[image2]
id 68
start 58
end 64
enabled 1
layer 32
blend ONE ONE
; ****************************
; This is used to put an image
; in the screen in a 3D way
; ****************************

; If the image has an alpha channel we define here
; what pixels will be drawn or not. The Alpha values
; can vary from the start to the end times

fDrawBufferedTexture 0
fBufferNumber 0

; The picture to draw
string  data/pool/textures/flares/sunflare.jpg

; The parameters indicate properties of the
; picture such as position, rotation and size
string tx=0; ty=-7.5; tz=50;
string rx=0; ry=0; rz=0;
string scale=1-t/tend; sx=scale; sy=scale; sz=scale;

; Image wifth and height modification
string w=w0; h=h0;
