widescreen, mmm...
# warning: shader "color_correction_shader" already exists! Skipping...
# warning: shader "color_correction_shader" already exists! Skipping...
# warning: shader "flare_shader" already exists! Skipping...
# warning: shader "morph_shader" already exists! Skipping...
# warning: shader "morph_shader" already exists! Skipping...
# warning: shader "morph_shader" already exists! Skipping...
# warning: shader "morph_shader" already exists! Skipping...
# warning: shader "morph_shader" already exists! Skipping...
# warning: shader "morph_shader" already exists! Skipping...
# warning: shader "lightmap_shader" already exists! Skipping...
# warning: shader "color_correction_shader" already exists! Skipping...
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
# warning, no scene selected in cSceneManager::draw_current
