[glslshaderbind]
id 123
start 75
end 78
enabled 1
layer 41
blend ZERO ZERO
; This section enables a glsl shader

; VERTEX SHADER
string data/pool/shaders/transition_fade/fader.vert

; FRAGMENT SHADER
string data/pool/shaders/transition_fade/fader.frag

; PARAMETERS
string sampler2D tex1 rtt5
string sampler2D tex2 rtt6
string float time v1=t/tend;