<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <ClCompile Include="src\glfunctions.cpp" />
    <ClCompile Include="src\main.cpp" />
    <ClCompile Include="src\maths.cpp" />
    <ClCompile Include="src\physics.cpp" />
    <ClCompile Include="src\audio.cpp" />
    <ClCompile Include="src\glfunctions.cpp" />
    <ClCompile Include="src\main.cpp" />
    <ClCompile Include="src\maths.cpp" />
    <ClCompile Include="src\physics.cpp" />
    <ClCompile Include="src\anim.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="src\audio.h" />
    <ClInclude Include="src\glext.h" />
    <ClInclude Include="src\glfunctions.h" />
    <ClInclude Include="src\maths.h" />
    <ClInclude Include="src\physics.h" />
    <ClInclude Include="src\rendering.h" />
    <ClInclude Include="src\4klang.h" />
    <ClInclude Include="src\audio.h" />
    <ClInclude Include="src\glext.h" />
    <ClInclude Include="src\glfunctions.h" />
    <ClInclude Include="src\maths.h" />
    <ClInclude Include="src\physics.h" />
    <ClInclude Include="src\rendering.h" />
    <ClInclude Include="src\timeline.h" />
    <ClInclude Include="src\anim.h" />
    <ClInclude Include="src\glfunctionslist.h" />
    <ClInclude Include="src\uniformslist.h" />
  </ItemGroup>
  <ItemGroup>
    <Filter Include="shaders">
      <UniqueIdentifier>{79ded07a-e5c3-4b6b-8a78-60afd0bfca76}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <CustomBuild Include="shaders\*.*" />
  </ItemGroup>
</Project>