:-------------------------------SECTION: PLAYERS--------------------------------
Name:Helicopter
ID:1
Type:1
Armor:60
Mass:20
Indestructable:1
Gravitation:0
Animation:test.anm.txt
Sample on death:none
AngleFollowSpeed:0
WeaponMask:1
Icon:GIFs\1_pilot1.gif
MountPointsCount:5
MountPoint0: 91, 28, 0
MountPoint1: 91, 28, 0 
MountPoint2: 91, 32, 0
MountPoint3: 53, 28, 0
MountPoint4: 92, 20, 0
delimiter: 255
:----------------------------------
Name:Robot
ID:2
Type:1
Armor:110
Mass:20
Indestructable:1
Gravitation:1
Animation:test2.anm.txt
Sample on death:none
AngleFollowSpeed:0
WeaponMask:1
Icon:GIFs\1_driver.gif
MountPointsCount:5
MountPoint0: 57, 19, 20
MountPoint1: 57, 19, 0
MountPoint2: 57, 20, 0
MountPoint3: 23, 10, 0
MountPoint4: 57, 16, 0
delimiter:90
:-------------------------------SECTION: OBSTACLES------------------------------
:       
:-------------------------------SECTION: ENEMIES--------------------------------
Name:Zeppelin
ID:4
Type:3
Armor:20
Mass:20
Indestructable:0
Gravitation:0
Animation:zep.anm.txt
Sample on death:Samples\ExplosionMedium.wav
AngleFollowSpeed:0
WeaponMask:0
MountPointsCount:0
Scores:10
delimiter:90
:----------------------------------
Name: Tank
ID:10
Type:3
Armor:100
Mass:100
Indestructable:0
Gravitation:100
Animation:tank.anm.txt
Sample on death:Samples\ExplosionMedium.wav
AngleFollowSpeed:0
WeaponMask:4
MountPointsCount:1
MP0: 24, 25, 0
Scores:40
delimiter:90
:----------------------------------
Name: Tank_Sherman
ID:11
Type:3
Armor:120
Mass:120
Indestructable:0
Gravitation:120
Animation:tank2.anm.txt
Sample on death:Samples\ExplosionBig.wav
AngleFollowSpeed:0
WeaponMask:4
MountPointsCount:1
MP0: -5, 20, 0
Scores:100
delimiter:90
:----------------------------------
Name: Helicoptah
ID:12
Type:3
Armor:70
Mass:70
Indestructable:0
Gravitation:0
Animation:heli.anm.txt
Sample on death:Samples\ExplosionMedium.wav
AngleFollowSpeed:0
WeaponMask:4
MountPointsCount:1
MP0:16, 35, 0
Scores:30
delimiter:90
:----------------------------------
Name: Helicoptah Green
ID:37
Type:3
Armor:200
Mass:100
Indestructable:0
Gravitation:0
Animation:heli_gr.anm.txt
Sample on death:Samples\ExplosionMedium.wav
AngleFollowSpeed:0
WeaponMask:256
MountPointsCount:1
MP0:16, 35, 0
Scores:60
delimiter:90
:----------------------------------
Name: Helicoptah Orange
ID:38
Type:3
Armor:400
Mass:120
Indestructable:0
Gravitation:0
Animation:heli_or.anm.txt
Sample on death:Samples\ExplosionMedium.wav
AngleFollowSpeed:0
WeaponMask:512
MountPointsCount:1
MP0:16, 35, 0
Scores:60
delimiter:90
:----------------------------------
Name: Jeep
ID:13
Type:3
Armor:50
Mass:50
Indestructable:0
Gravitation:70
Animation:jeep.anm.txt
Sample on death:Samples\ExplosionMedium.wav
AngleFollowSpeed:0
WeaponMask:4
MountPointsCount:1
MountPoint0: 17, 3, 0
Scores:20
delimiter:90
:----------------------------------
Name: Universal Turrel
ID:33
Type:3
Armor:150
Mass:65000
Indestructable:0
Gravitation:1
Animation:turrel.anm.txt
Sample on death:Samples\ExplosionBig.wav
AngleFollowSpeed:0
WeaponMask:132
MountPointsCount:2
MP0:1, 61, 0
MP1:45, 10, 0
Scores:80
delimiter:90
:----------------------------------
Name: Universal Turrel Green
ID:35
Type:3
Armor:300
Mass:65000
Indestructable:0
Gravitation:1
Animation:turrel_gr.anm.txt
