#pragma once

#ifdef __WATCOMC__
#pragma library("vgui.lib")
#endif

#ifdef __cplusplus
extern "C" {
#endif

//---------------------------------------------------------------------------//

typedef struct s_VGUICBOX VGUICHECKBOX;
typedef enum
{
	VGUICBOX_INACTIVE = 1 << 0,
	VGUICBOX_CHECK = 1 << 1,
} VGUICBOXFLAGS;

struct s_VGUICBOX
{
	VGUICBOXFLAGS flags;
	int state;
};

// int vgui_isbutton (int x, int y);
void vguicbox_draw (int x1,int y1,int x2,int y2, char *caption,int);
void vguicbox_highlight (int x1,int y1,int x2,int y2, char *caption);
void vguicbox_select (int x1, int y1, int x2, int y2, char *caption,int);

//---------------------------------------------------------------------------//
#ifdef __cplusplus
}
#endif

