function part2(){this.initdone=0;this.vbl=0;this.canvaspart;this.fade=0;var mycanvas_rem;var myscrolltext;var myfx;var myfxparam=[{value:0,amp:35,inc:.02,offset:.05}];var mycanvas_scroll;var mycanvas_anim;var mycanvas_fond;var vbl=0;var pos_scroll=0;this.init=function(dest){mycanvas_anim=new canvas(160,100);mycanvas_scroll=new canvas(160,100);myfont_rep.initTile(16,16,32);myscrolltext=new scrolltext_horizontal;myscrolltext.scrtxt="THE UNTOUCHABLES REPLICANTS OF THE UNION ARE ALWAYS HERE TO PRESENT YOU: PAPERBOY CRACKED AND TRAINED BY R.AL ( PRESS T FOR TRAINER, COPY WITH F-COPY ) NOW PLATINIUM REGARDS TO: ALL OTHERS MEMBERS OF THE UNION ESPECIALLY TEX (THANKS FOR ALL DIGISOUNDS) AND TCB. GOLDEN REGARD TO: MCA, AUTOMATION (WAS, JEK, NEIL AND BBC), MEDWAY BOYS, A-HA, BIG FOUR, REVOLUTION, AENIGMATICA ( MCA IS NOT IN YOUR CREW GUYS! ), FLEXIBLE FRONT, THE BROD, TSB, CST, SEWER SOFTWARE, STM, STCNX, DMA, THG, PHOENIX (AMIGA), TRANSCOM ( GOOD JOKE IN THE TILT STINGER! ), OMEGA, SYNC, LEGEND, PHALANX, THE TIMELORDS  (GOOD PACK AND NOT SO BAD TRISTAR MUSIC ), FOFT, BITMAP BROTHER FOR YOUR GREAT XENON 2, ST NEWS ( GREAT MAG ) AND ALL WE HAVE FORGOTTEN.. NOW THE SHITTY REGARDS TO: THE OVERLAMERS ESPECIALLY PEEWEE AND SKY ANAL NOBODY IN YOUR 50 LAMERS CREW HAVE THE KNOWLEDGE TO CODE ANYTHING BUT WE CAN LEARN TO EVINRUDE THE ART OF FUCKING WITH THE DOM METAL DICK ONLY IF SHE IS GOOD ENOUGH FOR HIM HA! HA! HA! HA!  BE COOL,  BE FAST,  BE REPLICANTS.  BE SHIT,  BE LAME,  BE OVERLANDERS                 ";
myscrolltext.init(mycanvas_scroll,myfont_rep,1);myfx=new FX(mycanvas_scroll,mycanvas_anim,myfxparam);this.initdone=1};this.render=function(dest){if(this.initdone==0){this.fade=0;this.vbl=0;this.canvaspart=new canvas(160,100);this.init(this.canvaspart)}this.canvaspart.clear();mycanvas_anim.clear();mycanvas_scroll.clear();mylogo_rep.draw(this.canvaspart,0,0);myscrolltext.draw(45);myfx.siny(0,0);mycanvas_anim.contex.globalCompositeOperation="source-in";myraster_rep.draw(mycanvas_anim,0,0);mycanvas_anim.contex.globalCompositeOperation=
"source-over";mycanvas_anim.draw(this.canvaspart,0,0);this.canvaspart.draw(dest,0,0,this.fade);if(this.vbl<100)this.fade+=.01;if(this.vbl>900)this.fade-=.01;this.vbl++};return this};