parameters {
    beach [type=string] [default=dummy] [values=<string>];
    leaves [type=string] [default=dummy] [values=<string>];
    reflection [type=string] [default=dummy] [values=<string>];
    oceanshader [type=string] [default=dummy] [values=<string>];	
    leaf1 [type=string] [default=dummy] [values=<string>];
    leaf2 [type=string] [default=dummy] [values=<string>];
    bloom_shader [type=string] [default=dummy] [values=<string>];
    bloom_buffer [type=string] [default=dummy] [values=<string>];
}
methods {
    setRenderTarget(<event>,<string>);
}