Initialize engine version: 4.2.2f1 (54f0fc09defb)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 780 (ID=0x1004)
    Vendor:   NVIDIA
    VRAM:     2963 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\TRSAC\Desktop\MRLB - GoGO_free\demo_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.031 seconds
desktop: 1280x720 60Hz; virtual: 1280x720 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Asynchronous Background loading is only supported in Unity Pro.
Please use Application.LoadLevel or Application.LoadLevelAdditive instead.
 
(Filename:  Line: 814)

UnloadTime: 0.214692 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 301.
Total: 0.329022 ms (FindLiveObjects: 0.017180 ms CreateObjectMapping: 0.007473 ms MarkObjects: 0.051263 ms  DeleteObjects: 0.003352 ms)

UnloadTime: 1.138901 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 301.
Total: 1.309663 ms (FindLiveObjects: 0.040857 ms CreateObjectMapping: 0.028076 ms MarkObjects: 0.149460 ms  DeleteObjects: 0.009777 ms)

Load 1 complete!
 
(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

