# 
# WARNING : now whitespaces allowed in key and filename 
# A script script example 
# 
#partName parameter
#begin end offsetBegin speed depth 

addCorners screen black 12
0 9999 0 1 99

# Intro pic?
spriteFixed32bpp screen picOriginal 0 0 1 fadein
0 3 0 1 1

spriteFixed32bpp screen picOriginal2 0 0 1 fadein
3 6 0 1 1


# Bass line starts here
# title pic
fillImage32bpp screen picDestroy fadein
6 12 0 1 1

# ???
#spriteFixed32bpp screen picJoin 0 0 1 addRendu
#5 30 0 1 3

# Drum kick starts here at 12

# TODO fadeTo white
# Glenz pour le pseudo xfade?
fillColor screen white fadein
12 30 0 1 0

# les affiches qui s'alternent
composite scripts/two.txt
12 30 0 1.6 2


# effet de masque

fillImage32bpp screen texte normalRendu 
30 36 0 1 1

spriteSinus32bpp screen mask 0 0 0.2 0.1 normalRendu 
30 36 2.5 1.5 2

# Nya starts singing here
# Single pictures

spriteFixed32bpp screen picGethot320 0.0 0 1 normalRendu
30 36 0 1 23

spriteFixed32bpp screen picGethot320 0.0 0 1.15 glenz50Rendu
30 36 0 1 22

spriteFixed32bpp screen picGethot320 0.0 0 1.3 glenz25Rendu
30 36 0 1 21



# objet 3d

fillColor screen white fadein
35 36 0 2.1 22

fillColor screen white normalRendu
36 65 0 1 22

spriteFixed32bpp screen picJoin 0 0 1 normalRendu
36 55 0 1 29

hBlurFilter screen sblurIntensity 
38 42 0 4.2 30

meshePlayerEnvmap screen envmap torus zbuffer objPosition objRotation value1 normalRendu
36 60 1 3.2 31

# WARPER + LOGO -- briocheFloor sacri briocheLut
briocheWarper buffer getHot
55 75 0 13.2 21

spriteFixed32bpp buffer getWar 0 0 1 normalRendu
55 75 0 1 23

spriteFixed32bpp buffer getWar 0 0 1.3 glenz50Rendu
55 75 0 1 22


#effet de transition pattern
patternTransitionBool screen buffer transition
#55 60 0 0.8 19 -> le tore n est pas dans la transition
55 75 0 0.8 32




# Credits 

# End pic (TODO slooooooow fading)
fillImage32bpp screen picSowers fadein
65 75 0 1.8 40

fillImage32bpp screen picAspirine fadein
75 80 0 1 10

# TODO : fade out vers le noir
fillImage32bpp screen picHope fadein
80 110 0 0.8 10

#on y va bourrin
fillColor screen black fadein
85 110 0 1 50

# Tribute to Walter Sobchak, a FUCKING VETERAN indeed ;)
spriteFixed32bpp screen nam 0 0 1 fadein
102 106 0 3.5 51

spriteFixed32bpp screen nam 0 0 1 fadeout
106 110 0 3.5 51


endDemo
110 240 0 1 88

