//***************************************************************
//**
//** 	LUNIX mix engine
//**
//***************************************************************

<MUSIC>
file: ANTI(ED).XM 
offset: 00 //182000			// offset in milliseconds	
</MUSIC>

//***************************************************************
//** 	misc infos
//**

<LAYER_DIMENSION>
desc: demoDim 512 256
</LAYER_DIMENSION>


//***************************************************************
//***	 ressource

<CONTROLLER>
file: 3DScene12Ctrl 3DScene12.LECX
file: 3DScene12Ctrlb 3DScene12b.LECX
file: 3DScene04Ctrl blueDef01.LECX
file: object05Ctrl object05.LECX
file: mix01Ctrl mix01.LECX
file: gridCtrl grid.LECX
file: eDemoSpe01Ctrl DemoSpe01.LECX
file: wCtrl welcome.LECX
file: s13Ctrl s13.LECX
file: wc1 wc1.LECX
file: s15Ctrl s15.LECX
file: m03 m03.LECX
file: s16 s16.LECX
</CONTROLLER>

<IMAGE>
</IMAGE>

<2D>
</2D>

<3D>
file: 3DData01 welcome.l3x
file: 3DData02 coolDef.l3x
file: 3DData03 torusflash.l3x
file: 3DData04 bluedef01.l3x
file: 3DData05 scenewith2D.l3x
file: 3DData06 testTexture02.L3X
file: 3DData07 bluedef2.L3X
file: 3DData08 purpleOne.L3X
file: 3DData09 grid.L3X
file: 3DData12 previewSmooth.L3X
file: 3DData13 testParticleWs.L3X
file: 3DData14 previewp.L3X
file: 3DData15 demoEnd.L3X
file: 3DData16 new03.L3X
</3D>

<SKYBOX>
</SKYBOX>

//***************************************************************
//***	 layer

<SCREEN_LAYER>
desc: layer01 demoDim
desc: demoScreen demoDim
</SCREEN_LAYER>

<2D_DESC>
</2D_DESC>

<3D_DESC>
//desc: 3DScene01 3DData01 demoDim wCtrl 0 1
desc: 3DScene01 3DData01 demoDim wc1 0 1
desc: 3DScene02 3DData02 demoDim NULL 5000 0
desc: 3DScene03 3DData03 demoDim NULL 8000 0
desc: 3DScene04 3DData04 demoDim 3DScene04Ctrl 0 0
desc: 3DScene05 3DData05 demoDim object05Ctrl 0 0
desc: 3DScene06 3DData06 demoDim NULL 2000 0
desc: 3DScene07 3DData07 demoDim NULL 2500 0
desc: 3DScene08 3DData08 demoDim NULL 0 0
desc: 3DScene08Bis 3DData08 demoDim NULL 0 1
desc: 3DScene09 3DData09 demoDim gridCtrl 0 0
//desc: 3DScene11 3DData11 demoDim NULL 5000 0
desc: 3DScene12 3DData12 demoDim 3DScene12Ctrlb 3000 0
desc: 3DScene12Bis 3DData12 demoDim 3DScene12Ctrl 0 1
desc: 3DScene13 3DData13 demoDim s13Ctrl 0 0
desc: 3DScene13Bis 3DData13 demoDim s13Ctrl 8000 0
desc: 3DScene14 3DData14 demoDim NULL 0 0
desc: 3DScene15 3DData15 demoDim s15Ctrl 5000 0
desc: 3DScene16 3DData16 demoDim s16 0 0
</3D_DESC>

<SKYBOX_DESC>
</SKYBOX_DESC>

<SPE_LAYER>
</SPE_LAYER>

//***************************************************************
//***	 layers dependency

<LAYER_DEPENDENCY>
</LAYER_DEPENDENCY>

//***************************************************************
//***	 Layer operation description

