#ifndef _GUIMOUSEEVENT_H_
#define _GUIMOUSEEVENT_H_

// convertoi mouse-eventit jotenkin tolkun meiningillä.

class GUIEvent {
public:
	// mo
}

class GUIKeyboardEvent : GUIEvent {
public:
	GUIKeyboardEvent() 
	{
	}
	int key;
	int modifiers;	
};

class GUIMouseEvent : GUIEvent {
public:
	GUIMouseEvent(int x, int y, int eventtype)
	{
		this->x = x;
		this->y = y;
		this->eventtype = eventtype;
	}
	
	int x, int y;
	int eventtype;
};

#endif