fr-062: the cube.
farbrausch at the ultimate meeting 2009.

chaos did code, had the idea and built most of the scenes.
paniq wrote the music ("sopho", from an old album).
fiver2 made everything a lot prettier.
ryg wrote code and tweaked a bit.
kb also coded and prepared the text overlays.


you really need a fast graphics card for this. this demo burns fillrate and bandwidth
like it's going out of fashion. it also has a bunch of rather long shaders, some way too
expensive unoptimized postprocessing effects and needs vertex textures for the full
experience. you also need d3dx9_40.dll. if it's way too slow on your machine, pick a lower
resolution. if it doesn't run at all OH COME ON IT'S ALMOST 2010, GET A SHADER LEVEL 3
GRAPHICS CARD ALREADY! this is real time, not amateur hour.


this is the first released werkkzeug4 production. there are probably a bunch of bugs and
compatibility problems lurking in the player - sorry about that. we expect things to get
progressively better over the course of the next few releases, as usual.




PS: it's more than 8 hours to the deadline and we're almost done (and have been since yesterday
night). we may be getting old, but we're also improving! finally!

PPS: 4 hours to the deadline and we're *still* almost done! even almoster than before! amazing!