Title:
	CocoNuts PostCard

Release:
	GFX 3D presented to the Euskal 12 (2004)

Author:
	SamFa		(>'')>  www.samfa.com	<(''<)

Technical Note:
	Done with Maya 6. Some texture have been done with Photoshop.
	Paint Effect used in mass (making texture, tree, grass), Fluid Effect also
	(cloud, ocean).
	I had to fix some DoF bug (DoF is not raytraced in Maya 6 ScanLine :-( ) but
	exept that, i didn't edited the rendered picture.
	No mesh from internet or anywhere else, some mesh have been made by myself,
	some others (tree, grass) have been generated from the standard brush set
	of maya (maya provide this as paint effect brush)

Others Note:
	I have never do any GFX 3D before, And i m not to good in modeling. I use
	to use this kind of soft for making special effect, and not for modeling...
	So this GFX3D is more a "estetic painting" where i show what i can in order
	to be photorealistic, than a "modeling show" where i show a modeling work.

Grettings:
	Special to Krabob(ManKind), enlar(rgba) and Olatz(orga Euskal 12)
	  (who helped my team to be able to come to the Euskal),
	Aprodisc, LuCis MaGia, Scarface, Ukonx, Wipe, WoodTowerS, Zoombie 33,
	AND all the other Sceners...

Last Words:
	DON'T FORGET to come to the Slach Party 5
	near Bordeaux (FRANCE), during August 2004, from 5th to 8th.
	(>'')> www.Slach-Party.net <(''<)
