(function webpackUniversalModuleDefinition(root, factory) {
	if(typeof exports === 'object' && typeof module === 'object')
		module.exports = factory();
	else if(typeof define === 'function' && define.amd)
		define([], factory);
	else if(typeof exports === 'object')
		exports["dat"] = factory();
	else
		root["dat"] = factory();
})(this, function() {
return /******/ (function(modules) { // webpackBootstrap
/******/ 	// The module cache
/******/ 	var installedModules = {};
/******/
/******/ 	// The require function
/******/ 	function __webpack_require__(moduleId) {
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/******/ 		if(installedModules[moduleId])
/******/ 			return installedModules[moduleId].exports;
/******/
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/******/ 		var module = installedModules[moduleId] = {
/******/ 			exports: {},
/******/ 			id: moduleId,
/******/ 			loaded: false
/******/ 		};
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/******/ 		modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
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/******/ 		module.loaded = true;
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/******/ 		return module.exports;
/******/ 	}
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/******/ 	__webpack_require__.m = modules;
/******/
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/******/ 	__webpack_require__.c = installedModules;
/******/
/******/ 	// __webpack_public_path__
/******/ 	__webpack_require__.p = "";
/******/
/******/ 	// Load entry module and return exports
/******/ 	return __webpack_require__(0);
/******/ })
/************************************************************************/
/******/ ([
/* 0 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	var _index = __webpack_require__(1);
	
	var _index2 = _interopRequireDefault(_index);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	module.exports = _index2.default; /**
	                                   * dat-gui JavaScript Controller Library
	                                   * http://code.google.com/p/dat-gui
	                                   *
	                                   * Copyright 2011 Data Arts Team, Google Creative Lab
	                                   *
	                                   * Licensed under the Apache License, Version 2.0 (the "License");
	                                   * you may not use this file except in compliance with the License.
	                                   * You may obtain a copy of the License at
	                                   *
	                                   * http://www.apache.org/licenses/LICENSE-2.0
	                                   */

/***/ },
/* 1 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _Color = __webpack_require__(2);
	
	var _Color2 = _interopRequireDefault(_Color);
	
	var _math = __webpack_require__(6);
	
	var _math2 = _interopRequireDefault(_math);
	
	var _interpret = __webpack_require__(3);
	
	var _interpret2 = _interopRequireDefault(_interpret);
	
	var _Controller = __webpack_require__(7);
	
	var _Controller2 = _interopRequireDefault(_Controller);
	
	var _BooleanController = __webpack_require__(8);
	
	var _BooleanController2 = _interopRequireDefault(_BooleanController);
	
	var _OptionController = __webpack_require__(10);
	
	var _OptionController2 = _interopRequireDefault(_OptionController);
	
	var _StringController = __webpack_require__(11);
	
	var _StringController2 = _interopRequireDefault(_StringController);
	
	var _NumberController = __webpack_require__(12);
	
	var _NumberController2 = _interopRequireDefault(_NumberController);
	
	var _NumberControllerBox = __webpack_require__(13);
	
	var _NumberControllerBox2 = _interopRequireDefault(_NumberControllerBox);
	
	var _NumberControllerSlider = __webpack_require__(14);
	
	var _NumberControllerSlider2 = _interopRequireDefault(_NumberControllerSlider);
	
	var _FunctionController = __webpack_require__(15);
	
	var _FunctionController2 = _interopRequireDefault(_FunctionController);
	
	var _ColorController = __webpack_require__(16);
	
	var _ColorController2 = _interopRequireDefault(_ColorController);
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	var _GUI = __webpack_require__(17);
	
	var _GUI2 = _interopRequireDefault(_GUI);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	/**
	 * dat-gui JavaScript Controller Library
	 * http://code.google.com/p/dat-gui
	 *
	 * Copyright 2011 Data Arts Team, Google Creative Lab
	 *
	 * Licensed under the Apache License, Version 2.0 (the "License");
	 * you may not use this file except in compliance with the License.
	 * You may obtain a copy of the License at
	 *
	 * http://www.apache.org/licenses/LICENSE-2.0
	 */
	
	exports.default = {
	  color: {
	    Color: _Color2.default,
	    math: _math2.default,
	    interpret: _interpret2.default
	  },
	
	  controllers: {
	    Controller: _Controller2.default,
	    BooleanController: _BooleanController2.default,
	    OptionController: _OptionController2.default,
	    StringController: _StringController2.default,
	    NumberController: _NumberController2.default,
	    NumberControllerBox: _NumberControllerBox2.default,
	    NumberControllerSlider: _NumberControllerSlider2.default,
	    FunctionController: _FunctionController2.default,
	    ColorController: _ColorController2.default
	  },
	
	  dom: {
	    dom: _dom2.default
	  },
	
	  gui: {
	    GUI: _GUI2.default
	  },
	
	  GUI: _GUI2.default
	};

/***/ },
/* 2 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _interpret = __webpack_require__(3);
	
	var _interpret2 = _interopRequireDefault(_interpret);
	
	var _math = __webpack_require__(6);
	
	var _math2 = _interopRequireDefault(_math);
	
	var _toString = __webpack_require__(4);
	
	var _toString2 = _interopRequireDefault(_toString);
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
	                                                                                                                                                           * dat-gui JavaScript Controller Library
	                                                                                                                                                           * http://code.google.com/p/dat-gui
	                                                                                                                                                           *
	                                                                                                                                                           * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                           *
	                                                                                                                                                           * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                           * you may not use this file except in compliance with the License.
	                                                                                                                                                           * You may obtain a copy of the License at
	                                                                                                                                                           *
	                                                                                                                                                           * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                           */
	
	var Color = function () {
	  function Color() {
	    _classCallCheck(this, Color);
	
	    this.__state = _interpret2.default.apply(this, arguments);
	
	    if (this.__state === false) {
	      throw new Error('Failed to interpret color arguments');
	    }
	
	    this.__state.a = this.__state.a || 1;
	  }
	
	  Color.prototype.toString = function toString() {
	    return (0, _toString2.default)(this);
	  };
	
	  Color.prototype.toOriginal = function toOriginal() {
	    return this.__state.conversion.write(this);
	  };
	
	  return Color;
	}();
	
	function defineRGBComponent(target, component, componentHexIndex) {
	  Object.defineProperty(target, component, {
	    get: function get() {
	      if (this.__state.space === 'RGB') {
	        return this.__state[component];
	      }
	
	      Color.recalculateRGB(this, component, componentHexIndex);
	
	      return this.__state[component];
	    },
	
	    set: function set(v) {
	      if (this.__state.space !== 'RGB') {
	        Color.recalculateRGB(this, component, componentHexIndex);
	        this.__state.space = 'RGB';
	      }
	
	      this.__state[component] = v;
	    }
	  });
	}
	
	function defineHSVComponent(target, component) {
	  Object.defineProperty(target, component, {
	    get: function get() {
	      if (this.__state.space === 'HSV') {
	        return this.__state[component];
	      }
	
	      Color.recalculateHSV(this);
	
	      return this.__state[component];
	    },
	
	    set: function set(v) {
	      if (this.__state.space !== 'HSV') {
	        Color.recalculateHSV(this);
	        this.__state.space = 'HSV';
	      }
	
	      this.__state[component] = v;
	    }
	  });
	}
	
	Color.recalculateRGB = function (color, component, componentHexIndex) {
	  if (color.__state.space === 'HEX') {
	    color.__state[component] = _math2.default.component_from_hex(color.__state.hex, componentHexIndex);
	  } else if (color.__state.space === 'HSV') {
	    _common2.default.extend(color.__state, _math2.default.hsv_to_rgb(color.__state.h, color.__state.s, color.__state.v));
	  } else {
	    throw new Error('Corrupted color state');
	  }
	};
	
	Color.recalculateHSV = function (color) {
	  var result = _math2.default.rgb_to_hsv(color.r, color.g, color.b);
	
	  _common2.default.extend(color.__state, {
	    s: result.s,
	    v: result.v
	  });
	
	  if (!_common2.default.isNaN(result.h)) {
	    color.__state.h = result.h;
	  } else if (_common2.default.isUndefined(color.__state.h)) {
	    color.__state.h = 0;
	  }
	};
	
	Color.COMPONENTS = ['r', 'g', 'b', 'h', 's', 'v', 'hex', 'a'];
	
	defineRGBComponent(Color.prototype, 'r', 2);
	defineRGBComponent(Color.prototype, 'g', 1);
	defineRGBComponent(Color.prototype, 'b', 0);
	
	defineHSVComponent(Color.prototype, 'h');
	defineHSVComponent(Color.prototype, 's');
	defineHSVComponent(Color.prototype, 'v');
	
	Object.defineProperty(Color.prototype, 'a', {
	  get: function get() {
	    return this.__state.a;
	  },
	
	  set: function set(v) {
	    this.__state.a = v;
	  }
	});
	
	Object.defineProperty(Color.prototype, 'hex', {
	  get: function get() {
	    if (!this.__state.space !== 'HEX') {
	      this.__state.hex = _math2.default.rgb_to_hex(this.r, this.g, this.b);
	    }
	
	    return this.__state.hex;
	  },
	
	  set: function set(v) {
	    this.__state.space = 'HEX';
	    this.__state.hex = v;
	  }
	});
	
	exports.default = Color;