<MIX>
desc: BLIT BLIT
</MIX>

<EFFECT>
desc: HVBLUR512*256 HVBLUR demoDim
desc: COLOR COLOR
desc: EMBOSS512*256 EMBOSS demoDim
desc: RADIAL512*256 RADIAL demoDim
desc: DEMOSPE01 DEMOSPE01
</EFFECT>

<MIX_DESC>
desc: mix01 BLIT mix01Ctrl NORMAL 0 NULL
desc: mix02 BLIT NULL TRANSADD 1 NULL
desc: mix03 BLIT m03 NORMAL 0 NULL
//desc: mixAlpha BLIT NULL NORMAL 1 img02
</MIX_DESC>

<EFFECT_DESC>
desc: hBlur01 HVBLUR512*256 NULL HORIZONTAL NORMAL 32
desc: hBlurTransAdd HVBLUR512*256 NULL HORIZONTAL TRANSADD 32
desc: vBlurTransAdd HVBLUR512*256 NULL VERTICAL TRANSADD 32
desc: color01 COLOR NULL INVERT
desc: emboss01 EMBOSS512*256 NULL SHADE 1
desc: radial01 RADIAL512*256 NULL FAST 0.9 0.08 56 220
desc: color02 COLOR NULL SUB 0.6 0.6 0.6
desc: demoSpe01 DEMOSPE01 eDemoSpe01Ctrl 0
desc: demoSpe02 DEMOSPE01 NULL 1
</EFFECT_DESC>


//***************************************************************
//***	 Displaying Layers

<LAYER_MANAGER>
desc: demoScreen 1 0 2220000 c 0 0 0

desc: demoScreen 4 0 14000 w 3DScene01
//desc: demoScreen 3 0 47000 w 3DScene01
//desc: demoScreen 5 0 14000 e color01

desc: demoScreen 3 14000 31000 w 3DScene02

desc: demoScreen 5 30000 47000 w 3DScene03

desc: demoScreen 3 45000 60000 w 3DScene04

desc: demoScreen 3 60000 71000 w 3DScene05
desc: demoScreen 4 60000 72000 w 3DScene06
desc: demoScreen 6 60000 70000 e color01
//desc: demoScreen 5 60000 72000 m mix02 s2d

desc: demoScreen 3 71000 85000 w 3DScene07
//desc: demoScreen 4 71000 87000 e demoSpe02
desc: demoScreen 5 73000 92000 e color01


desc: demoScreen 3 85000 100000 w 3DScene08
desc: demoScreen 4 97000 114000 w 3DScene08Bis

desc: demoScreen 9 100000 123500 e color01

desc: demoScreen 3 110000 125000 w 3DScene08

//desc: demoScreen 3 110000 145000 w 3DScene08
//desc: demoScreen 4 118000 200000 w 3DScene08Bis

//--------------------------------
desc: layer01 1 115000 137500 c 0 0 0
desc: layer01 2 115000 137500 w 3DScene09

desc: demoScreen 5 115000 137500 m mix01 layer01

desc: demoScreen 7 115000 137500 e demoSpe01

//desc: demoScreen 5 137500 144500 w 3DScene11
desc: demoScreen 7 144500 172500 e vBlurTransAdd

desc: demoScreen 5 137500 172500 w 3DScene16

desc: demoScreen 4 172500 190500 w 3DScene12
desc: demoScreen 6 190500 210000 e color01
desc: demoScreen 4 190500 218500 w 3DScene12Bis

desc: demoScreen 4 218500 260000 w 3DScene13

//desc: demoScreen 5 218500 260000 e demoSpe02

desc: demoScreen 3 260000 284000 w 3DScene02
desc: demoScreen 4 260000 284000 w 3DScene15

desc: layer01 1 280000 284000 c 0 0 0
desc: layer01 2 280000 284000 w 3DScene14
desc: demoScreen 5 272000 284000 m mix03 layer01




//desc: layer01 1 115000 137500 c 0 0 0
//desc: layer01 2 115000 137500 w 3DScene09

//desc: demoScreen 5 115000 137500 m mix01 layer01

//-------------------




</LAYER_MANAGER>
