






                  8$$$$#, 8$3  $$8 $$3      ,8$$$$!   $$$$$$
                  $$3 `$8 $$3  $$$ $$3      8$$      $$3  ,$$
                  $$3 ,$$ $$3  $$$ $$3      `8$$$$8, $$$$$$$8
                  $$$$$8~ $$3  $$$ $$3  $$8 ... ~8$3 $$#
                  $$3     $$3  $$$ $$3  $$$ $$$  $$3 $$3  $$$
                  $$3     $$3  $$$ $$3, $$% 8$$  $$3 $$3  $$$
                  $$3     `8$$$$8' 8$$$$$%' `8$$$$8' `$$$$$$'

                          - Unreal - Lazur - Scorpik -



            Eyesight.
            somewhat final version. is it?



ú ú luminofor grafika gazeta wizualizacja obrazki piksele monitor rysowanie ú ú
                         [ ú razor LAZUR fazor ú ]

ú ú tarcze sciany faces objectz mouse hours juice wine tension 3d keyframe ú ú
        [ totalizator sportowy pod patronatem Anrila i Izy Scypiorko ]

ú ú muzyka robota dzwieki soundz kakofonia ringring hudba scypiorek choleraú ú
             [ la gran internacional orquestra del S.C.O.R.P.I.K ]

ú ú kodowanie okno cybersyko pulsacje dane radiator instrukcje kierownica ú ú
                [ /UNREAL/// /00/10/1010/11/00011101/0110011011]



        req:            386, svga, 8 meg (not sure... might work on 4)
        pref:           486, svga, gus

        SB users : SB sucks. it's one of reasons you need 500k more
        memory when running the demo than cool GUS users. This demo was
        done on SB ;)





           the demo efx were created in 4 days, linking took 3 days
     so you we'll do without those 100000 mailsbombs you intend to send
                         to tell us this demo sucks
              that's our last demo production for around a year
                and we just wanted to release something small
                       sorry to all disappointed ones.


    additional credits

                     some of stuff by Niko probably exists
                       DOS32 environment - Adam Seychell
                      Play32 - courtesy of Risque of KLF
           The SuperImploder, some datas - the mighty creator Camel

          demo has been 90% coded on 386 DX 40Mhz, 4MB, SBPro II
                 and 10% on AMD 5k86 P-90, 8MB, SBPro II

       from Unreal - it was really short of time , the syncro phuqs up,
       so do some efx (i just corrected silly bug - adc instead of add X)
  Sometimes thing just hangs up I dunno why. Excuse me, I know you hate me.
        I'd like to dedicate this demo to Scorpik, and my beloved Aap.


          greetings go out to those cool coders round tha globe.

        Antibyte/Scoopex, Apeli/Fascination, Camel/Pulse, Case/CnCd,
        Chicken/Fake That, Equalizer/TBL, Fear/TBL, Galvados/Jamm,
        Hotblack/KLF, Ice/Pulse, Jare/Iguana, Jasper/Substance,
        Juggler/Xtacy, Karl/Nooon, LCA/Pulse, Maf/Camorra, Maxwood/Majic
        12, Onyx/S!P, Paranoia/Pulse, Pnut/Darkzone, Risque/KLF,
        Touchstone/Essence, Technomancer, Tremor/Dubius, Virne/Coma,
        Walken/Impact, Wizard/Imphobia, Wox/TBL, Zorlim.


        also special greetings to all cool polish dudes we've met at
        best party ever DELIRIUM: Technomancer, Hypnotize, Substance,
        Logrus, Poison, Freezers, Absence, especially to my friends
        Warlock & Astra.



    legal  -  watch this demo, and spread it in non altered form.
    you may NOT put this demo onto any CD without our written permission

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