// ------------------------- VSTEX.H ------------------------------
// VSpace library
// Designed and written by Javier Ar‚valo Baeza.
// Texture space loading and handling.

#ifndef _VSTEX_H_
#define _VSTEX_H_

#ifndef _VSBASE_H_
#include "vsbase.h"
#endif

enum {
    VSTEX_NAMELEN = 20,
};

typedef struct {
    char fname[VSTEX_NAMELEN];
    int w, h;
    byte *pix;
} VSTEX_TTexture, *VSTEX_PTexture;



#endif

// ------------------------- VSTEX.H ------------------------------
