[General]
{
	SpriteCount = 18
	ImageSize = <128, 128>
}


;large oval bullets
[0]
{
	UpperLeft = <0, 0>
	LowerRight = <31, 31>
}
[1]
{
	UpperLeft = <32, 0>
	LowerRight = <63, 31>
}
[2]
{
	UpperLeft = <0, 32>
	LowerRight = <31, 63>
}
[3]
{
	UpperLeft = <32, 32>
	LowerRight = <63, 63>
}

;small blob bullets
[4]
{
	UpperLeft = <0, 64>
	LowerRight = <15, 79>
}
[5]
{
	UpperLeft = <16, 64>
	LowerRight = <31, 79>
}
[6]
{
	UpperLeft = <32, 64>
	LowerRight = <47, 79>
}
[7]
{
	UpperLeft = <48, 64>
	LowerRight = <63, 79>
}

;point laser bullets
[8]
{
	UpperLeft = <0, 80>
	LowerRight = <15, 111>
}
[9]
{
	UpperLeft = <16, 80>
	LowerRight = <31, 111>
}
[10]
{
	UpperLeft = <32, 80>
	LowerRight = <47, 111>
}
[11]
{
	UpperLeft = <48, 80>
	LowerRight = <63, 111>
}

;player bullets
[12]
{
	UpperLeft = <64, 0>
	LowerRight = <95, 63>
}
[13]
{
	UpperLeft = <96, 0>
	LowerRight = <127, 63>
}


;blue ring
[14]
{
	UpperLeft = <64, 64>
	LowerRight = <95, 95>
}

;blob
[15]
{
	UpperLeft = <96, 64>
	LowerRight = <127, 95>
}

;spectral shots
[16]
{
	UpperLeft = <64, 96>
	LowerRight = <95, 127>
}

[17]
{
	UpperLeft = <96, 95>
	LowerRight = <127, 127>
}

