// the demo time line
// comments are supported
//  -deepr


fx="fx/pixsim1.xml" rt32b="ps_pos" rt32b1="ps_vel" rt32b2="ps_var" dbuf="true"
fx="fx/pixsim2.xml" rt32b="ps_pos" rt32b1="ps_vel" rt32b2="ps_var" dbuf="true"

fx="fx/pixsim3a.xml" rt32b="ps_pos" rt32b1="ps_vel" rt32b2="ps_var" dbuf="true"
fx="fx/pixsimNull.xml" rt32b="ps_pos" rt32b1="ps_vel" rt32b2="ps_var" dbuf="true"
fx="fx/pixsim3b.xml" rt32b="ps_pos" rt32b1="ps_vel" rt32b2="ps_var" dbuf="true"

fx="fx/pixsim4k.xml" rt32b="ps_pos" rt32b1="ps_vel" rt32b2="ps_var" dbuf="true"

fx="fx/pixsimTree.xml" rt32b="ps_pos" rt32b1="ps_vel" rt32b2="ps_var" dbuf="true"


fx="fx/cam.xml" clear=3

fx="fx/light_alku.xml"
fx="fx/light_face.xml"
fx="fx/light.xml"

fx="fx/pp_def1.xml"
fx="fx/pp_def_vassen.xml"

fx="fx/mesh_jerky.xml"


// fx="fx/blur_depth.xml" rt16b="rt16b_depth"

fx="fx/blit_depth.xml" rt16b="rt16b_buffer1"
fx="fx/blur_depth.xml" rt16b="rt16b_buffer2"
// fx="fx/blit_depth_back.xml" rt16b="rt16b_depth"

fx="fx/normal_from_depth.xml" rt16b="rt16b_normal"

fx="fx/blit_normal.xml" rt16b="rt16b_buffer1"
fx="fx/blur_normal.xml" rt16b="rt16b_buffer2"
fx="fx/blit_normal_back.xml" rt16b="rt16b_normal"


fx="fx/mesh_bg.xml"

fx="fx/mesh_alku.xml"

fx="fx/mesh_face.xml"

fx="fx/mesh_treeman.xml"

fx="fx/mesh_baby.xml"

fx="fx/dfmix.xml" rt16b="rt16b_buffer0"

fx="fx/blur.xml" rt16b="rt16b_buffer0"
fx="fx/blur2.xml" rt16b="rt16b_buffer0"

fx="fx/dof.xml" rt16b="rt16b_buffer0"

// fx="fx/kuva_1.xml"
// rt16b="rt16b_buffer0" dbuf="true"
fx="fx/shade_ovl1.xml" rt16b="rt16b_buffer0" dbuf="true"

fx="fx/pp_def_vassen_add.xml" rt16b="rt16b_buffer0"
fx="fx/pp_def_born_stars.xml" rt16b="rt16b_buffer0"

fx="fx/hdr.xml" rt16b="rt16b_buffer0"

fx="fx/shade_lum_alpha.xml" rt16b="rt16b_buffer0" dbuf="true"
fx="fx/shade_fxaa.xml"  rt16b="rt16b_buffer0" dbuf="true"

/*
fx="fx/blit_depth.xml" rt16b="rt16b_buffer1"
fx="fx/blur_depth.xml" rt16b="rt16b_buffer0"
fx="fx/blit_depth_back.xml" rt16b="rt16b_depth"
*/

fx="fx/tonemap1.xml" rt16b="rt16b_buffer0" dbuf="true"

fx="fx/blit_eye.xml" rt16b="rt16b_buffer3"

fx="fx/blit.xml"
// rt16b="rt16b_depth"


 