Sample on death:Samples\ExplosionBig.wav
AngleFollowSpeed:0
WeaponMask:132
MountPointsCount:2
MP0:1, 61, 0
MP1:45, 20, 0
Scores:160
delimiter:90
:----------------------------------
Name: Universal Turrel Orange
ID:36
Type:3
Armor:600
Mass:65000
Indestructable:0
Gravitation:1
Animation:turrel_or.anm.txt
Sample on death:Samples\ExplosionBig.wav
AngleFollowSpeed:0
WeaponMask:132
MountPointsCount:2
MP0:1, 61, 0
MP1:45, 30, 0
Scores:250
delimiter:90
:-------------------------------SECTION: PROJECTILES----------------------------
Name: Player rocket
ID:5
TYPE:4
Armor:1 
Mass:20
Indestruct:1 
Gravitation:1
animation:rocket.anm.txt
Sample on death:none
AngleFollowSpeed:1
program:robot_rocket.bed
delimiter:90
:----------------------------------
Name: Player bullet
ID:6
TYPE:4
Armor:1
Mass:1
Indestruct:1 
Gravitation:0
animation:sbullet.anm.txt
Sample on death:none
AngleFollowSpeed:1
program:player_bullet.bed
delimiter:90
:----------------------------------
Name:Enemy bullet
ID:8
Type:5
Armor:100
Mass:1
Indestructable:0
Gravitation:0
Animation:sbullet.anm.txt
Sample on death:none
AngleFollowSpeed:0
program:enemy_bullet.bed
delimiter:90
:----------------------------------
Name:Player Laser
ID:9
Type:4
Armor:100
Mass:1
Indestructable:0
Gravitation:0
Animation:laser.anm.txt
Sample on death:none
AngleFollowSpeed:0
program:player_bullet.bed
delimiter:90
:----------------------------------
Name: Copter rocket
ID:22
TYPE:4
Armor:1 
Mass:20
Indestruct:1 
Gravitation:0
animation:rocket.anm.txt
Sample on death:none
AngleFollowSpeed:0
program:heli_rocket.bed
delimiter:90
:----------------------------------
Name: Player 45 bullet
ID:23
TYPE:4
Armor:1
Mass:1
Indestruct:1 
Gravitation:0
animation:sbullet.anm.txt
Sample on death:none
AngleFollowSpeed:1
program:player_bullet_45.bed
delimiter:90
:----------------------------------
Name: Player 45 bullet Up
ID:43
TYPE:4
Armor:1
Mass:1
Indestruct:1 
Gravitation:0
animation:sbullet.anm.txt
Sample on death:none
AngleFollowSpeed:1
program:player_bullet_45_up.bed
delimiter:90
:----------------------------------
Name: Dot rocket
ID:34
TYPE:5
Armor:1
Mass:50
Indestruct:1 
Gravitation:0
animation:dot_rocket.anm.txt
Sample on death:none
AngleFollowSpeed:0
program:dot_rocket.bed
delimiter:90
:----------------------------------
Name:Enemy laser
ID:39
Type:5
Armor:1
Mass:1
Indestructable:0
Gravitation:0
Animation:laser_en.anm.txt
Sample on death:none
AngleFollowSpeed:0
program:enemy_bullet.bed
delimiter:90
:----------------------------------
Name: 
ID:41
TYPE:5
Armor:1
Mass:1
Indestruct:1 
Gravitation:0
animation:bullet_hv.anm.txt
Sample on death:none
AngleFollowSpeed:1
program:enemy_bullet.bed
delimiter:90
:----------------------------------
Name:  
ID:42
TYPE:5
Armor:1
Mass:1
Indestruct:1 
Gravitation:0
animation:boss_rocket.anm.txt
Sample on death:none
AngleFollowSpeed:1
program:boss_rocket.bed
delimiter:90
:-------------------------------SECTION: FLOATERS-------------------------------
Name: Robot floater
ID:16
Type:8
Armor:0
Mass:0
Indestructable:0
Gravitation:0
Animation:robot_flt.anm.txt
Sample on death:none
AngleFollowSpeed:0
delimiter:90
:----------------------------------
Name: Heli floater
ID:17
Type:8
Armor:0
Mass:0
Indestructable:0
Gravitation:0
Animation:heli_flt.anm.txt
Sample on death:none
