention to make this DOS demo (yes, it IS a DOS
    demo) as Windows friendly as possible. But we still always recommend
    running it in plain DOS. There are ofcourse lot's of reasons why you
    would want to run it in Windows (infamiliar with DOS, not enough free
    mem otherwise, ...).

                þ Considering which Video Mode to pick þ

                                choose:
                          non faked over faked
                             16 over 15 bit
                             15 over 14 bit
                   non FakeX or FakeY modes over them
                            FakeY over FakeX
                            LFB over banked
                      anything over ModeX or ModeY


                          þ Green like frogs þ
                      ( in order of appearance? )

   Gongo.............Dimitri Smits............Leader/SysCoder/Founder.....
   Andr0meda.........Ignace Saenen............Musician/Founder............
   Kurt..............Kurt Haegeman............Humble Coder/Founder........
   Y.(*).............Steven Van Vooren........Graphician/Musician/Homepage
   Corona............Sven Van Soom............Main Coder..................
   Xorbit............Patrick Van Oosterwijck..Limburger Coder.............
   Quasar............Koen Van Vaerenbergh.....Reet-race Coder.............
   Baxter............Peter Backx..............Also-a-coder/BSR............
   Ultrabrain........Joachim De Witte.........3D Coder....................
   Nik...............Nik Vanden Wijngaert.....Graphician/Psion Coder......
   Zeno..............Koen Van Mierlo..........Graphician/3D Design........
   Eggbird...........Egbert Teeselink.........Musician/Aspiring Coder.....


  (*)  You have to read this as 'Why'. Yes, we all come with a manual.


                             þ Fast Creds þ

              10101000110101  Corona, Kurt, Gongo, Baxter
              10101000110101  Xorbit, Quasar, Ultrabrain
              ( flashy  3D )  Johan, Zeno
              (ooh-aah pics)  Nik, Y
              (pling ploing)  Andr0medA


                              þ Connect þ

    You can reach Green via the internet.   You can contact each and
          every one of us individually. Or all at once via the

                          Green Mailing List:
                     Green <Peter.Backx@rug.ac.be>

                    The official green homepage is:
                  http://studwww.rug.ac.be/~svvooren.


                              þ Hi Mom! þ

      - Gongo -
      Greets go of course to : Quad (all of them, especially to Skin,
      who was so kind to let us  participate in the networking thanks
      to his coax-enabled hub),  Inside  (and Mnemonix for the ascii,
      thnx), Analogue, TBL, entire #nlcoders and my real life friends
      (yes, I am one of those with a social life :-)), Uncle Bob /
      The Native(s), Stefaan Ponnet and all those other ppl that kept
      bugging me/us for a new demo (ja, Kris ... gij dus ook :-))

      - Andr0meda -
      *Was not around to give witty remarks.*

      - Kurt -
      Thanks to all the Green-groupies for support  (and emptying my
      bottles of beer)  like dK, Ntropy, Seven, The Hobbit;   Inopia
      and the rest of Quad; Deiy, Ripper, Zyser and Klix from Itsari
      (too bad we don't see you guys around anymore); Sdog/A Native;
      Infinite Rebooooooot and Cyclops of Fuel;  ThePeric, MProfile,
      Emhyrio and all  those other cool  Dutch people I usually meet
      at #nlcoders and at demoparties; Boeboey, Hiawatha and ThePhant
      from Uranium'92. Big grin to the Greeners, and a big I'm-sorry
      to all  the people  I forgot.  You'll have  to wait another 14
      months to be greeted in our next text-file :)

      - Y -
      Sheesh, do I, once again, have to make use of my delicately
      and sparsely  allocated mental  resources in  order to give
      utterance to  some literally  moderately  elevated crap  in
      these greetings?   I guess the answer to that question is a
      definate 'maybe'. As I have been doing the last 21 years of
      my humble yet miserable life,   I will comply.   The way of
      least resistance so far has been,  definately is now,   and
      most probably will always be the one and only way.   Hence,
      yes, hence, I hereby greet All Hedgehog members, especially
      Ntropy,  dK and Sneaker/Conjurer/Arakasi,  all U92 members,
      all Green members,   all demosceners,   all people from the
      Table of Four,   the people  at Top,   and of   course Matt
      Groening. No greets at all for Pie Fighter Gates. but Kudos
      to dK  for giving  me the  hardest  possible time  at every
      moment of the day. I respect that. Bye!

