//***************************************************************
//**
//** 	LUNIX script engine
//**
//***************************************************************

<MUSIC>
file: pornonoise.mp3 //pornonoise.mp3
offset: 0000 //120000			// offset in milliseconds	
</MUSIC>

//***************************************************************
//** 	misc infos
//**

<LAYER_DIMENSION>
desc: demoDim 512 256
</LAYER_DIMENSION>


//***************************************************************
//***	 ressource

<CONTROLLER>
file: 3DScene01Ctrl 3DScene01.LECX
file: 3DScene01Ctrlbis 3DScene01bis.LECX
file: 3DScene01Ctrlend 3DScene01end.LECX
file: 3DScene01iCtrl 3DScene01i.LECX
file: 3DScene02Ctrl 3DScene02.LECX
file: 3DScene03Ctrl 3DScene03.LECX
file: 3DScene04Ctrl 3DScene04.LECX
file: 3DScene05Ctrl 3DScene05.LECX

file: 3DScene10Ctrl 3DScene10.LECX
file: 3DScene11Ctrl 3DScene11.LECX
file: 3DScene12Ctrl 3DScene12.LECX
file: 3DScene12Ctrlb 3DScene12.LECX
file: 3DScene13Ctrl 3DScene13.LECX
file: 3DScene14Ctrl 3DScene14.LECX

file: EffectGrid01Ctrl EffectGrid01rec.LECX
file: EffectGrid02Ctrl EffectGrid02rec.LECX
file: EffectGrid04Ctrl EffectGrid04rec.LECX

file: EffectGrid10Ctrl EffectGrid10rec.LECX
file: EffectGrid12Ctrl EffectGrid12rec.LECX

file: EffectGrid14Ctrl EffectGrid14rec.LECX

file: 3DScene01Mix01Ctrl 3DScene01Mix01.LECX
file: Mix04Ctrl Mix04.LECX

file: dempSpe03Ctrl demoSpe03.LECX

file: color14Ctrl color14.LECX
file: color15Ctrl color15.LECX
file: color20Ctrl color20.LECX
file: color21Ctrl color21.LECX
file: invert02Ctrl invert02.LECX
file: mix05Ctrl mix05.LECX
file: invert01Ctrl invert01.LECX

</CONTROLLER>

<IMAGE>

</IMAGE>

<2D>
</2D>

<3D>
file: 3DData01 3DData01.l3x
file: 3DData01bis 3DData01.l3x
file: 3DData01end 3DData01.l3x
file: 3DData01i 3DData01i.l3x
file: 3DData02 3DData02.l3x
file: 3DData03 3DData03.l3x
file: 3DData04 3DData04.l3x
file: 3DData05 3DData05.l3x

file: 3DData10 3DData10.l3x
file: 3DData11 3DData11.l3x
file: 3DData12 3DData12.l3x

file: 3DData13 3DData13.l3x
file: 3DData14 3DData14.l3x

</3D>

<SKYBOX>
</SKYBOX>

//***************************************************************
//***	 layer

<SCREEN_LAYER>
desc: layer02 demoDim
desc: layer01 demoDim
desc: demoScreen demoDim
</SCREEN_LAYER>

<2D_DESC>
</2D_DESC>

<3D_DESC>
desc: 3DScene01 3DData01 demoDim 3DScene01Ctrl 15100 0
desc: 3DScene01bis 3DData01bis demoDim 3DScene01Ctrlbis 45100 0
desc: 3DScene01end 3DData01end demoDim 3DScene01Ctrlend 15000 6
//desc: 3DScene01end 3DData01end demoDim 3DScene01Ctrlend 10000 8
desc: 3DScene01i 3DData01i demoDim 3DScene01iCtrl 0 0
//desc: 3DScene02 3DData02 demoDim 3DScene02Ctrl 10000 1
desc: 3DScene02 3DData02 demoDim 3DScene02Ctrl 47000 1
//desc: 3DScene02 3DData02 demoDim 3DScene02Ctrl 63000 1
desc: 3DScene03 3DData03 demoDim 3DScene03Ctrl 0 0
desc: 3DScene04 3DData04 demoDim 3DScene04Ctrl 5000 0
desc: 3DScene05 3DData05 demoDim 3DScene05Ctrl 0 0

