void Actor::intersectAction(Base@)

Temps: 

Variables: 
 -002: Base@ obj
 000: Actor this


- 62,3 -
    0   0 *    VarDecl  0
    0   0 *    SUSPEND
    1   0 * 0:
    1   0 *    FREE     v-2, 0x2c81f10          (i:46669584, f:2.30578e-316)
    4   0 *    RET      4