      - Corona -
      Thanx to all Green members (duh) and other sceners supporting
      our endless efforts to create a second demo...

      - Xorbit -
      *Stayed in Limburg. Thank God :)*

      - Quasar -
      Emm Tired of 48h with only 2 hours of sleep, and desperately
      trying to get that  demo compiled into  1 running thing, ...
      greets?   Greets to the  rest of the Gang,  greets to my dog
      Midas,   not to the player,   and to the  incredibly unknown
      Syturvy, that's it for now. Eeh, writing a .nfo file is much
      harder than writing .asm!

      - Baxter -
      Greets to all Green members, except to Kurt since I didn't
      get any of his beer :-) Hi's to the belgian scene and ho's
      to the other one(s) in my life,   who will never read this.

      - Ultrabrain -
      *Couldn't be dragged to a party.*

      - Nik -
      *Hmmm... Anyone seen Nik?*
      PS: "WinCE sucks ...!"

      - Zeno -
      *Absent, physically and thus mentally too.*

      - Eggbird -
      First of all,  I 'd like to tell you  that no single byte of
      this demo was done by me. I joined Green about a month after
      Biz98,  and I 'm supposed  to create music  for any upcoming
      Green productions.  I will probably also release some single
      music files with Green, so keep an eye on our dir on skynet.
      Greets:
      Green, ClubLantic, the Trebel team, and all of #nlcoders



            þ You made it this far through this NFO file? þ

                   Aren't you a sad little creature!


          þ Demo Specifics. What you see, and what you don't þ

                            (in play order)

                               XHT-Intro
                           Loading & Precalc
                              Outside  3D
                               Inside 3D
                             Satellite  3D
                               Moza‹k FX
                          Static (white snow)

                              (Green  TV)

                            Infinite Zoomer
                          'Implicit Surfaces'
                    (flat & transparent phong filled)

                            QRay  Raytracer
                               Mc  Green
                             Particles  FX
                                Credits
                                Greeets
                         Interference  Tunnels
                             Billy Bashing
                               Crash  FX



                          þ Detailed Credits þ

           Warning: The next section contains some spoilers!

    Andr0meda :  Music.

    Baxter    :  Billy-Bashing part, telex, font, Bizarre&Wired Pre-Party
                 host.

    Corona    :  XHT intro,  3D engine enhancements & bugfixing,  transit
                 effects,   image  loading  routines,   blobs,   infinite
                 rotozoomer,  lame 10000  particles effect,   forcefield,
                 VGA / VESA graphics system, a   whole    lot of bugs :),
                 paranoia, and last but not least: the 'crash' effect.

    Gongo     :  Packer,   I / O system,  MIDAS hacking,  FLI/FLC player,
                 AVI -> FLC  conversion,   Mosaïc  scene,   porting  to a
                 'control-ready' effect of 'McGreen', 'Creds', 'Greetz' &
                 'lame 10000 particles effect'  (ie:  to make them 'work'
                 in the demosystem ),   additional bugfixing,   unpacker,
                 additional paranoia.

    Kurt      :  Credits & Greets code, beer, infofile, beer and
                 additional alcohol.

    Nik       :  Graphics for Zoomer & Credits, additional graphics.

    Quasar    :  Realtime Raytracing + raytracer keyframer, 'fakedisk': a
                 Watcom I/O hack so we can use standard I/O to read from a
                 packed file.

    Ultrabrain:  Original 3D engine  (by the way:  it uses MMX optimized
                 code), and a cool memory manager that we didn't use for
                 a reason called PMODE/W.

    Xorbit    :  Lens flare calculation & displaying code, research for
                 transit effects (graphic LPF/HPF)

    Y         :  Original script, McGreen gfx, loading screen gfx, AVIs,
                 text for the 'crash' effect, additional graphics.

    Zeno      :  3D design, modeling & textures, additional graphics.

    Anomaly   :  Original satellite mesh.

    Charles Scheffold & Thomas Pytel:         PMODE/W

    jpaana & pekangas:
            MIDAS, destroying of Corona's GUS MAX, and fucking up music
            playback at the compo through a badly setup SB

    Bill Gates:
            who gave us: the mighty DOS box, an idea for this demo, and
            a reason to live.


                This waste of bytes was compiled by Kurt & random Greeners