desc: 3DScene10 3DData10 demoDim 3DScene10Ctrl 0 0
//desc: 3DScene11 3DData11 demoDim 3DScene11Ctrl 0 1
desc: 3DScene11 3DData11 demoDim NULL 4350 3

desc: 3DScene12 3DData12 demoDim 3DScene12Ctrl 0 1
desc: 3DScene12b 3DData12 demoDim NULL 5000 0

desc: 3DScene13 3DData13 demoDim 3DScene13Ctrl 0 0
desc: 3DScene14 3DData14 demoDim 3DScene14Ctrl 2000 0

</3D_DESC>

<SKYBOX_DESC>
</SKYBOX_DESC>

<SPE_LAYER>
</SPE_LAYER>

//***************************************************************
//***	 layers dependency

<LAYER_DEPENDENCY>
desc: 3DScene01bis layer02 MapRend 0 1
desc: 3DScene01bis layer02 MapRend02 0 1
desc: 3DScene01end layer02 MapRend 0 1
//desc: 3DScene02 layer02 mat01 0 1
</LAYER_DEPENDENCY>

//***************************************************************
//***	 Layer operation description

<MIX>
desc: BLIT BLIT
</MIX>

<EFFECT>
desc: RADIAL512*256 RADIAL demoDim
desc: GRID512*256 GRID demoDim
desc: COLOR COLOR
desc: HVBLUR512*256 HVBLUR demoDim
desc: EMBOSS512*256 EMBOSS demoDim
desc: DEMOSPE01 DEMOSPE01
</EFFECT>

<MIX_DESC>
desc: mix01 BLIT 3DScene01Mix01Ctrl NORMAL 0 NULL
desc: mix02 BLIT NULL TRANSADD 1 NULL
desc: mix03 BLIT NULL NORMAL 1 NULL
desc: mix04 BLIT Mix04Ctrl NORMAL 1 NULL
desc: mix05 BLIT mix05Ctrl NORMAL 0 NULL

</MIX_DESC>

<EFFECT_DESC>
desc: radial01 RADIAL512*256 NULL FAST 0.9 0.07 56 120
desc: color01 COLOR invert01Ctrl INVERT 1 1 1
desc: invert02 COLOR invert02Ctrl INVERT 0.5 0.5 0.5
desc: color02 COLOR NULL SUB 0.1 0.1 0.1
desc: color14 COLOR color14Ctrl SUB 0.1 0.1 0.1
desc: color15 COLOR color15Ctrl SUB 0 0 0
desc: color20 COLOR color20Ctrl ADD 0.5 0.5 0.5
desc: color21 COLOR color21Ctrl ADD 0.5 0.5 0.5

//desc: grid01 GRID512*256 EffectGrid01Ctrl 4 0 256 128 150 0.1027 0 0 0
desc: grid02 GRID512*256 EffectGrid02Ctrl 3 0 256 128 70 100 0 0 1
desc: grid03 GRID512*256 EffectGrid01Ctrl 3 0 256 128 270 200 0 0 1
desc: grid04 GRID512*256 EffectGrid04Ctrl 3 0 256 128 170 100 0 0 1
desc: grid05 GRID512*256 NULL 3 0 256 128 170 100 0 0 1

desc: grid10 GRID512*256 EffectGrid10Ctrl 3 0 256 128 70 100 0 0 1
desc: grid12 GRID512*256 EffectGrid12Ctrl 3 0 256 128 120 100 0 0 1



