###

    Build Log

    ------- Build started: Project: MaxTools, Configuration: Release|Win32 -------

    Command Lines
      Creating temporary file "d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000084.rsp" with contents
    [
    /O2 /G6 /I "..\..\..\Libs\include" /I "..\..\..\Libs\external\include" /I "c:\archiv~1\3dsmax6\maxsdk\include" /I "c:\archiv~1\3dsMax6\maxsdk\cssdk\include" /I "c:\archiv~1\3dsMax6\maxsdk\samples\Materials" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MaxTools_EXPORTS" /FD /EHsc /MD /Yc"MaxTools.h" /Fp".\Release/MaxTools.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c
    .\MaxTools.cpp
    ]
    Creating command line "cl.exe @d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000084.rsp /nologo"
    Creating temporary file "d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000085.rsp" with contents
    [
    /O2 /G6 /I "..\..\..\Libs\include" /I "..\..\..\Libs\external\include" /I "c:\archiv~1\3dsmax6\maxsdk\include" /I "c:\archiv~1\3dsMax6\maxsdk\cssdk\include" /I "c:\archiv~1\3dsMax6\maxsdk\samples\Materials" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MaxTools_EXPORTS" /FD /EHsc /MD /Yu"MaxTools.h" /Fp".\Release/MaxTools.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c
    .\WinPreview.cpp
    .\Keyboard.cpp
    .\ExportPreview.cpp
    .\DllMain.cpp
    .\DlgProc.cpp
    .\Config.cpp
    .\ClassMaxTools.cpp
    .\BuildShaders.cpp
    .\BuildPhysique.cpp
    .\BuildNodes.cpp
    .\BuildAnimation.cpp
    ]
    Creating command line "cl.exe @d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000085.rsp /nologo"
    Creating command line "rc.exe /d "NDEBUG" /l 0xc0a /fo".\Release/MaxTools.res" .\MaxTools.rc"
    Creating temporary file "d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000086.rsp" with contents
    [
    /OUT:"..\..\bin\MaxTools\SGZMaxTools.dlu" /INCREMENTAL:NO /NOLOGO /LIBPATH:"c:\archiv~1\3dsmax6\maxsdk\lib" /LIBPATH:"..\..\..\Libs\lib\\" /LIBPATH:"..\..\..\Libs\external\lib" /DLL /NODEFAULTLIB:"libc" /PDB:".\Release/SGZMaxTools.pdb" /IMPLIB:".\Release/SGZMaxTools.lib" /MACHINE:X86 vfw32.lib comctl32.lib maxutil.lib geom.lib core.lib mesh.lib paramblk2.lib bmm.lib odbc32.lib odbccp32.lib opengl32.lib freeimage.lib glu32.lib BaseLib.lib Engine.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
    .\Release\BuildAnimation.obj
    .\Release\BuildNodes.obj
    .\Release\BuildPhysique.obj
    .\Release\BuildShaders.obj
    .\Release\ClassMaxTools.obj
    .\Release\Config.obj
    .\Release\DlgProc.obj
    .\Release\DllMain.obj
    .\Release\ExportPreview.obj
    .\Release\Keyboard.obj
    .\Release\WinPreview.obj
    .\Release\MaxTools.res
    .\Release\MaxTools.obj
    ]
    Creating command line "link.exe @d:\Stravaganza\Tools\Src\MaxTools\Release\RSP000086.rsp"

    Output Window
      Compiling...
    MaxTools.cpp
    Compiling...
    WinPreview.cpp
    Keyboard.cpp
    ExportPreview.cpp
    DllMain.cpp
    DlgProc.cpp
    Config.cpp
    ClassMaxTools.cpp
    BuildShaders.cpp
    BuildPhysique.cpp
    BuildNodes.cpp
    BuildAnimation.cpp
    Generating Code...
    Compiling resources...
    Linking...
       Creating library .\Release/SGZMaxTools.lib and object .\Release/SGZMaxTools.exp

    Results

    Build log was saved at "file://d:\Stravaganza\Tools\Src\MaxTools\Release\BuildLog.htm"
    MaxTools - 0 error(s), 0 warning(s)