Initialize engine version: 4.5.2f1 (9abb1b59b47c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: Intel(R) HD Graphics Family (ID=0x116)
    Vendor:   Intel
    VRAM:     64 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Trevor\Desktop\PB05 Bubble Sub Flupske\PB05 Das Boot_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Trevor\Desktop\PB05 Bubble Sub Flupske\PB05 Das Boot_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Trevor\Desktop\PB05 Bubble Sub Flupske\PB05 Das Boot_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Trevor\Desktop\PB05 Bubble Sub Flupske\PB05 Das Boot_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Trevor\Desktop\PB05 Bubble Sub Flupske\PB05 Das Boot_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Trevor\Desktop\PB05 Bubble Sub Flupske\PB05 Das Boot_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Trevor\Desktop\PB05 Bubble Sub Flupske\PB05 Das Boot_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Trevor\Desktop\PB05 Bubble Sub Flupske\PB05 Das Boot_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.057 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1633)

A script behaviour has a different serialization layout when loading. (Read 24 bytes but expected 88 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
 
(Filename:  Line: 1170)

Platform assembly: C:\Users\Trevor\Desktop\PB05 Bubble Sub Flupske\PB05 Das Boot_Data\Managed\Boo.Lang.dll (this message is harmless)