/***/ },
/* 3 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _toString = __webpack_require__(4);
	
	var _toString2 = _interopRequireDefault(_toString);
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	/**
	 * dat-gui JavaScript Controller Library
	 * http://code.google.com/p/dat-gui
	 *
	 * Copyright 2011 Data Arts Team, Google Creative Lab
	 *
	 * Licensed under the Apache License, Version 2.0 (the "License");
	 * you may not use this file except in compliance with the License.
	 * You may obtain a copy of the License at
	 *
	 * http://www.apache.org/licenses/LICENSE-2.0
	 */
	
	var INTERPRETATIONS = [
	// Strings
	{
	  litmus: _common2.default.isString,
	  conversions: {
	    THREE_CHAR_HEX: {
	      read: function read(original) {
	        var test = original.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
	        if (test === null) {
	          return false;
	        }
	
	        return {
	          space: 'HEX',
	          hex: parseInt('0x' + test[1].toString() + test[1].toString() + test[2].toString() + test[2].toString() + test[3].toString() + test[3].toString(), 0)
	        };
	      },
	
	      write: _toString2.default
	    },
	
	    SIX_CHAR_HEX: {
	      read: function read(original) {
	        var test = original.match(/^#([A-F0-9]{6})$/i);
	        if (test === null) {
	          return false;
	        }
	
	        return {
	          space: 'HEX',
	          hex: parseInt('0x' + test[1].toString(), 0)
	        };
	      },
	
	      write: _toString2.default
	    },
	
	    CSS_RGB: {
	      read: function read(original) {
	        var test = original.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
	        if (test === null) {
	          return false;
	        }
	
	        return {
	          space: 'RGB',
	          r: parseFloat(test[1]),
	          g: parseFloat(test[2]),
	          b: parseFloat(test[3])
	        };
	      },
	
	      write: _toString2.default
	    },
	
	    CSS_RGBA: {
	      read: function read(original) {
	        var test = original.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
	        if (test === null) {
	          return false;
	        }
	
	        return {
	          space: 'RGB',
	          r: parseFloat(test[1]),
	          g: parseFloat(test[2]),
	          b: parseFloat(test[3]),
	          a: parseFloat(test[4])
	        };
	      },
	
	      write: _toString2.default
	    }
	  }
	},
	
	// Numbers
	{
	  litmus: _common2.default.isNumber,
	
	  conversions: {
	
	    HEX: {
	      read: function read(original) {
	        return {
	          space: 'HEX',
	          hex: original,
	          conversionName: 'HEX'
	        };
	      },
	
	      write: function write(color) {
	        return color.hex;
	      }
	    }
	
	  }
	
	},
	
	// Arrays
	{
	  litmus: _common2.default.isArray,
	  conversions: {
	    RGB_ARRAY: {
	      read: function read(original) {
	        if (original.length !== 3) {
	          return false;
	        }
	
	        return {
	          space: 'RGB',
	          r: original[0],
	          g: original[1],
	          b: original[2]
	        };
	      },
	
	      write: function write(color) {
	        return [color.r, color.g, color.b];
	      }
	    },
	
	    RGBA_ARRAY: {
	      read: function read(original) {
	        if (original.length !== 4) return false;
	        return {
	          space: 'RGB',
	          r: original[0],
	          g: original[1],
	          b: original[2],
	          a: original[3]
	        };
	      },
	
	      write: function write(color) {
	        return [color.r, color.g, color.b, color.a];
	      }
	    }
	  }
	},
	
	// Objects
	{
	  litmus: _common2.default.isObject,
	  conversions: {
	
	    RGBA_OBJ: {
	      read: function read(original) {
	        if (_common2.default.isNumber(original.r) && _common2.default.isNumber(original.g) && _common2.default.isNumber(original.b) && _common2.default.isNumber(original.a)) {
	          return {
	            space: 'RGB',
	            r: original.r,
	            g: original.g,
	            b: original.b,
	            a: original.a
	          };
	        }
	        return false;
	      },
	
	      write: function write(color) {
	        return {
	          r: color.r,
	          g: color.g,
	          b: color.b,
	          a: color.a
	        };
	      }
	    },
	
	    RGB_OBJ: {
	      read: function read(original) {
	        if (_common2.default.isNumber(original.r) && _common2.default.isNumber(original.g) && _common2.default.isNumber(original.b)) {
	          return {
	            space: 'RGB',
	            r: original.r,
	            g: original.g,
	            b: original.b
	          };
	        }
	        return false;
	      },
	
	      write: function write(color) {
	        return {
	          r: color.r,
	          g: color.g,
	          b: color.b
	        };
	      }
	    },
	
	    HSVA_OBJ: {
	      read: function read(original) {
	        if (_common2.default.isNumber(original.h) && _common2.default.isNumber(original.s) && _common2.default.isNumber(original.v) && _common2.default.isNumber(original.a)) {
	          return {
	            space: 'HSV',
	            h: original.h,
	            s: original.s,
	            v: original.v,
	            a: original.a
	          };
	        }
	        return false;
	      },
	
	      write: function write(color) {
	        return {
	          h: color.h,
	          s: color.s,
	          v: color.v,
	          a: color.a
	        };
	      }
	    },
	
	    HSV_OBJ: {
	      read: function read(original) {
	        if (_common2.default.isNumber(original.h) && _common2.default.isNumber(original.s) && _common2.default.isNumber(original.v)) {
	          return {
	            space: 'HSV',
	            h: original.h,
	            s: original.s,
	            v: original.v
	          };
	        }
	        return false;
	      },
	
	      write: function write(color) {
	        return {
	          h: color.h,
	          s: color.s,
	          v: color.v
	        };
	      }
	    }
	  }
	}];
	
	var result = void 0;
	var toReturn = void 0;
	
	var interpret = function interpret() {
	  toReturn = false;
	
	  var original = arguments.length > 1 ? _common2.default.toArray(arguments) : arguments[0];
	  _common2.default.each(INTERPRETATIONS, function (family) {
	    if (family.litmus(original)) {
	      _common2.default.each(family.conversions, function (conversion, conversionName) {
	        result = conversion.read(original);
	
	        if (toReturn === false && result !== false) {
	          toReturn = result;
	          result.conversionName = conversionName;
	          result.conversion = conversion;
	          return _common2.default.BREAK;
	        }
	      });
	
	      return _common2.default.BREAK;
	    }
	  });
	
	  return toReturn;
	};
	
	exports.default = interpret;

/***/ },
/* 4 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	exports.default = function (color) {
	  if (color.a === 1 || _common2.default.isUndefined(color.a)) {
	    var s = color.hex.toString(16);
	    while (s.length < 6) {
	      s = '0' + s;
	    }
	    return '#' + s;
	  }
	
	  return 'rgba(' + Math.round(color.r) + ',' + Math.round(color.g) + ',' + Math.round(color.b) + ',' + color.a + ')';
	};
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);

	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }

/***/ },
/* 5 */
/***/ function(module, exports) {

	'use strict';
	
	exports.__esModule = true;
	/**
	 * dat-gui JavaScript Controller Library
	 * http://code.google.com/p/dat-gui
	 *
	 * Copyright 2011 Data Arts Team, Google Creative Lab
	 *
	 * Licensed under the Apache License, Version 2.0 (the "License");
	 * you may not use this file except in compliance with the License.
	 * You may obtain a copy of the License at
	 *
	 * http://www.apache.org/licenses/LICENSE-2.0
	 */
	
	var ARR_EACH = Array.prototype.forEach;
	var ARR_SLICE = Array.prototype.slice;
	
	/**
	 * Band-aid methods for things that should be a lot easier in JavaScript.
	 * Implementation and structure inspired by underscore.js
	 * http://documentcloud.github.com/underscore/
	 */
	
	var Common = {
	  BREAK: {},
	
	  extend: function extend(target) {
	    this.each(ARR_SLICE.call(arguments, 1), function (obj) {
	      var keys = this.isObject(obj) ? Object.keys(obj) : [];
	      keys.forEach(function (key) {
	        if (!this.isUndefined(obj[key])) {
	          target[key] = obj[key];
	        }
	      }.bind(this));
	    }, this);
	
	    return target;
	  },
	
	  defaults: function defaults(target) {
	    this.each(ARR_SLICE.call(arguments, 1), function (obj) {
	      var keys = this.isObject(obj) ? Object.keys(obj) : [];
	      keys.forEach(function (key) {
	        if (this.isUndefined(target[key])) {
	          target[key] = obj[key];
	        }
	      }.bind(this));
	    }, this);
	
	    return target;
	  },
	
	  compose: function compose() {
	    var toCall = ARR_SLICE.call(arguments);
	    return function () {
	      var args = ARR_SLICE.call(arguments);
	      for (var i = toCall.length - 1; i >= 0; i--) {
	        args = [toCall[i].apply(this, args)];
	      }
	      return args[0];
	    };
	  },
	
	  each: function each(obj, itr, scope) {
	    if (!obj) {
	      return;
	    }
	
	    if (ARR_EACH && obj.forEach && obj.forEach === ARR_EACH) {
	      obj.forEach(itr, scope);
	    } else if (obj.length === obj.length + 0) {
	      // Is number but not NaN
	      var key = void 0;
	      var l = void 0;
	      for (key = 0, l = obj.length; key < l; key++) {
	        if (key in obj && itr.call(scope, obj[key], key) === this.BREAK) {
	          return;
	        }
	      }
	    } else {
	      for (var _key in obj) {
	        if (itr.call(scope, obj[_key], _key) === this.BREAK) {
	          return;
	        }
	      }
	    }
	  },
	
	  defer: function defer(fnc) {
	    setTimeout(fnc, 0);
	  },
	
	  // call the function immediately, but wait until threshold passes to allow it to be called again
	  debounce: function debounce(func, threshold) {
	    var timeout = void 0;
	
	    return function () {
	      var obj = this;
	      var args = arguments;
	      function delayed() {
	        timeout = null;
	      }
	
	      var allowCall = !timeout;
	
	      clearTimeout(timeout);
	      timeout = setTimeout(delayed, threshold);
	
	      if (allowCall) {
	        func.apply(obj, args);
	      }
	    };
	  },
	
	  toArray: function toArray(obj) {
	    if (obj.toArray) return obj.toArray();
	    return ARR_SLICE.call(obj);
	  },
	
	  isUndefined: function isUndefined(obj) {
	    return obj === undefined;
	  },
	
	  isNull: function isNull(obj) {
	    return obj === null;
	  },
	
	  isNaN: function (_isNaN) {
	    function isNaN(_x) {
	      return _isNaN.apply(this, arguments);
	    }
	
	    isNaN.toString = function () {
	      return _isNaN.toString();
	    };
	
	    return isNaN;
	  }(function (obj) {
	    return isNaN(obj);
	  }),
	
	  isArray: Array.isArray || function (obj) {
	    return obj.constructor === Array;
	  },
	
	  isObject: function isObject(obj) {
	    return obj === Object(obj);
	  },
	
	  isNumber: function isNumber(obj) {
	    return obj === obj + 0;
	  },
	
	  isString: function isString(obj) {
	    return obj === obj + '';
	  },
	
	  isBoolean: function isBoolean(obj) {
	    return obj === false || obj === true;
	  },
	
	  isFunction: function isFunction(obj) {
	    return Object.prototype.toString.call(obj) === '[object Function]';
	  }
	
	};
	
	exports.default = Common;

