                       ________
         +---//       (________)     ------------+//
         |             ________
      _______  ________\      /_____ ___0__________  ________
     /   |  /__\      /_\    /      \\     /   |  /__\      /_
    /   //   \    _\    \\  /|   |/  |\   /   //   \    _\    Y
    \\_______//___\/____\\\/ |______/xx\ /\\_______//___\/___ l
                                        \
         |                                        |       bNR.l0P2k4
        -|------- ------  uridium   --------------i
         .


 .credits.

    [ .code.design. ]
        tomasz "volgut" przechodzki .......  volgut@friko.onet.pl

    [ .music. ]
        remigiusz "traymuss" trzcionka ........... traymuss@wp.pl

    [ .2d graphics. ]
        mateusz "diodak" janik ................... mjdiodak@o2.pl

    [ .3d graphics.textures. ]
        sebastian "potworeq" tworek ....... potworeq@strefa81.com



 .system.requirements.

   - win32 operating system
   - pII 400Mhz
   - directx 9
   - good video card (vertex shader is used)
   - 128MB RAM
   - the best resolution is 1024x768x32bpp
   - use hardware vertex processing (if available)



 .additional.info.

   space ship from 2nd scene was taken from www.3dtotal.com



                         [ Symphony 2004 ]
