	instr0 equ samples/256	;silence
	include "samples/01-kick1_v4.smp"
	instr4 equ 1+samples/256
	include "samples/0a-square_d50_v2.smp"
	instr13 equ 2+samples/256
	include "samples/0c-triangle-v4.smp"
	instr15 equ 3+samples/256
	include "samples/09-square_d50_v3.smp"
	instr12 equ 4+samples/256
	include "samples/04-noise-periodic_v3.smp"
	instr7 equ 5+samples/256
	include "samples/0b-square_d50_v1.smp"
	instr14 equ 6+samples/256