/***/ },
/* 6 */
/***/ function(module, exports) {

	"use strict";
	
	exports.__esModule = true;
	/**
	 * dat-gui JavaScript Controller Library
	 * http://code.google.com/p/dat-gui
	 *
	 * Copyright 2011 Data Arts Team, Google Creative Lab
	 *
	 * Licensed under the Apache License, Version 2.0 (the "License");
	 * you may not use this file except in compliance with the License.
	 * You may obtain a copy of the License at
	 *
	 * http://www.apache.org/licenses/LICENSE-2.0
	 */
	
	var tmpComponent = void 0;
	
	var ColorMath = {
	  hsv_to_rgb: function hsv_to_rgb(h, s, v) {
	    var hi = Math.floor(h / 60) % 6;
	
	    var f = h / 60 - Math.floor(h / 60);
	    var p = v * (1.0 - s);
	    var q = v * (1.0 - f * s);
	    var t = v * (1.0 - (1.0 - f) * s);
	
	    var c = [[v, t, p], [q, v, p], [p, v, t], [p, q, v], [t, p, v], [v, p, q]][hi];
	
	    return {
	      r: c[0] * 255,
	      g: c[1] * 255,
	      b: c[2] * 255
	    };
	  },
	
	  rgb_to_hsv: function rgb_to_hsv(r, g, b) {
	    var min = Math.min(r, g, b);
	    var max = Math.max(r, g, b);
	    var delta = max - min;
	    var h = void 0;
	    var s = void 0;
	
	    if (max !== 0) {
	      s = delta / max;
	    } else {
	      return {
	        h: NaN,
	        s: 0,
	        v: 0
	      };
	    }
	
	    if (r === max) {
	      h = (g - b) / delta;
	    } else if (g === max) {
	      h = 2 + (b - r) / delta;
	    } else {
	      h = 4 + (r - g) / delta;
	    }
	    h /= 6;
	    if (h < 0) {
	      h += 1;
	    }
	
	    return {
	      h: h * 360,
	      s: s,
	      v: max / 255
	    };
	  },
	
	  rgb_to_hex: function rgb_to_hex(r, g, b) {
	    var hex = this.hex_with_component(0, 2, r);
	    hex = this.hex_with_component(hex, 1, g);
	    hex = this.hex_with_component(hex, 0, b);
	    return hex;
	  },
	
	  component_from_hex: function component_from_hex(hex, componentIndex) {
	    return hex >> componentIndex * 8 & 0xFF;
	  },
	
	  hex_with_component: function hex_with_component(hex, componentIndex, value) {
	    return value << (tmpComponent = componentIndex * 8) | hex & ~(0xFF << tmpComponent);
	  }
	};
	
	exports.default = ColorMath;

/***/ },
/* 7 */
/***/ function(module, exports) {

	'use strict';
	
	exports.__esModule = true;
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
	
	/**
	 * dat-gui JavaScript Controller Library
	 * http://code.google.com/p/dat-gui
	 *
	 * Copyright 2011 Data Arts Team, Google Creative Lab
	 *
	 * Licensed under the Apache License, Version 2.0 (the "License");
	 * you may not use this file except in compliance with the License.
	 * You may obtain a copy of the License at
	 *
	 * http://www.apache.org/licenses/LICENSE-2.0
	 */
	
	/**
	 * @class An "abstract" class that represents a given property of an object.
	 *
	 * @param {Object} object The object to be manipulated
	 * @param {string} property The name of the property to be manipulated
	 *
	 * @member dat.controllers
	 */
	var Controller = function () {
	  function Controller(object, property) {
	    _classCallCheck(this, Controller);
	
	    this.initialValue = object[property];
	
	    /**
	     * Those who extend this class will put their DOM elements in here.
	     * @type {DOMElement}
	     */
	    this.domElement = document.createElement('div');
	
	    /**
	     * The object to manipulate
	     * @type {Object}
	     */
	    this.object = object;
	
	    /**
	     * The name of the property to manipulate
	     * @type {String}
	     */
	    this.property = property;
	
	    /**
	     * The function to be called on change.
	     * @type {Function}
	     * @ignore
	     */
	    this.__onChange = undefined;
	
	    /**
	     * The function to be called on finishing change.
	     * @type {Function}
	     * @ignore
	     */
	    this.__onFinishChange = undefined;
	  }
	
	  /**
	   * Specify that a function fire every time someone changes the value with
	   * this Controller.
	   *
	   * @param {Function} fnc This function will be called whenever the value
	   * is modified via this Controller.
	   * @returns {Controller} this
	   */
	
	
	  Controller.prototype.onChange = function onChange(fnc) {
	    this.__onChange = fnc;
	    return this;
	  };
	
	  /**
	   * Specify that a function fire every time someone "finishes" changing
	   * the value wih this Controller. Useful for values that change
	   * incrementally like numbers or strings.
	   *
	   * @param {Function} fnc This function will be called whenever
	   * someone "finishes" changing the value via this Controller.
	   * @returns {Controller} this
	   */
	
	
	  Controller.prototype.onFinishChange = function onFinishChange(fnc) {
	    this.__onFinishChange = fnc;
	    return this;
	  };
	
	  /**
	   * Change the value of <code>object[property]</code>
	   *
	   * @param {Object} newValue The new value of <code>object[property]</code>
	   */
	
	
	  Controller.prototype.setValue = function setValue(newValue) {
	    this.object[this.property] = newValue;
	    if (this.__onChange) {
	      this.__onChange.call(this, newValue);
	    }
	
	    this.updateDisplay();
	    return this;
	  };
	
	  /**
	   * Gets the value of <code>object[property]</code>
	   *
	   * @returns {Object} The current value of <code>object[property]</code>
	   */
	
	
	  Controller.prototype.getValue = function getValue() {
	    return this.object[this.property];
	  };
	
	  /**
	   * Refreshes the visual display of a Controller in order to keep sync
	   * with the object's current value.
	   * @returns {Controller} this
	   */
	
	
	  Controller.prototype.updateDisplay = function updateDisplay() {
	    return this;
	  };
	
	  /**
	   * @returns {Boolean} true if the value has deviated from initialValue
	   */
	
	
	  Controller.prototype.isModified = function isModified() {
	    return this.initialValue !== this.getValue();
	  };
	
	  return Controller;
	}();
	
	exports.default = Controller;

/***/ },
/* 8 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _Controller2 = __webpack_require__(7);
	
	var _Controller3 = _interopRequireDefault(_Controller2);
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
	
	function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
	
	function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * dat-gui JavaScript Controller Library
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://code.google.com/p/dat-gui
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * you may not use this file except in compliance with the License.
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * You may obtain a copy of the License at
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                */
	
	/**
	 * @class Provides a checkbox input to alter the boolean property of an object.
	 * @extends dat.controllers.Controller
	 *
	 * @param {Object} object The object to be manipulated
	 * @param {string} property The name of the property to be manipulated
	 *
	 * @member dat.controllers
	 */
	var BooleanController = function (_Controller) {
	  _inherits(BooleanController, _Controller);
	
	  function BooleanController(object, property) {
	    _classCallCheck(this, BooleanController);
	
	    var _this2 = _possibleConstructorReturn(this, _Controller.call(this, object, property));
	
	    var _this = _this2;
	    _this2.__prev = _this2.getValue();
	
	    _this2.__checkbox = document.createElement('input');
	    _this2.__checkbox.setAttribute('type', 'checkbox');
	
	    function onChange() {
	      _this.setValue(!_this.__prev);
	    }
	
	    _dom2.default.bind(_this2.__checkbox, 'change', onChange, false);
	
	    _this2.domElement.appendChild(_this2.__checkbox);
	
	    // Match original value
	    _this2.updateDisplay();
	    return _this2;
	  }
	
	  BooleanController.prototype.setValue = function setValue(v) {
	    var toReturn = _Controller.prototype.setValue.call(this, v);
	    if (this.__onFinishChange) {
	      this.__onFinishChange.call(this, this.getValue());
	    }
	    this.__prev = this.getValue();
	    return toReturn;
	  };
	
	  BooleanController.prototype.updateDisplay = function updateDisplay() {
	    if (this.getValue() === true) {
	      this.__checkbox.setAttribute('checked', 'checked');
	      this.__checkbox.checked = true;
	    } else {
	      this.__checkbox.checked = false;
	    }
	
	    return _Controller.prototype.updateDisplay.call(this);
	  };
	
	  return BooleanController;
	}(_Controller3.default);
	
	exports.default = BooleanController;

/***/ },
/* 9 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	var EVENT_MAP = {
	  HTMLEvents: ['change'],
	  MouseEvents: ['click', 'mousemove', 'mousedown', 'mouseup', 'mouseover'],
	  KeyboardEvents: ['keydown']
	}; /**
	    * dat-gui JavaScript Controller Library
	    * http://code.google.com/p/dat-gui
	    *
	    * Copyright 2011 Data Arts Team, Google Creative Lab
	    *
	    * Licensed under the Apache License, Version 2.0 (the "License");
	    * you may not use this file except in compliance with the License.
	    * You may obtain a copy of the License at
	    *
	    * http://www.apache.org/licenses/LICENSE-2.0
	    */
	
	var EVENT_MAP_INV = {};
	_common2.default.each(EVENT_MAP, function (v, k) {
	  _common2.default.each(v, function (e) {
	    EVENT_MAP_INV[e] = k;
	  });
	});
	
	var CSS_VALUE_PIXELS = /(\d+(\.\d+)?)px/;
	
	function cssValueToPixels(val) {
	  if (val === '0' || _common2.default.isUndefined(val)) {
	    return 0;
	  }
	
	  var match = val.match(CSS_VALUE_PIXELS);
	
	  if (!_common2.default.isNull(match)) {
	    return parseFloat(match[1]);
	  }
	
	  // TODO ...ems? %?
	
	  return 0;
	}
	
	/**
	 * @namespace
	 * @member dat.dom
	 */
	var dom = {
	
	  /**
	   *
	   * @param elem
	   * @param selectable
	   */
	  makeSelectable: function makeSelectable(elem, selectable) {
	    if (elem === undefined || elem.style === undefined) return;
	
	    elem.onselectstart = selectable ? function () {
	      return false;
	    } : function () {};
	
	    elem.style.MozUserSelect = selectable ? 'auto' : 'none';
	    elem.style.KhtmlUserSelect = selectable ? 'auto' : 'none';
	    elem.unselectable = selectable ? 'on' : 'off';
	  },
	
