Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX TITAN (ID=0x1005)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.071 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Kristoffer\Dropbox\Fuckemon\puff\PuffPuffPass_Data\Managed\System.dll (this message is harmless)
PlayerSmoke (UnityEngine.ParticleSystem)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 21d0 -> priority: 1 
  Thread -> id: 2034 -> priority: 1 
