CPP = g++
OBJECTS = gl.o demo.o window.o scene.o texture.o jpeg.o light.o blur.o mongoscene.cpp text.o font.o
CFLAGS = -ggdb -DDEBUG
LIBS = -lGLU -lGL -L/usr/X11R6/lib -lpthread -ljpeg -lSDL -lvorbisfile -lvorbis -lSDL_image
CFLAGS = -DDEBUG -march=pentium4 
#  CFLAGS = -DBAH -march=i686 -O2 -fomit-frame-pointer
#CFLAGS = -march=i686 -O4 -fomit-frame-pointer -ffast-math

all: 	ibeds

.cpp.o: d
	$(CPP) $(CFLAGS) -c $<

ibeds:	main.o $(OBJECTS) $(STATIC_LIBS) 
	$(CPP) $(LIBS) -o ibeds main.o $(OBJECTS) $(STATIC_LIBS)
	cp ibeds ../

clean:
	rm *o 