	  /**
	   *
	   * @param elem
	   * @param horizontal
	   * @param vert
	   */
	  makeFullscreen: function makeFullscreen(elem, hor, vert) {
	    var vertical = vert;
	    var horizontal = hor;
	
	    if (_common2.default.isUndefined(horizontal)) {
	      horizontal = true;
	    }
	
	    if (_common2.default.isUndefined(vertical)) {
	      vertical = true;
	    }
	
	    elem.style.position = 'absolute';
	
	    if (horizontal) {
	      elem.style.left = 0;
	      elem.style.right = 0;
	    }
	    if (vertical) {
	      elem.style.top = 0;
	      elem.style.bottom = 0;
	    }
	  },
	
	  /**
	   *
	   * @param elem
	   * @param eventType
	   * @param params
	   */
	  fakeEvent: function fakeEvent(elem, eventType, pars, aux) {
	    var params = pars || {};
	    var className = EVENT_MAP_INV[eventType];
	    if (!className) {
	      throw new Error('Event type ' + eventType + ' not supported.');
	    }
	    var evt = document.createEvent(className);
	    switch (className) {
	      case 'MouseEvents':
	        {
	          var clientX = params.x || params.clientX || 0;
	          var clientY = params.y || params.clientY || 0;
	          evt.initMouseEvent(eventType, params.bubbles || false, params.cancelable || true, window, params.clickCount || 1, 0, // screen X
	          0, // screen Y
	          clientX, // client X
	          clientY, // client Y
	          false, false, false, false, 0, null);
	          break;
	        }
	      case 'KeyboardEvents':
	        {
	          var init = evt.initKeyboardEvent || evt.initKeyEvent; // webkit || moz
	          _common2.default.defaults(params, {
	            cancelable: true,
	            ctrlKey: false,
	            altKey: false,
	            shiftKey: false,
	            metaKey: false,
	            keyCode: undefined,
	            charCode: undefined
	          });
	          init(eventType, params.bubbles || false, params.cancelable, window, params.ctrlKey, params.altKey, params.shiftKey, params.metaKey, params.keyCode, params.charCode);
	          break;
	        }
	      default:
	        {
	          evt.initEvent(eventType, params.bubbles || false, params.cancelable || true);
	          break;
	        }
	    }
	    _common2.default.defaults(evt, aux);
	    elem.dispatchEvent(evt);
	  },
	
	  /**
	   *
	   * @param elem
	   * @param event
	   * @param func
	   * @param bool
	   */
	  bind: function bind(elem, event, func, newBool) {
	    var bool = newBool || false;
	    if (elem.addEventListener) {
	      elem.addEventListener(event, func, bool);
	    } else if (elem.attachEvent) {
	      elem.attachEvent('on' + event, func);
	    }
	    return dom;
	  },
	
	  /**
	   *
	   * @param elem
	   * @param event
	   * @param func
	   * @param bool
	   */
	  unbind: function unbind(elem, event, func, newBool) {
	    var bool = newBool || false;
	    if (elem.removeEventListener) {
	      elem.removeEventListener(event, func, bool);
	    } else if (elem.detachEvent) {
	      elem.detachEvent('on' + event, func);
	    }
	    return dom;
	  },
	
	  /**
	   *
	   * @param elem
	   * @param className
	   */
	  addClass: function addClass(elem, className) {
	    if (elem.className === undefined) {
	      elem.className = className;
	    } else if (elem.className !== className) {
	      var classes = elem.className.split(/ +/);
	      if (classes.indexOf(className) === -1) {
	        classes.push(className);
	        elem.className = classes.join(' ').replace(/^\s+/, '').replace(/\s+$/, '');
	      }
	    }
	    return dom;
	  },
	
	  /**
	   *
	   * @param elem
	   * @param className
	   */
	  removeClass: function removeClass(elem, className) {
	    if (className) {
	      if (elem.className === className) {
	        elem.removeAttribute('class');
	      } else {
	        var classes = elem.className.split(/ +/);
	        var index = classes.indexOf(className);
	        if (index !== -1) {
	          classes.splice(index, 1);
	          elem.className = classes.join(' ');
	        }
	      }
	    } else {
	      elem.className = undefined;
	    }
	    return dom;
	  },
	
	  hasClass: function hasClass(elem, className) {
	    return new RegExp('(?:^|\\s+)' + className + '(?:\\s+|$)').test(elem.className) || false;
	  },
	
	  /**
	   *
	   * @param elem
	   */
	  getWidth: function getWidth(elem) {
	    var style = getComputedStyle(elem);
	
	    return cssValueToPixels(style['border-left-width']) + cssValueToPixels(style['border-right-width']) + cssValueToPixels(style['padding-left']) + cssValueToPixels(style['padding-right']) + cssValueToPixels(style.width);
	  },
	
	  /**
	   *
	   * @param elem
	   */
	  getHeight: function getHeight(elem) {
	    var style = getComputedStyle(elem);
	
	    return cssValueToPixels(style['border-top-width']) + cssValueToPixels(style['border-bottom-width']) + cssValueToPixels(style['padding-top']) + cssValueToPixels(style['padding-bottom']) + cssValueToPixels(style.height);
	  },
	
	  /**
	   *
	   * @param el
	   */
	  getOffset: function getOffset(el) {
	    var elem = el;
	    var offset = { left: 0, top: 0 };
	    if (elem.offsetParent) {
	      do {
	        offset.left += elem.offsetLeft;
	        offset.top += elem.offsetTop;
	        elem = elem.offsetParent;
	      } while (elem);
	    }
	    return offset;
	  },
	
	  // http://stackoverflow.com/posts/2684561/revisions
	  /**
	   *
	   * @param elem
	   */
	  isActive: function isActive(elem) {
	    return elem === document.activeElement && (elem.type || elem.href);
	  }
	
	};
	
	exports.default = dom;

/***/ },
/* 10 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _Controller2 = __webpack_require__(7);
	
	var _Controller3 = _interopRequireDefault(_Controller2);
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
	
	function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
	
	function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * dat-gui JavaScript Controller Library
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://code.google.com/p/dat-gui
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * you may not use this file except in compliance with the License.
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * You may obtain a copy of the License at
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                */
	
	/**
	 * @class Provides a select input to alter the property of an object, using a
	 * list of accepted values.
	 *
	 * @extends dat.controllers.Controller
	 *
	 * @param {Object} object The object to be manipulated
	 * @param {string} property The name of the property to be manipulated
	 * @param {Object|string[]} options A map of labels to acceptable values, or
	 * a list of acceptable string values.
	 *
	 * @member dat.controllers
	 */
	var OptionController = function (_Controller) {
	  _inherits(OptionController, _Controller);
	
	  function OptionController(object, property, opts) {
	    _classCallCheck(this, OptionController);
	
	    var _this2 = _possibleConstructorReturn(this, _Controller.call(this, object, property));
	
	    var options = opts;
	
	    var _this = _this2;
	
	    /**
	     * The drop down menu
	     * @ignore
	     */
	    _this2.__select = document.createElement('select');
	
	    if (_common2.default.isArray(options)) {
	      (function () {
	        var map = {};
	        _common2.default.each(options, function (element) {
	          map[element] = element;
	        });
	        options = map;
	      })();
	    }
	
	    _common2.default.each(options, function (value, key) {
	      var opt = document.createElement('option');
	      opt.innerHTML = key;
	      opt.setAttribute('value', value);
	      _this.__select.appendChild(opt);
	    });
	
	    // Acknowledge original value
	    _this2.updateDisplay();
	
	    _dom2.default.bind(_this2.__select, 'change', function () {
	      var desiredValue = this.options[this.selectedIndex].value;
	      _this.setValue(desiredValue);
	    });
	
	    _this2.domElement.appendChild(_this2.__select);
	    return _this2;
	  }
	
	  OptionController.prototype.setValue = function setValue(v) {
	    var toReturn = _Controller.prototype.setValue.call(this, v);
	
	    if (this.__onFinishChange) {
	      this.__onFinishChange.call(this, this.getValue());
	    }
	    return toReturn;
	  };
	
	  OptionController.prototype.updateDisplay = function updateDisplay() {
	    if (_dom2.default.isActive(this.__select)) return this; // prevent number from updating if user is trying to manually update
	    this.__select.value = this.getValue();
	    return _Controller.prototype.updateDisplay.call(this);
	  };
	
	  return OptionController;
	}(_Controller3.default);
	
	exports.default = OptionController;

/***/ },
/* 11 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _Controller2 = __webpack_require__(7);
	
	var _Controller3 = _interopRequireDefault(_Controller2);
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
	
	function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
	
	function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * dat-gui JavaScript Controller Library
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://code.google.com/p/dat-gui
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * you may not use this file except in compliance with the License.
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * You may obtain a copy of the License at
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                */
	
	/**
	 * @class Provides a text input to alter the string property of an object.
	 *
	 * @extends dat.controllers.Controller
	 *
	 * @param {Object} object The object to be manipulated
	 * @param {string} property The name of the property to be manipulated
	 *
	 * @member dat.controllers
	 */
	var StringController = function (_Controller) {
	  _inherits(StringController, _Controller);
	
	  function StringController(object, property) {
	    _classCallCheck(this, StringController);
	
	    var _this2 = _possibleConstructorReturn(this, _Controller.call(this, object, property));
	
	    var _this = _this2;
	
	    function onChange() {
	      _this.setValue(_this.__input.value);
	    }
	
	    function onBlur() {
	      if (_this.__onFinishChange) {
	        _this.__onFinishChange.call(_this, _this.getValue());
	      }
	    }
	
	    _this2.__input = document.createElement('input');
	    _this2.__input.setAttribute('type', 'text');
	
	    _dom2.default.bind(_this2.__input, 'keyup', onChange);
	    _dom2.default.bind(_this2.__input, 'change', onChange);
	    _dom2.default.bind(_this2.__input, 'blur', onBlur);
	    _dom2.default.bind(_this2.__input, 'keydown', function (e) {
	      if (e.keyCode === 13) {
	        this.blur();
	      }
	    });
	
	    _this2.updateDisplay();
	
	    _this2.domElement.appendChild(_this2.__input);
	    return _this2;
	  }
	
	  StringController.prototype.updateDisplay = function updateDisplay() {
	    // Stops the caret from moving on account of:
	    // keyup -> setValue -> updateDisplay
	    if (!_dom2.default.isActive(this.__input)) {
	      this.__input.value = this.getValue();
	    }
	    return _Controller.prototype.updateDisplay.call(this);
	  };
	
	  return StringController;
	}(_Controller3.default);
	
	exports.default = StringController;