//desc: grid03 GRID512*256 EffectGrid01Ctrl 4 0 256 128 150 0.2027 0 0 1
//desc: grid04 GRID512*256 NULL 3 0 128 128 50 100 0 0 1
desc: blur01 HVBLUR512*256 NULL HORIZONTAL TRANSADD 128
desc: blur02 HVBLUR512*256 NULL VERTICAL TRANSADD 128

desc: blur03 HVBLUR512*256 NULL HORIZONTAL TRANSADD 16
desc: blur04 HVBLUR512*256 NULL VERTICAL TRANSADD 16

desc: emboss01 EMBOSS512*256 NULL SHADE 1
desc: demoSpe01 DEMOSPE01 NULL 2 0.10 128 0 0
desc: demoSpe02 DEMOSPE01 NULL 2 0.15 32 0 0


desc: demoSpe03 DEMOSPE01 dempSpe03Ctrl 0 0.25 128 0 0
//desc: grid14 GRID512*256 EffectGrid14Ctrl 3 0 256 128 70 100 0 0 1
desc: grid14 GRID512*256 EffectGrid14Ctrl 3 0 256 128 70 1 0 0 1
</EFFECT_DESC>


//***************************************************************
//***	 Displaying Layers

<LAYER_MANAGER>

desc: demoScreen 1 0 2220000 c 0 0 0

//--------------
desc: demoScreen 2 0 15100 w 3DScene01i
desc: demoScreen 4 0 15100 w 3DScene05

//desc: demoScreen 5 0 48000 e color02
//desc: demoScreen 6 0 48000 e blur03
//desc: demoScreen 7 0 48000 e blur04

//--------------
desc: demoScreen 2 15100 48000 w 3DScene01

desc: layer01 1 45100 76800 c 0 0 0
desc: layer01 2 45100 76800 w 3DScene01bis
desc: demoScreen 5 45100 76800 m mix01 layer01

desc: layer02 1 61500 77800 c 0 0 0
desc: layer02 2 61500 76800 w 3DScene11

//desc: demoScreen 15 0 76800 e demoSpe01

//--------------
desc: demoScreen 5 61000 92000 w 3DScene11
desc: demoScreen 6 76800 92000 e grid10
desc: demoScreen 22 76800 91000 e color20

desc: demoScreen 10 76800 92000 e demoSpe02

desc: demoScreen 11 89000 99000 e color01

//--------------
desc: demoScreen 2 92000 99000 w 3DScene10
desc: demoScreen 5 92000 99000 e grid04

//--------------
desc: demoScreen 2 99000 107500 w 3DScene03
desc: demoScreen 5 99000 107500 e grid02

//--------------
desc: demoScreen 2 107500 121000 w 3DScene04
desc: demoScreen 5 107500 121000 e blur01
desc: demoScreen 6 107500 121000 e blur02
desc: demoScreen 8 112700 121000 e grid03

desc: demoScreen 22 112700 125000 e color21

//--------------
desc: demoScreen 2 121000 137600 w 3DScene12
desc: demoScreen 8 121000 137600 e grid12
desc: demoScreen 10 121000 137600 e demoSpe01

//--------------
desc: demoScreen 2 121000 152500 w 3DScene02
desc: demoScreen 5 137600 152500 e grid02

desc: demoScreen 22 137600 152500 e color20

//desc: layer02 1 137600 153500 c 0 0 0
//desc: layer02 2 137600 152500 w 3DScene01m
//desc: layer02 3 137600 152500 e color01

//desc: demoScreen 4 137600 152500 w 3DScene01m

//--------------

desc: layer02 1 159000 200000 c 0 0 0
desc: layer02 2 159000 200000 w 3DScene14
desc: layer02 3 159000 200000 e color14

desc: layer01 1 152000 200000 c 0 0 0
desc: layer01 2 152000 200000 w 3DScene01end
desc: layer01 5 152000 162000 e grid14
desc: layer01 9 152000 162000 e invert02

desc: demoScreen 6 150000 200000 m mix05 layer01
desc: demoScreen 7 170000 200000 e color15


</LAYER_MANAGER>
 