Initialize engine version: 4.1.2f1 (911c7369eeac)
GfxDevice: creating device client; threaded=1
Direct3D:
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    Renderer: NVIDIA GeForce GTX 660 Ti
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    VRAM:     1994 MB (via DXGI)
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Begin MonoManager ReloadAssembly
Platform assembly: D:\outline 2013\entries\Game[o_9]\002__OutlineDefender[o_93]\OutlineDefender_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\outline 2013\entries\Game[o_9]\002__OutlineDefender[o_93]\OutlineDefender_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\outline 2013\entries\Game[o_9]\002__OutlineDefender[o_93]\OutlineDefender_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\outline 2013\entries\Game[o_9]\002__OutlineDefender[o_93]\OutlineDefender_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\outline 2013\entries\Game[o_9]\002__OutlineDefender[o_93]\OutlineDefender_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\outline 2013\entries\Game[o_9]\002__OutlineDefender[o_93]\OutlineDefender_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\outline 2013\entries\Game[o_9]\002__OutlineDefender[o_93]\OutlineDefender_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\outline 2013\entries\Game[o_9]\002__OutlineDefender[o_93]\OutlineDefender_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.071 seconds
desktop: 1280x720 60Hz; virtual: 1280x720 at 0,0
<RI> Initializing input.

<RI> Input initialized.

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