/***/ },
/* 12 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _Controller2 = __webpack_require__(7);
	
	var _Controller3 = _interopRequireDefault(_Controller2);
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
	
	function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
	
	function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * dat-gui JavaScript Controller Library
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://code.google.com/p/dat-gui
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * you may not use this file except in compliance with the License.
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * You may obtain a copy of the License at
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                */
	
	function numDecimals(x) {
	  var _x = x.toString();
	  if (_x.indexOf('.') > -1) {
	    return _x.length - _x.indexOf('.') - 1;
	  }
	
	  return 0;
	}
	
	/**
	 * @class Represents a given property of an object that is a number.
	 *
	 * @extends dat.controllers.Controller
	 *
	 * @param {Object} object The object to be manipulated
	 * @param {string} property The name of the property to be manipulated
	 * @param {Object} [params] Optional parameters
	 * @param {Number} [params.min] Minimum allowed value
	 * @param {Number} [params.max] Maximum allowed value
	 * @param {Number} [params.step] Increment by which to change value
	 *
	 * @member dat.controllers
	 */
	
	var NumberController = function (_Controller) {
	  _inherits(NumberController, _Controller);
	
	  function NumberController(object, property, params) {
	    _classCallCheck(this, NumberController);
	
	    var _this = _possibleConstructorReturn(this, _Controller.call(this, object, property));
	
	    var _params = params || {};
	
	    _this.__min = _params.min;
	    _this.__max = _params.max;
	    _this.__step = _params.step;
	
	    if (_common2.default.isUndefined(_this.__step)) {
	      if (_this.initialValue === 0) {
	        _this.__impliedStep = 1; // What are we, psychics?
	      } else {
	        // Hey Doug, check this out.
	        _this.__impliedStep = Math.pow(10, Math.floor(Math.log(Math.abs(_this.initialValue)) / Math.LN10)) / 10;
	      }
	    } else {
	      _this.__impliedStep = _this.__step;
	    }
	
	    _this.__precision = numDecimals(_this.__impliedStep);
	    return _this;
	  }
	
	  NumberController.prototype.setValue = function setValue(v) {
	    var _v = v;
	
	    if (this.__min !== undefined && _v < this.__min) {
	      _v = this.__min;
	    } else if (this.__max !== undefined && _v > this.__max) {
	      _v = this.__max;
	    }
	
	    if (this.__step !== undefined && _v % this.__step !== 0) {
	      _v = Math.round(_v / this.__step) * this.__step;
	    }
	
	    return _Controller.prototype.setValue.call(this, _v);
	  };
	
	  /**
	   * Specify a minimum value for <code>object[property]</code>.
	   *
	   * @param {Number} minValue The minimum value for
	   * <code>object[property]</code>
	   * @returns {dat.controllers.NumberController} this
	   */
	
	
	  NumberController.prototype.min = function min(v) {
	    this.__min = v;
	    return this;
	  };
	
	  /**
	   * Specify a maximum value for <code>object[property]</code>.
	   *
	   * @param {Number} maxValue The maximum value for
	   * <code>object[property]</code>
	   * @returns {dat.controllers.NumberController} this
	   */
	
	
	  NumberController.prototype.max = function max(v) {
	    this.__max = v;
	    return this;
	  };
	
	  /**
	   * Specify a step value that dat.controllers.NumberController
	   * increments by.
	   *
	   * @param {Number} stepValue The step value for
	   * dat.controllers.NumberController
	   * @default if minimum and maximum specified increment is 1% of the
	   * difference otherwise stepValue is 1
	   * @returns {dat.controllers.NumberController} this
	   */
	
	
	  NumberController.prototype.step = function step(v) {
	    this.__step = v;
	    this.__impliedStep = v;
	    this.__precision = numDecimals(v);
	    return this;
	  };
	
	  return NumberController;
	}(_Controller3.default);
	
	exports.default = NumberController;

/***/ },
/* 13 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _NumberController2 = __webpack_require__(12);
	
	var _NumberController3 = _interopRequireDefault(_NumberController2);
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
	
	function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
	
	function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * dat-gui JavaScript Controller Library
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://code.google.com/p/dat-gui
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * you may not use this file except in compliance with the License.
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * You may obtain a copy of the License at
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                */
	
	function roundToDecimal(value, decimals) {
	  var tenTo = Math.pow(10, decimals);
	  return Math.round(value * tenTo) / tenTo;
	}
	
	/**
	 * @class Represents a given property of an object that is a number and
	 * provides an input element with which to manipulate it.
	 *
	 * @extends dat.controllers.Controller
	 * @extends dat.controllers.NumberController
	 *
	 * @param {Object} object The object to be manipulated
	 * @param {string} property The name of the property to be manipulated
	 * @param {Object} [params] Optional parameters
	 * @param {Number} [params.min] Minimum allowed value
	 * @param {Number} [params.max] Maximum allowed value
	 * @param {Number} [params.step] Increment by which to change value
	 *
	 * @member dat.controllers
	 */
	
	var NumberControllerBox = function (_NumberController) {
	  _inherits(NumberControllerBox, _NumberController);
	
	  function NumberControllerBox(object, property, params) {
	    _classCallCheck(this, NumberControllerBox);
	
	    var _this2 = _possibleConstructorReturn(this, _NumberController.call(this, object, property, params));
	
	    _this2.__truncationSuspended = false;
	
	    var _this = _this2;
	
	    /**
	     * {Number} Previous mouse y position
	     * @ignore
	     */
	    var prevY = void 0;
	
	    function onChange() {
	      var attempted = parseFloat(_this.__input.value);
	      if (!_common2.default.isNaN(attempted)) {
	        _this.setValue(attempted);
	      }
	    }
	
	    function onBlur() {
	      onChange();
	      if (_this.__onFinishChange) {
	        _this.__onFinishChange.call(_this, _this.getValue());
	      }
	    }
	
	    function onMouseDrag(e) {
	      document.activeElement.blur();
	
	      var diff = prevY - e.clientY;
	      _this.setValue(_this.getValue() + diff * _this.__impliedStep);
	
	      prevY = e.clientY;
	    }
	
	    function onMouseUp() {
	      _dom2.default.unbind(window, 'mousemove', onMouseDrag);
	      _dom2.default.unbind(window, 'mouseup', onMouseUp);
	    }
	
	    function onMouseDown(e) {
	      _dom2.default.bind(window, 'mousemove', onMouseDrag);
	      _dom2.default.bind(window, 'mouseup', onMouseUp);
	      prevY = e.clientY;
	    }
	
	    _this2.__input = document.createElement('input');
	    _this2.__input.setAttribute('type', 'text');
	
	    // Makes it so manually specified values are not truncated.
	
	    _dom2.default.bind(_this2.__input, 'change', onChange);
	    _dom2.default.bind(_this2.__input, 'blur', onBlur);
	    _dom2.default.bind(_this2.__input, 'mousedown', onMouseDown);
	    _dom2.default.bind(_this2.__input, 'keydown', function (e) {
	      // When pressing entire, you can be as precise as you want.
	      if (e.keyCode === 13) {
	        _this.__truncationSuspended = true;
	        this.blur();
	        _this.__truncationSuspended = false;
	      }
	    });
	
	    _this2.updateDisplay();
	
	    _this2.domElement.appendChild(_this2.__input);
	    return _this2;
	  }
	
	  NumberControllerBox.prototype.updateDisplay = function updateDisplay() {
	    if (_dom2.default.isActive(this.__input)) return this; // prevent number from updating if user is trying to manually update
	    this.__input.value = this.__truncationSuspended ? this.getValue() : roundToDecimal(this.getValue(), this.__precision);
	    return _NumberController.prototype.updateDisplay.call(this);
	  };
	
	  return NumberControllerBox;
	}(_NumberController3.default);
	
	exports.default = NumberControllerBox;

/***/ },
/* 14 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _NumberController2 = __webpack_require__(12);
	
	var _NumberController3 = _interopRequireDefault(_NumberController2);
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
	
	function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
	
	function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * dat-gui JavaScript Controller Library
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://code.google.com/p/dat-gui
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * you may not use this file except in compliance with the License.
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * You may obtain a copy of the License at
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                */
	
	function map(v, i1, i2, o1, o2) {
	  return o1 + (o2 - o1) * ((v - i1) / (i2 - i1));
	}
	
	/**
	 * @class Represents a given property of an object that is a number, contains
	 * a minimum and maximum, and provides a slider element with which to
	 * manipulate it. It should be noted that the slider element is made up of
	 * <code>&lt;div&gt;</code> tags, <strong>not</strong> the html5
	 * <code>&lt;slider&gt;</code> element.
	 *
	 * @extends dat.controllers.Controller
	 * @extends dat.controllers.NumberController
	 *
	 * @param {Object} object The object to be manipulated
	 * @param {string} property The name of the property to be manipulated
	 * @param {Number} minValue Minimum allowed value
	 * @param {Number} maxValue Maximum allowed value
	 * @param {Number} stepValue Increment by which to change value
	 *
	 * @member dat.controllers
	 */
	
	var NumberControllerSlider = function (_NumberController) {
	  _inherits(NumberControllerSlider, _NumberController);
	
	  function NumberControllerSlider(object, property, min, max, step) {
	    _classCallCheck(this, NumberControllerSlider);
	
	    var _this2 = _possibleConstructorReturn(this, _NumberController.call(this, object, property, { min: min, max: max, step: step }));
	
	    var _this = _this2;
	
	    _this2.__background = document.createElement('div');
	    _this2.__foreground = document.createElement('div');
	
	    _dom2.default.bind(_this2.__background, 'mousedown', onMouseDown);
	
	    _dom2.default.addClass(_this2.__background, 'slider');
	    _dom2.default.addClass(_this2.__foreground, 'slider-fg');
	
	    function onMouseDown(e) {
	      document.activeElement.blur();
	
	      _dom2.default.bind(window, 'mousemove', onMouseDrag);
	      _dom2.default.bind(window, 'mouseup', onMouseUp);
	
	      onMouseDrag(e);
	    }
	
	    function onMouseDrag(e) {
	      e.preventDefault();
	
	      var bgRect = _this.__background.getBoundingClientRect();
	
