shaders/scene_0.txt+shaders/trace_vs.txt

shaders/scene_1.txt+shaders/trace_vs.txt

shaders/scene_2.txt+shaders/trace_vs.txt

shaders/scene_3.txt+shaders/trace_vs.txt

shaders/scene_4.txt+shaders/trace_vs.txt

shaders/scene_5.txt+shaders/trace_vs.txt

shaders/scene_6.txt+shaders/trace_vs.txt

shaders/scene_6.txt+shaders/trace_vs.txt

shaders/scene_0.txt
shaders/trace_vs.txt
shaders/scene_1.txt
shaders/trace_vs.txt
shaders/scene_2.txt
shaders/trace_vs.txt
shaders/scene_3.txt
shaders/trace_vs.txt
shaders/scene_4.txt
shaders/trace_vs.txt
shaders/scene_5.txt
shaders/trace_vs.txt
shaders/scene_6.txt
shaders/trace_vs.txt
shaders/scene_6.txt
shaders/trace_vs.txt
texInit 2048x1024x4 0 1 1 0000014276451040

texInit 2048x1024x4 0 1 1 0000014276C60040

texInit 2048x1024x4 0 1 1 000001427747C040

texInit 2048x1024x4 0 1 1 00000142783CC040

texInit 2048x1024x4 0 1 1 0000014278BDA040

shaders/texquad_fs.txt
shaders/texquad_vs.txt
GLERR OpenGL:Other[Notification](131185): Buffer detailed info: Trying to allocate VBO (1) with size:, 80 bytes to location: VID


GLERR OpenGL:Other[Notification](131185): Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.

GLERR OpenGL:Other[Notification](131185): Buffer detailed info: Trying to allocate VBO (2) with size:, 80 bytes to location: VID


GLERR OpenGL:Other[Notification](131185): Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.

shaders/init_fs.txt
GLERR OpenGL:Other[Notification](131185): Buffer detailed info: Trying to allocate VBO (3) with size:, 80 bytes to location: VID


GLERR OpenGL:Other[Notification](131185): Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.

shaders/init_vs.txt
shaders/trace_fs.txt
shaders/trace_vs.txt
shaders/ray_fs.txt
shaders/ray_vs.txt
shaders/compose_fs.txt
shaders/compose_vs.txt
shaders/pass_fs.txt
shaders/compose_vs.txt
shaders/blur_fs.txt
shaders/compose_vs.txt
texInit 256x1x4 1 1 1 00007FF7BE1DD2E0

texInit 256x1x1 1 0 1 0000000000000000

texInit 1024x1x1 1 0 1 0000000000000000

texInit 256x1x1 1 0 1 0000000000000000

texInit 128x128x4 1 0 1 00000142757CFA30

texInit 128x128x4 1 0 1 000001427587CF00

texInit 128x128x4 1 0 1 00000142758BCF10

texInit 128x128x4 1 0 1 000001427597DF50

texInit 128x128x4 1 0 1 00000142759BDF60

texInit 128x128x4 1 0 1 00000142759FDF70

GLERR OpenGL:Other[Notification](131185): Buffer detailed info: Trying to allocate VBO (4) with size:, 192.00 Kb to location: VID


GLERR OpenGL:Other[Notification](131185): Buffer detailed info: Buffer object 4 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.

texInit 960x540x4 1 1 1 0000000000000000

texInit 960x540x4 1 1 1 0000000000000000

texInit 960x540x4 1 1 1 0000000000000000

texInit 960x540x4 1 1 1 0000000000000000

