           _ _._ __ _                              _ __ _._ _
              |/(_///------------------------------\\\_)\|
              |                                          |
              |                                          |
              :_______  .____     ._______ ___.     .____|_,
           __\|_     /_\|_   \___\|_     //   |/____|      |
          _)   /    /    /    /    /    /      _/   |      |
          \_  /    /         /    /    /       \    _     _|
           /_    _/__________\_________\________\___\_____\
           --\___\---------------------------------------|--
              |                                          |
    ._______  :_______  .___     .__    __.       __.    :____    __.
 ___\|_     /_\|_     /_\|_ /____\|__)__/ _|/_____(__|/__\|_   \_ / _|/______
_)    /    /    /    /   _/    /       \__      /      (_  /    //  \_      /
\_   /    /    /_____\   \     \_      | /     /        / /     \    /     /
 /________\_______\_______\_____/______|_______\________\_\______\_________\
- -diP-----------------------------------------------------------------aSL- -

// Rarefaction by Youth Uprising
 . Design,code,music,gfx:Ferris [ jaketaylor123(at)hotmail(dot)com ]
 . Add.gfx:Ehale
 . Add.gfx:http://sigmatextures.blogspot.com/
 . Add.gfx:http://mpan3.homeip.net/alien

// Specs
 . Decent GFX card with PS3.0 support
 . 2.4ghz processor
 . 512mb RAM
 . * AND IF THIS RUNS LIKE CRAP IN VISTA, DON'T COME CRYING TO ME. *

// Tools Used
 . Dev-C++
 . Reason 4
 . Photoshop CS3
 . Gimp
 . MS Paint
 . Irfanview
 . FModEx
 . LibPNG
 . ZLib

// Greetings
 . Andromeda Software Development
 . Conspiracy
 . Farbrausch
 . Outracks
 . Plastic
 . MFX
 . Traction
 . Northern Dragons
 . Gravity
 . RGBA
 . TBC
 . Loonies

// More Info
 . Honestly the majority of this developed from random glowfilter and shader
   tests...it's pretty much just random ideas with a small amount of flow for
   a semi-decent soundtrack...but in all honesty I'm pretty happy with how it
   turned out...I just hope everyone at NVScene agrees :P .
 . I must admit that about half of the visual side of this demo was done in
   the last two or three weeks before the party which made the production feel
   a little rushed but exciting nonetheless...and I DID have fun, and that's
   all that matters, right?
 . Also I realize that lots of this runs quite slow....deal with it. It runs
   in realtime here on my GF8500 GT, so I'm satisfied.
 . And one more thing - this was all hard-coded. I don't like demotools, it's
   as simple as that.
 . * Special thanks to Zackymcharvest who tested this so many times and has
   seen this prod's development since the beginning. *

// Eof
 . (C) May-August 2008 Youth Uprising
 . http://thygrion.untergrund.net/