	      _this.setValue(map(e.clientX, bgRect.left, bgRect.right, _this.__min, _this.__max));
	
	      return false;
	    }
	
	    function onMouseUp() {
	      _dom2.default.unbind(window, 'mousemove', onMouseDrag);
	      _dom2.default.unbind(window, 'mouseup', onMouseUp);
	      if (_this.__onFinishChange) {
	        _this.__onFinishChange.call(_this, _this.getValue());
	      }
	    }
	
	    _this2.updateDisplay();
	
	    _this2.__background.appendChild(_this2.__foreground);
	    _this2.domElement.appendChild(_this2.__background);
	    return _this2;
	  }
	
	  NumberControllerSlider.prototype.updateDisplay = function updateDisplay() {
	    var pct = (this.getValue() - this.__min) / (this.__max - this.__min);
	    this.__foreground.style.width = pct * 100 + '%';
	    return _NumberController.prototype.updateDisplay.call(this);
	  };
	
	  return NumberControllerSlider;
	}(_NumberController3.default);
	
	exports.default = NumberControllerSlider;

/***/ },
/* 15 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _Controller2 = __webpack_require__(7);
	
	var _Controller3 = _interopRequireDefault(_Controller2);
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
	
	function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
	
	function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * dat-gui JavaScript Controller Library
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://code.google.com/p/dat-gui
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * you may not use this file except in compliance with the License.
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * You may obtain a copy of the License at
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                */
	
	/**
	 * @class Provides a GUI interface to fire a specified method, a property of an object.
	 *
	 * @extends dat.controllers.Controller
	 *
	 * @param {Object} object The object to be manipulated
	 * @param {string} property The name of the property to be manipulated
	 *
	 * @member dat.controllers
	 */
	var FunctionController = function (_Controller) {
	  _inherits(FunctionController, _Controller);
	
	  function FunctionController(object, property, text) {
	    _classCallCheck(this, FunctionController);
	
	    var _this2 = _possibleConstructorReturn(this, _Controller.call(this, object, property));
	
	    var _this = _this2;
	
	    _this2.__button = document.createElement('div');
	    _this2.__button.innerHTML = text === undefined ? 'Fire' : text;
	
	    _dom2.default.bind(_this2.__button, 'click', function (e) {
	      e.preventDefault();
	      _this.fire();
	      return false;
	    });
	
	    _dom2.default.addClass(_this2.__button, 'button');
	
	    _this2.domElement.appendChild(_this2.__button);
	    return _this2;
	  }
	
	  FunctionController.prototype.fire = function fire() {
	    if (this.__onChange) {
	      this.__onChange.call(this);
	    }
	    this.getValue().call(this.object);
	    if (this.__onFinishChange) {
	      this.__onFinishChange.call(this, this.getValue());
	    }
	  };
	
	  return FunctionController;
	}(_Controller3.default);
	
	exports.default = FunctionController;

/***/ },
/* 16 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _Controller2 = __webpack_require__(7);
	
	var _Controller3 = _interopRequireDefault(_Controller2);
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	var _Color = __webpack_require__(2);
	
	var _Color2 = _interopRequireDefault(_Color);
	
	var _interpret = __webpack_require__(3);
	
	var _interpret2 = _interopRequireDefault(_interpret);
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
	
	function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
	
	function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * dat-gui JavaScript Controller Library
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://code.google.com/p/dat-gui
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * you may not use this file except in compliance with the License.
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * You may obtain a copy of the License at
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                *
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                */
	
	var ColorController = function (_Controller) {
	  _inherits(ColorController, _Controller);
	
	  function ColorController(object, property) {
	    _classCallCheck(this, ColorController);
	
	    var _this2 = _possibleConstructorReturn(this, _Controller.call(this, object, property));
	
	    _this2.__color = new _Color2.default(_this2.getValue());
	    _this2.__temp = new _Color2.default(0);
	
	    var _this = _this2;
	
	    _this2.domElement = document.createElement('div');
	
	    _dom2.default.makeSelectable(_this2.domElement, false);
	
	    _this2.__selector = document.createElement('div');
	    _this2.__selector.className = 'selector';
	
	    _this2.__saturation_field = document.createElement('div');
	    _this2.__saturation_field.className = 'saturation-field';
	
	    _this2.__field_knob = document.createElement('div');
	    _this2.__field_knob.className = 'field-knob';
	    _this2.__field_knob_border = '2px solid ';
	
	    _this2.__hue_knob = document.createElement('div');
	    _this2.__hue_knob.className = 'hue-knob';
	
	    _this2.__hue_field = document.createElement('div');
	    _this2.__hue_field.className = 'hue-field';
	
	    _this2.__input = document.createElement('input');
	    _this2.__input.type = 'text';
	    _this2.__input_textShadow = '0 1px 1px ';
	
	    _dom2.default.bind(_this2.__input, 'keydown', function (e) {
	      if (e.keyCode === 13) {
	        // on enter
	        onBlur.call(this);
	      }
	    });
	
	    _dom2.default.bind(_this2.__input, 'blur', onBlur);
	
	    _dom2.default.bind(_this2.__selector, 'mousedown', function () /* e */{
	      _dom2.default.addClass(this, 'drag').bind(window, 'mouseup', function () /* e */{
	        _dom2.default.removeClass(_this.__selector, 'drag');
	      });
	    });
	
	    var valueField = document.createElement('div');
	
	    _common2.default.extend(_this2.__selector.style, {
	      width: '122px',
	      height: '102px',
	      padding: '3px',
	      backgroundColor: '#222',
	      boxShadow: '0px 1px 3px rgba(0,0,0,0.3)'
	    });
	
	    _common2.default.extend(_this2.__field_knob.style, {
	      position: 'absolute',
	      width: '12px',
	      height: '12px',
	      border: _this2.__field_knob_border + (_this2.__color.v < 0.5 ? '#fff' : '#000'),
	      boxShadow: '0px 1px 3px rgba(0,0,0,0.5)',
	      borderRadius: '12px',
	      zIndex: 1
	    });
	
	    _common2.default.extend(_this2.__hue_knob.style, {
	      position: 'absolute',
	      width: '15px',
	      height: '2px',
	      borderRight: '4px solid #fff',
	      zIndex: 1
	    });
	
	    _common2.default.extend(_this2.__saturation_field.style, {
	      width: '100px',
	      height: '100px',
	      border: '1px solid #555',
	      marginRight: '3px',
	      display: 'inline-block',
	      cursor: 'pointer'
	    });
	
	    _common2.default.extend(valueField.style, {
	      width: '100%',
	      height: '100%',
	      background: 'none'
	    });
	
	    linearGradient(valueField, 'top', 'rgba(0,0,0,0)', '#000');
	
	    _common2.default.extend(_this2.__hue_field.style, {
	      width: '15px',
	      height: '100px',
	      border: '1px solid #555',
	      cursor: 'ns-resize',
	      position: 'absolute',
	      top: '3px',
	      right: '3px'
	    });
	
	    hueGradient(_this2.__hue_field);
	
	    _common2.default.extend(_this2.__input.style, {
	      outline: 'none',
	      //      width: '120px',
	      textAlign: 'center',
	      //      padding: '4px',
	      //      marginBottom: '6px',
	      color: '#fff',
	      border: 0,
	      fontWeight: 'bold',
	      textShadow: _this2.__input_textShadow + 'rgba(0,0,0,0.7)'
	    });
	
	    _dom2.default.bind(_this2.__saturation_field, 'mousedown', fieldDown);
	    _dom2.default.bind(_this2.__field_knob, 'mousedown', fieldDown);
	
	    _dom2.default.bind(_this2.__hue_field, 'mousedown', function (e) {
	      setH(e);
	      _dom2.default.bind(window, 'mousemove', setH);
	      _dom2.default.bind(window, 'mouseup', fieldUpH);
	    });
	
	    function fieldDown(e) {
	      setSV(e);
	      // document.body.style.cursor = 'none';
	      _dom2.default.bind(window, 'mousemove', setSV);
	      _dom2.default.bind(window, 'mouseup', fieldUpSV);
	    }
	
	    function fieldUpSV() {
	      _dom2.default.unbind(window, 'mousemove', setSV);
	      _dom2.default.unbind(window, 'mouseup', fieldUpSV);
	      // document.body.style.cursor = 'default';
	      onFinish();
	    }
	
	    function onBlur() {
	      var i = (0, _interpret2.default)(this.value);
	      if (i !== false) {
	        _this.__color.__state = i;
	        _this.setValue(_this.__color.toOriginal());
	      } else {
	        this.value = _this.__color.toString();
	      }
	    }
	
	    function fieldUpH() {
	      _dom2.default.unbind(window, 'mousemove', setH);
	      _dom2.default.unbind(window, 'mouseup', fieldUpH);
	      onFinish();
	    }
	
	    function onFinish() {
	      if (_this.__onFinishChange) {
	        _this.__onFinishChange.call(_this, _this.__color.toString());
	      }
	    }
	
	    _this2.__saturation_field.appendChild(valueField);
	    _this2.__selector.appendChild(_this2.__field_knob);
	    _this2.__selector.appendChild(_this2.__saturation_field);
	    _this2.__selector.appendChild(_this2.__hue_field);
	    _this2.__hue_field.appendChild(_this2.__hue_knob);
	
	    _this2.domElement.appendChild(_this2.__input);
	    _this2.domElement.appendChild(_this2.__selector);
	
	    _this2.updateDisplay();
	
	    function setSV(e) {
	      e.preventDefault();
	
	      var fieldRect = _this.__saturation_field.getBoundingClientRect();
	      var s = (e.clientX - fieldRect.left) / (fieldRect.right - fieldRect.left);
	      var v = 1 - (e.clientY - fieldRect.top) / (fieldRect.bottom - fieldRect.top);
	
	      if (v > 1) {
	        v = 1;
	      } else if (v < 0) {
	        v = 0;
	      }
	
	      if (s > 1) {
	        s = 1;
	      } else if (s < 0) {
	        s = 0;
	      }
	
	      _this.__color.v = v;
	      _this.__color.s = s;
	
	      _this.setValue(_this.__color.toOriginal());
	
	      return false;
	    }
	
	    function setH(e) {
	      e.preventDefault();
	
	      var fieldRect = _this.__hue_field.getBoundingClientRect();
	      var h = 1 - (e.clientY - fieldRect.top) / (fieldRect.bottom - fieldRect.top);
	
	      if (h > 1) {
	        h = 1;
	      } else if (h < 0) {
	        h = 0;
	      }
	
	      _this.__color.h = h * 360;
	
	      _this.setValue(_this.__color.toOriginal());
	
	      return false;
	    }
	    return _this2;
	  }
	
	  ColorController.prototype.updateDisplay = function updateDisplay() {
	    var i = (0, _interpret2.default)(this.getValue());
	
	    if (i !== false) {
	      var mismatch = false;
	
	      // Check for mismatch on the interpreted value.
	
