- BLEH - by fredd and gamkiller. Written at deadline reloaded. You need the following to run this program: - libSDL (1.2 is nice) - fMOD (utilizes the module player part) a C compiler :). Has compiled on GCC 2.95.3 and 3.2.2 so far... Please note that we do not have any bit-depth conversion code in this demo. It sets up a 16-bit surface and loads 16-bit(565) bitmaps. Use a 16-bit depth or you'll get shitty performance.