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Normal BUILD Keys:
---------------------   
ESC     = Quit game          
             Can use mouse for movement
   Arrows  = Move you in the appropriate directions
       A,Z = Move you up and down
right-ctrl = Strafe
left-shift = Run
         V = Change visibility
         E = Enter edit mode
         P = pause
       F12 = screen capture

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EDIT MODE (3D view):
---------------------
       ESC = Quit game          
keypad ENTER = switch to the 2D edit mode             

             Can use mouse to select wall
    Arrows = Move you in the appropriate directions
       A,Z = Move you up and down
         E = Exit edit mode
PgUp/PgDown= Raise / Lower item
             (if wall is selected, it will move ceiling)
       TAB = Store the current wall attributes (tile, shade)
     Space = Paste the stored wall attributes
         P = Parallax / unparallax ceiling  
         V = Tile selection - use mouse or arrows, and ENTER to
             select tile, or ESC to exit
   2,4,6,8 (on keypad) = wall picture repeat values - you can change
                         them in any of these four directions.
                         Selecting floor/ceiling will change all walls
                         in the sector.

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EDIT MODE (2D view):
---------------------
       ESC = Quit game          
keypad ENTER = switch to the 3D edit mode             

             Can use mouse to select spot to place wall
    Arrows = Move player position in the appropriate directions
     Space = Press to place lines of the sector at mouse position
       A,Z = Zoom in and out
         E = Exit edit mode
PgUp/PgDown= Raise / Lower item
             (if wall is selected, it will move ceiling)


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Instructions for Use:
-----------------------
First get into Build
Press E to get into edit mode
To edit a sector which currently exists, use the 3D editing
  mode to change the attributes of the sector
To add a new sector, you must use the 2D editing mode.

Soon you will be able to drag around the nodes in the 2D editing mode