	      _common2.default.each(_Color2.default.COMPONENTS, function (component) {
	        if (!_common2.default.isUndefined(i[component]) && !_common2.default.isUndefined(this.__color.__state[component]) && i[component] !== this.__color.__state[component]) {
	          mismatch = true;
	          return {}; // break
	        }
	      }, this);
	
	      // If nothing diverges, we keep our previous values
	      // for statefulness, otherwise we recalculate fresh
	      if (mismatch) {
	        _common2.default.extend(this.__color.__state, i);
	      }
	    }
	
	    _common2.default.extend(this.__temp.__state, this.__color.__state);
	
	    this.__temp.a = 1;
	
	    var flip = this.__color.v < 0.5 || this.__color.s > 0.5 ? 255 : 0;
	    var _flip = 255 - flip;
	
	    _common2.default.extend(this.__field_knob.style, {
	      marginLeft: 100 * this.__color.s - 7 + 'px',
	      marginTop: 100 * (1 - this.__color.v) - 7 + 'px',
	      backgroundColor: this.__temp.toString(),
	      border: this.__field_knob_border + 'rgb(' + flip + ',' + flip + ',' + flip + ')'
	    });
	
	    this.__hue_knob.style.marginTop = (1 - this.__color.h / 360) * 100 + 'px';
	
	    this.__temp.s = 1;
	    this.__temp.v = 1;
	
	    linearGradient(this.__saturation_field, 'left', '#fff', this.__temp.toString());
	
	    _common2.default.extend(this.__input.style, {
	      backgroundColor: this.__input.value = this.__color.toString(),
	      color: 'rgb(' + flip + ',' + flip + ',' + flip + ')',
	      textShadow: this.__input_textShadow + 'rgba(' + _flip + ',' + _flip + ',' + _flip + ',.7)'
	    });
	  };
	
	  return ColorController;
	}(_Controller3.default);
	
	var vendors = ['-moz-', '-o-', '-webkit-', '-ms-', ''];
	
	function linearGradient(elem, x, a, b) {
	  elem.style.background = '';
	  _common2.default.each(vendors, function (vendor) {
	    elem.style.cssText += 'background: ' + vendor + 'linear-gradient(' + x + ', ' + a + ' 0%, ' + b + ' 100%); ';
	  });
	}
	
	function hueGradient(elem) {
	  elem.style.background = '';
	  elem.style.cssText += 'background: -moz-linear-gradient(top,  #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);';
	  elem.style.cssText += 'background: -webkit-linear-gradient(top,  #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);';
	  elem.style.cssText += 'background: -o-linear-gradient(top,  #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);';
	  elem.style.cssText += 'background: -ms-linear-gradient(top,  #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);';
	  elem.style.cssText += 'background: linear-gradient(top,  #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);';
	}
	
	exports.default = ColorController;

/***/ },
/* 17 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol ? "symbol" : typeof obj; }; /**
	                                                                                                                                                                                                                                                   * dat-gui JavaScript Controller Library
	                                                                                                                                                                                                                                                   * http://code.google.com/p/dat-gui
	                                                                                                                                                                                                                                                   *
	                                                                                                                                                                                                                                                   * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                                                                                                                   *
	                                                                                                                                                                                                                                                   * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                                                                                                                   * you may not use this file except in compliance with the License.
	                                                                                                                                                                                                                                                   * You may obtain a copy of the License at
	                                                                                                                                                                                                                                                   *
	                                                                                                                                                                                                                                                   * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                                                                                                                   */
	
	var _css = __webpack_require__(18);
	
	var _css2 = _interopRequireDefault(_css);
	
	var _saveDialogue = __webpack_require__(19);
	
	var _saveDialogue2 = _interopRequireDefault(_saveDialogue);
	
	var _ControllerFactory = __webpack_require__(20);
	
	var _ControllerFactory2 = _interopRequireDefault(_ControllerFactory);
	
	var _Controller = __webpack_require__(7);
	
	var _Controller2 = _interopRequireDefault(_Controller);
	
	var _BooleanController = __webpack_require__(8);
	
	var _BooleanController2 = _interopRequireDefault(_BooleanController);
	
	var _FunctionController = __webpack_require__(15);
	
	var _FunctionController2 = _interopRequireDefault(_FunctionController);
	
	var _NumberControllerBox = __webpack_require__(13);
	
	var _NumberControllerBox2 = _interopRequireDefault(_NumberControllerBox);
	
	var _NumberControllerSlider = __webpack_require__(14);
	
	var _NumberControllerSlider2 = _interopRequireDefault(_NumberControllerSlider);
	
	var _ColorController = __webpack_require__(16);
	
	var _ColorController2 = _interopRequireDefault(_ColorController);
	
	var _requestAnimationFrame = __webpack_require__(21);
	
	var _requestAnimationFrame2 = _interopRequireDefault(_requestAnimationFrame);
	
	var _CenteredDiv = __webpack_require__(22);
	
	var _CenteredDiv2 = _interopRequireDefault(_CenteredDiv);
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	var _style = __webpack_require__(23);
	
	var _style2 = _interopRequireDefault(_style);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	// CSS to embed in build
	
	_css2.default.inject(_style2.default);
	
	/** Outer-most className for GUI's */
	var CSS_NAMESPACE = 'dg';
	
	var HIDE_KEY_CODE = 72;
	
	/** The only value shared between the JS and SCSS. Use caution. */
	var CLOSE_BUTTON_HEIGHT = 20;
	
	var DEFAULT_DEFAULT_PRESET_NAME = 'Default';
	
	var SUPPORTS_LOCAL_STORAGE = function () {
	  try {
	    return 'localStorage' in window && window.localStorage !== null;
	  } catch (e) {
	    return false;
	  }
	}();
	
	var SAVE_DIALOGUE = void 0;
	
	/** Have we yet to create an autoPlace GUI? */
	var autoPlaceVirgin = true;
	
	/** Fixed position div that auto place GUI's go inside */
	var autoPlaceContainer = void 0;
	
	/** Are we hiding the GUI's ? */
	var hide = false;
	
	/** GUI's which should be hidden */
	var hideableGuis = [];
	
	/**
	 * A lightweight controller library for JavaScript. It allows you to easily
	 * manipulate variables and fire functions on the fly.
	 * @class
	 *
	 * @member dat.gui
	 *
	 * @param {Object} [params]
	 * @param {String} [params.name] The name of this GUI.
	 * @param {Object} [params.load] JSON object representing the saved state of
	 * this GUI.
	 * @param {Boolean} [params.auto=true]
	 * @param {dat.gui.GUI} [params.parent] The GUI I'm nested in.
	 * @param {Boolean} [params.closed] If true, starts closed
	 */
	var GUI = function GUI(pars) {
	  var _this = this;
	
	  var params = pars || {};
	
	  /**
	   * Outermost DOM Element
	   * @type DOMElement
	   */
	  this.domElement = document.createElement('div');
	  this.__ul = document.createElement('ul');
	  this.domElement.appendChild(this.__ul);
	
	  _dom2.default.addClass(this.domElement, CSS_NAMESPACE);
	
	  /**
	   * Nested GUI's by name
	   * @ignore
	   */
	  this.__folders = {};
	
	  this.__controllers = [];
	
	  /**
	   * List of objects I'm remembering for save, only used in top level GUI
	   * @ignore
	   */
	  this.__rememberedObjects = [];
	
	  /**
	   * Maps the index of remembered objects to a map of controllers, only used
	   * in top level GUI.
	   *
	   * @private
	   * @ignore
	   *
	   * @example
	   * [
	   *  {
	     *    propertyName: Controller,
	     *    anotherPropertyName: Controller
	     *  },
	   *  {
	     *    propertyName: Controller
	     *  }
	   * ]
	   */
	  this.__rememberedObjectIndecesToControllers = [];
	
	  this.__listening = [];
	
	  // Default parameters
	  params = _common2.default.defaults(params, {
	    autoPlace: true,
	    width: GUI.DEFAULT_WIDTH
	  });
	
	  params = _common2.default.defaults(params, {
	    resizable: params.autoPlace,
	    hideable: params.autoPlace
	  });
	
	  if (!_common2.default.isUndefined(params.load)) {
	    // Explicit preset
	    if (params.preset) {
	      params.load.preset = params.preset;
	    }
	  } else {
	    params.load = { preset: DEFAULT_DEFAULT_PRESET_NAME };
	  }
	
	  if (_common2.default.isUndefined(params.parent) && params.hideable) {
	    hideableGuis.push(this);
	  }
	
	  // Only root level GUI's are resizable.
	  params.resizable = _common2.default.isUndefined(params.parent) && params.resizable;
	
	  if (params.autoPlace && _common2.default.isUndefined(params.scrollable)) {
	    params.scrollable = true;
	  }
	  //    params.scrollable = common.isUndefined(params.parent) && params.scrollable === true;
	
	  // Not part of params because I don't want people passing this in via
	  // constructor. Should be a 'remembered' value.
	  var useLocalStorage = SUPPORTS_LOCAL_STORAGE && localStorage.getItem(getLocalStorageHash(this, 'isLocal')) === 'true';
	
	  var saveToLocalStorage = void 0;
	
	  Object.defineProperties(this,
	  /** @lends dat.gui.GUI.prototype */
	  {
	    /**
	     * The parent <code>GUI</code>
	     * @type dat.gui.GUI
	     */
	    parent: {
	      get: function get() {
	        return params.parent;
	      }
	    },
	
	    scrollable: {
	      get: function get() {
	        return params.scrollable;
	      }
	    },
	
	    /**
	     * Handles <code>GUI</code>'s element placement for you
	     * @type Boolean
	     */
	    autoPlace: {
	      get: function get() {
	        return params.autoPlace;
	      }
	    },
	
