blunderbuss by fairlight/direct to video 2009

music by henrik jose aka bliss (http://www.henrikjose.com) 
visuals by matt swoboda aka smash (http://directtovideo.wordpress.com)

system requirements: 
windows xp or better, directx9.0c or better, geforce 8800 or better. 

doesn't require antialiasing and you might as well run it in a low (640x480) resolution.
the large number (~1million) particles and the rendering fidelity (light+shadows, fluid dynamics) causes some
strain on unsuper gpus. in that case, please choose a lower "performance quality" to get less particles - 
it looks worse but it'll run.

this was done totally for the fun of it in a couple of days. 
we do not make this kind of demo. please move along. 