AngleFollowSpeed:0
delimiter:90
:-------------------------------SECTION: BONUSES--------------------------------
:-------------------------------SUB-SECTION: PARA BONUSES-----------------------
Name: Para Bonus Gun
ID:25
Type:6
Armor:1
Mass:1
Indestructable:1
Gravitation:0
Animation:para_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:1
CopterWeapon:1
IconDX:7
IconDY:51
delimiter:90
:----------------------------------
Name: Para Bonus Gun 45
ID:26
Type:6
Armor:1
Mass:1
Indestructable:1
Gravitation:0
Animation:para_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:7
CopterWeapon:7
IconDX:7
IconDY:51
delimiter:90
:----------------------------------
Name: Para Bonus Twin Gun
ID:27
Type:6
Armor:1
Mass:1
Indestructable:1
Gravitation:0
Animation:para_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:6
CopterWeapon:6
IconDX:7
IconDY:51
delimiter:90
:----------------------------------
Name: Para Bonus Rocket
ID:24
Type:6
Armor:1
Mass:10
Indestructable:1
Gravitation:0
Animation:para_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:2
CopterWeapon:5
IconDX:7
IconDY:51
delimiter:90
:----------------------------------
Name: Para Bonus Laser
ID:14
Type:6
Armor:1
Mass:10
Indestructable:1
Gravitation:0
Animation:para_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:4
CopterWeapon:4
IconDX:7
IconDY:51
delimiter:90
:-------------------------------SUB-SECTION: JET BONUSES------------------------
Name: Jet Bonus Gun
ID:28
Type:6
Armor:1
Mass:1
Indestructable:1
Gravitation:0
Animation:jet_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:1
CopterWeapon:1
IconDX:7
IconDY:13
delimiter:90
:----------------------------------
Name: Jet Bonus Gun 45
ID:29
Type:6
Armor:1
Mass:1
Indestructable:1
Gravitation:0
Animation:jet_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:13
CopterWeapon:7
IconDX:7
IconDY:13
delimiter:90
:----------------------------------
Name: Jet Bonus Twin Gun
ID:30
Type:6
Armor:1
Mass:1
Indestructable:1
Gravitation:0
Animation:jet_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:6
CopterWeapon:6
IconDX:7
IconDY:13
delimiter:90
:----------------------------------
Name: Para Bonus Rocket
ID:31
Type:6
Armor:1
Mass:10
Indestructable:1
Gravitation:0
Animation:jet_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:2
CopterWeapon:5
IconDX:7
IconDY:13
delimiter:90
:----------------------------------
Name: Para Bonus Laser
ID:32
Type:6
Armor:1
Mass:10
Indestructable:1
Gravitation:0
Animation:jet_bonus.anm.txt
Sample on death:none
AngleFollowSpeed:0
RobotWeapon:4
CopterWeapon:4
IconDX:7
IconDY:13
delimiter:90
:-------------------------------SECTION: SCRAPS---------------------------------
Name: Scrap 20
ID:20
Type:9
Armor:3
Mass:3
Indestructable:0
Gravitation:1
Animation:scrap.anm.txt
Sample on death:none
AngleFollowSpeed:0
delimiter:90
:----------------------------------
:-------------------------------SECTION: BOSSES---------------------------------
Name:BOSS 1
ID:40
Type:7
Armor:8000
Mass:10000
Indestructable:0
Gravitation:1
Animation:boss1.anm.txt
Sample on death:Samples\ExplosionBig.wav
AngleFollowSpeed:0
WeaponMask:3328
MountPointsCount:3
MountPoint0: -10, 27, 0
MountPoint1: 18, 9, 0
MountPoint2: 160, 27, 0
Scores:2000
delimiter:90
:----------------------------------
