{
	"name": "demo",
	"fullscreen": true,
	"shaders": [
		{
			"id":0,
			"name": "dolphinz",
			"fragmentsrc": "shaders\\dolphinz.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x", "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z"]
		},
		{
			"id":1,
			"name": "contours",
			"fragmentsrc": "shaders\\contours.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["contour_adf", "modval", "iGlobalTime"]
		},
		{
			"id":2,
			"name": "guitar",
			"fragmentsrc": "shaders\\guitar.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x", "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z"]
		},
		{
			"id":3,
			"name": "pawn",
			"fragmentsrc": "shaders\\pawn.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x", "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z", "pawn_x", "pawn_y", "pawn_z", "fov_"]
		},
		{
			"id":4,
			"name": "egrg2d",
			"fragmentsrc": "shaders\\egrg2d.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x", "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z"]
		},
		{
			"id":5,
			"name": "n_pawn",
			"fragmentsrc": "shaders\\n_pawn.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x", "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z", "pawn_x", "pawn_y", "pawn_z"]
		},
		{
			"id":6,
			"name": "superpawn",
			"fragmentsrc": "shaders\\superpawn.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x",  "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z", "pawn_x", "pawn_y", "pawn_z"]
		},
		{
			"id":7,
			"name": "2d2",
			"fragmentsrc": "shaders\\2d2.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x",  "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z", "pawn_x", "pawn_y", "pawn_z"]
		},
		{
			"id":8,
			"name": "2d2m",
			"fragmentsrc": "shaders\\2d2m.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x",  "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z", "pawn_x", "pawn_y", "pawn_z"]
		},
		{
			"id":9,
			"name": "fbmp",
			"fragmentsrc": "shaders\\fbmp.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x",  "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z", "pawn_x", "pawn_y", "pawn_z"]
		},
		{
			"id":10,
			"name": "kukka",
			"fragmentsrc": "shaders\\kukka.fs",
			"vertexsrc": "shaders\\first_scene.vert",
			"parameters": ["cameraRotation_x",  "cameraRotation_y", "cameraRotation_z", "cameraPosition_x", "cameraPosition_y", "cameraPosition_z", "pawn_x", "pawn_y", "pawn_z"]
		}
	],
	"scenes": [
		{
			"id":0,
			"shader_order":[
				{
					"pass_order":0,
					"shader_id":0
				},
				{
					"pass_order":1,
					"shader_id":1
				}

			],
			"textures":[
				{
					"id":0,
					"src":"images\\bonobo.png"
				},
				{
					"id":1,
					"src":"images\\bonobo.png"
				}
			]
		},
		{
			"id":1,
			"shader_order":[
				{
					"pass_order":0,
					"shader_id":2
				},
				{
					"pass_order":1,
					"shader_id":1
				}
			],
			"textures":[
				{
					"id":0,
					"src":"images\\bonobo.png"
				},
				{
					"id":1,
					"src":"images\\bonobo.png"
				}
			]
		},
		{
			"id":2,
			"shader_order":[
				{
					"pass_order":0,
					"shader_id":3
				}
			],
			"textures":[
				{
					"id":0,
					"src":"images\\bonobo.png"
				},
				{
					"id":1,
					"src":"images\\bonobo.png"
				}
			]
		},
		{
			"id":3,
			"shader_order":[
				{
					"pass_order":0,
					"shader_id":4
				}
			],
			"textures":[
				{
					"id":0,
					"src":"images\\bonobo.png"
				},
				{
					"id":1,
					"src":"images\\bonobo.png"
				}
			]
		},
		{
			"id":4,
			"shader_order":[
				{
					"pass_order":0,
					"shader_id":5
				},
				{
					"pass_order":1,
					"shader_id":1
				}
			],
			"textures":[
				{
					"id":0,
					"src":"images\\bonobo.png"
				},
				{
					"id":1,
					"src":"images\\bonobo.png"
				}
			]
		},
		{
			"id":5,
			"shader_order":[
				{
					"pass_order":0,
					"shader_id":6
				},
				{
					"pass_order":1,
					"shader_id":1
				}
			],
			"textures":[
				{
					"id":0,
					"src":"images\\bonobo.png"
				},
				{
					"id":1,
					"src":"images\\bonobo.png"
				}
			]
		},
		{
			"id":6,
			"shader_order":[
				{
					"pass_order":0,
					"shader_id":7
				},
				{
					"pass_order":1,
					"shader_id":8
				}
			],
			"textures":[
				{
					"id":0,
					"src":"images\\bonobo.png"
				},
				{
					"id":1,
					"src":"images\\bonobo.png"
				}
			]
		},
		{
			"id":7,
			"shader_order":[
				{
					"pass_order":0,
					"shader_id":9
				},
				{
					"pass_order":1,
					"shader_id":10
				},
				{
					"pass_order":2,
					"shader_id":8
				}
			],
			"textures":[
				{
					"id":0,
					"src":"images\\bonobo.png"
				},
				{
					"id":1,
					"src":"images\\bonobo.png"
				}
			]
		},
		{
			"id":8,
			"shader_order":[
				{
					"pass_order":0,
					"shader_id":3
				},
				{
					"pass_order":2,
					"shader_id":8
				}
			],
			"textures":[
				{
					"id":0,
					"src":"images\\bonobo.png"
				},
				{
					"id":1,
					"src":"images\\bonobo.png"
				}
			]
		}
	]
}