NAPALM4 GRAPHIC ENGINE REPORT LOG

INFO. N4 Graphic Engine Project

INFO. Version 1.04, build "structura"

INFO. Developed by Luís F.Loureiro © 2003-2006

INFO. OpenGL Vendor ["NVIDIA Corporation"]

INFO. OpenGL Version ["2.0.1"]

INFO. OpenGL Renderer ["GeForce Go 7400/PCI/SSE2"]

OK! Texture Loader ["fnt_04b08.png" 256x256x4] Loaded !

OK! Vertex Profiler ["vertexprofiles.nsl" 5] Loaded !

OK! Texture Loader ["napalm_core_text.png" 512x512x4] Loaded !

OK! Texture Loader ["napalm_blender_text.png" 512x512x4] Loaded !

OK! Texture FrameBuffer [NL_TEXTURE_2D 256x256x4] FBO Created !

OK! Texture FrameBuffer [NL_TEXTURE_2D 256x256x4] FBO Created !

OK! Shader ["blur_pass.nsl" type NL_SHADER_COMBINED] loaded

OK! VBO Model ["Mesh.023",verts 11671, faces 11936, groups 1, nvp 0] [AGP Malloc] loaded

OK! NScene Model ["circuits.nscene" obj 2, msh 1, tex 0, mat 1] Loaded !

OK! Texture Loader ["door_hazard.png" 256x256x4] Loaded !

OK! Texture Loader ["mayang_textures_floorA.png" 256x256x3] Loaded !

OK! Texture Loader ["box_texture.png" 512x512x4] Loaded !

OK! Texture Loader ["mayang_textures_wallA.png" 256x256x3] Loaded !

OK! Texture Loader ["mayang_textures_floorC.png" 256x256x3] Loaded !

OK! Texture Loader ["mayang_textures_wallC.png" 256x256x3] Loaded !

OK! Texture Loader ["mayang_textures_MetalA.png" 256x256x3] Loaded !

OK! Texture Loader ["mayang_textures_wallB.png" 256x256x3] Loaded !

OK! Texture Loader ["mayang_textures_floorB.png" 256x256x3] Loaded !

OK! VBO Model ["Mesh.002",verts 17990, faces 17506, groups 12, nvp 1] [AGP Malloc] loaded

OK! NScene Model ["armazem.nscene" obj 2, msh 1, tex 9, mat 12] Loaded !

OK! Shader ["radiosity_dark.nsl" type NL_SHADER_VERTEX] loaded

OK! VBO Model ["Cube.003",verts 1653, faces 2816, groups 1, nvp 4] [AGP Malloc] loaded

OK! NScene Model ["robot_wheee.nscene" obj 2, msh 1, tex 0, mat 1] Loaded !

OK! Shader ["test7.nsl" type NL_SHADER_VERTEX] loaded

OK! Shader ["test7.nsl" type NL_SHADER_VERTEX] loaded

OK! Texture FrameBuffer [NL_TEXTURE_CUBEMAP 128x128x4] FBO Created !

OK! VBO Model ["Plane",verts 5198, faces 4954, groups 1, nvp 4] [AGP Malloc] loaded

OK! NScene Model ["robot_afropowa.nscene" obj 3, msh 1, tex 0, mat 1] Loaded !

OK! Shader ["test7.nsl" type NL_SHADER_VERTEX] loaded

OK! Texture Loader ["tex_boostunit.png" 512x512x4] Loaded !

OK! VBO Model ["Circle.005",verts 726, faces 612, groups 1, nvp 0] [AGP Malloc] loaded

OK! NScene Model ["level_elements.nscene" obj 6, msh 1, tex 1, mat 1] Loaded !