Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 680 (ID=0x1180)
    Vendor:   NVIDIA
    VRAM:     1990 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
desktop: 1920x1080 60Hz; virtual: 5760x1080 at -1920,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Harald\Google Drive\Venture (Dark Codex & Peryton)\MILESTONES\Milestone 3\Venture Demo_Data\Managed\System.dll (this message is harmless)
WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass '' shader state not supported
UnloadTime: 2.771918 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3500.
Total: 1.478474 ms (FindLiveObjects: 0.087676 ms CreateObjectMapping: 0.017007 ms MarkObjects: 1.038040 ms  DeleteObjects: 0.010849 ms)

Controller (XBOX 360 For Windows)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Object entered: Player 1 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

1024 1024
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 3.148428 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 7065.
Total: 1.999253 ms (FindLiveObjects: 0.171540 ms CreateObjectMapping: 0.029616 ms MarkObjects: 1.179377 ms  DeleteObjects: 0.306133 ms)

Controller (XBOX 360 For Windows)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