	    /**
	     * The identifier for a set of saved values
	     * @type String
	     */
	    preset: {
	      get: function get() {
	        if (_this.parent) {
	          return _this.getRoot().preset;
	        }
	
	        return params.load.preset;
	      },
	
	      set: function set(v) {
	        if (_this.parent) {
	          _this.getRoot().preset = v;
	        } else {
	          params.load.preset = v;
	        }
	        setPresetSelectIndex(this);
	        _this.revert();
	      }
	    },
	
	    /**
	     * The width of <code>GUI</code> element
	     * @type Number
	     */
	    width: {
	      get: function get() {
	        return params.width;
	      },
	      set: function set(v) {
	        params.width = v;
	        setWidth(_this, v);
	      }
	    },
	
	    /**
	     * The name of <code>GUI</code>. Used for folders. i.e
	     * a folder's name
	     * @type String
	     */
	    name: {
	      get: function get() {
	        return params.name;
	      },
	      set: function set(v) {
	        // TODO Check for collisions among sibling folders
	        params.name = v;
	        if (titleRowName) {
	          titleRowName.innerHTML = params.name;
	        }
	      }
	    },
	
	    /**
	     * Whether the <code>GUI</code> is collapsed or not
	     * @type Boolean
	     */
	    closed: {
	      get: function get() {
	        return params.closed;
	      },
	      set: function set(v) {
	        params.closed = v;
	        if (params.closed) {
	          _dom2.default.addClass(_this.__ul, GUI.CLASS_CLOSED);
	        } else {
	          _dom2.default.removeClass(_this.__ul, GUI.CLASS_CLOSED);
	        }
	        // For browsers that aren't going to respect the CSS transition,
	        // Lets just check our height against the window height right off
	        // the bat.
	        this.onResize();
	
	        if (_this.__closeButton) {
	          _this.__closeButton.innerHTML = v ? GUI.TEXT_OPEN : GUI.TEXT_CLOSED;
	        }
	      }
	    },
	
	    /**
	     * Contains all presets
	     * @type Object
	     */
	    load: {
	      get: function get() {
	        return params.load;
	      }
	    },
	
	    /**
	     * Determines whether or not to use <a href="https://developer.mozilla.org/en/DOM/Storage#localStorage">localStorage</a> as the means for
	     * <code>remember</code>ing
	     * @type Boolean
	     */
	    useLocalStorage: {
	
	      get: function get() {
	        return useLocalStorage;
	      },
	      set: function set(bool) {
	        if (SUPPORTS_LOCAL_STORAGE) {
	          useLocalStorage = bool;
	          if (bool) {
	            _dom2.default.bind(window, 'unload', saveToLocalStorage);
	          } else {
	            _dom2.default.unbind(window, 'unload', saveToLocalStorage);
	          }
	          localStorage.setItem(getLocalStorageHash(_this, 'isLocal'), bool);
	        }
	      }
	    }
	  });
	
	  // Are we a root level GUI?
	  if (_common2.default.isUndefined(params.parent)) {
	    params.closed = false;
	
	    _dom2.default.addClass(this.domElement, GUI.CLASS_MAIN);
	    _dom2.default.makeSelectable(this.domElement, false);
	
	    // Are we supposed to be loading locally?
	    if (SUPPORTS_LOCAL_STORAGE) {
	      if (useLocalStorage) {
	        _this.useLocalStorage = true;
	
	        var savedGui = localStorage.getItem(getLocalStorageHash(this, 'gui'));
	
	        if (savedGui) {
	          params.load = JSON.parse(savedGui);
	        }
	      }
	    }
	
	    this.__closeButton = document.createElement('div');
	    this.__closeButton.innerHTML = GUI.TEXT_CLOSED;
	    _dom2.default.addClass(this.__closeButton, GUI.CLASS_CLOSE_BUTTON);
	    this.domElement.appendChild(this.__closeButton);
	
	    _dom2.default.bind(this.__closeButton, 'click', function () {
	      _this.closed = !_this.closed;
	    });
	    // Oh, you're a nested GUI!
	  } else {
	    if (params.closed === undefined) {
	      params.closed = true;
	    }
	
	    var _titleRowName = document.createTextNode(params.name);
	    _dom2.default.addClass(_titleRowName, 'controller-name');
	
	    var titleRow = addRow(_this, _titleRowName);
	
	    var onClickTitle = function onClickTitle(e) {
	      e.preventDefault();
	      _this.closed = !_this.closed;
	      return false;
	    };
	
	    _dom2.default.addClass(this.__ul, GUI.CLASS_CLOSED);
	
	    _dom2.default.addClass(titleRow, 'title');
	    _dom2.default.bind(titleRow, 'click', onClickTitle);
	
	    if (!params.closed) {
	      this.closed = false;
	    }
	  }
	
	  if (params.autoPlace) {
	    if (_common2.default.isUndefined(params.parent)) {
	      if (autoPlaceVirgin) {
	        autoPlaceContainer = document.createElement('div');
	        _dom2.default.addClass(autoPlaceContainer, CSS_NAMESPACE);
	        _dom2.default.addClass(autoPlaceContainer, GUI.CLASS_AUTO_PLACE_CONTAINER);
	        document.body.appendChild(autoPlaceContainer);
	        autoPlaceVirgin = false;
	      }
	
	      // Put it in the dom for you.
	      autoPlaceContainer.appendChild(this.domElement);
	
	      // Apply the auto styles
	      _dom2.default.addClass(this.domElement, GUI.CLASS_AUTO_PLACE);
	    }
	
	    // Make it not elastic.
	    if (!this.parent) {
	      setWidth(_this, params.width);
	    }
	  }
	
	  this.__resizeHandler = function () {
	    _this.onResize();
	  };
	
	  _dom2.default.bind(window, 'resize', this.__resizeHandler);
	  _dom2.default.bind(this.__ul, 'webkitTransitionEnd', this.__resizeHandler);
	  _dom2.default.bind(this.__ul, 'transitionend', this.__resizeHandler);
	  _dom2.default.bind(this.__ul, 'oTransitionEnd', this.__resizeHandler);
	  this.onResize();
	
	  if (params.resizable) {
	    addResizeHandle(this);
	  }
	
	  saveToLocalStorage = function saveToLocalStorage() {
	    if (SUPPORTS_LOCAL_STORAGE && localStorage.getItem(getLocalStorageHash(_this, 'isLocal')) === 'true') {
	      localStorage.setItem(getLocalStorageHash(_this, 'gui'), JSON.stringify(_this.getSaveObject()));
	    }
	  };
	
	  // expose this method publicly
	  this.saveToLocalStorageIfPossible = saveToLocalStorage;
	
	  function resetWidth() {
	    var root = _this.getRoot();
	    root.width += 1;
	    _common2.default.defer(function () {
	      root.width -= 1;
	    });
	  }
	
	  if (!params.parent) {
	    resetWidth();
	  }
	};
	
	GUI.toggleHide = function () {
	  hide = !hide;
	  _common2.default.each(hideableGuis, function (gui) {
	    gui.domElement.style.display = hide ? 'none' : '';
	  });
	};
	
	GUI.CLASS_AUTO_PLACE = 'a';
	GUI.CLASS_AUTO_PLACE_CONTAINER = 'ac';
	GUI.CLASS_MAIN = 'main';
	GUI.CLASS_CONTROLLER_ROW = 'cr';
	GUI.CLASS_TOO_TALL = 'taller-than-window';
	GUI.CLASS_CLOSED = 'closed';
	GUI.CLASS_CLOSE_BUTTON = 'close-button';
	GUI.CLASS_DRAG = 'drag';
	
	GUI.DEFAULT_WIDTH = 245;
	GUI.TEXT_CLOSED = 'Close Controls';
	GUI.TEXT_OPEN = 'Open Controls';
	
	GUI._keydownHandler = function (e) {
	  if (document.activeElement.type !== 'text' && (e.which === HIDE_KEY_CODE || e.keyCode === HIDE_KEY_CODE)) {
	    GUI.toggleHide();
	  }
	};
	_dom2.default.bind(window, 'keydown', GUI._keydownHandler, false);
	
	_common2.default.extend(GUI.prototype,
	
	/** @lends dat.gui.GUI */
	{
	
	  /**
	   * @param object
	   * @param property
	   * @returns {dat.controllers.Controller} The new controller that was added.
	   * @instance
	   */
	  add: function add(object, property) {
	    return _add(this, object, property, {
	      factoryArgs: Array.prototype.slice.call(arguments, 2)
	    });
	  },
	
	  /**
	   * @param object
	   * @param property
	   * @returns {dat.controllers.ColorController} The new controller that was added.
	   * @instance
	   */
	  addColor: function addColor(object, property) {
	    return _add(this, object, property, {
	      color: true
	    });
	  },
	
	  /**
	   * @param controller
	   * @instance
	   */
	  remove: function remove(controller) {
	    // TODO listening?
	    this.__ul.removeChild(controller.__li);
	    this.__controllers.splice(this.__controllers.indexOf(controller), 1);
	    var _this = this;
	    _common2.default.defer(function () {
	      _this.onResize();
	    });
	  },
	
	  destroy: function destroy() {
	    if (this.autoPlace) {
	      autoPlaceContainer.removeChild(this.domElement);
	    }
	
	    _dom2.default.unbind(window, 'keydown', GUI._keydownHandler, false);
	    _dom2.default.unbind(window, 'resize', this.__resizeHandler);
	
	    if (this.saveToLocalStorageIfPossible) {
	      _dom2.default.unbind(window, 'unload', this.saveToLocalStorageIfPossible);
	    }
	  },
	
	  /**
	   * @param name
	   * @returns {dat.gui.GUI} The new folder.
	   * @throws {Error} if this GUI already has a folder by the specified
	   * name
	   * @instance
	   */
	  addFolder: function addFolder(name) {
	    // We have to prevent collisions on names in order to have a key
	    // by which to remember saved values
	    if (this.__folders[name] !== undefined) {
	      throw new Error('You already have a folder in this GUI by the' + ' name "' + name + '"');
	    }
	
	    var newGuiParams = { name: name, parent: this };
	
	    // We need to pass down the autoPlace trait so that we can
	    // attach event listeners to open/close folder actions to
	    // ensure that a scrollbar appears if the window is too short.
	    newGuiParams.autoPlace = this.autoPlace;
	
	    // Do we have saved appearance data for this folder?
	    if (this.load && // Anything loaded?
	    this.load.folders && // Was my parent a dead-end?
	    this.load.folders[name]) {
	      // Did daddy remember me?
	      // Start me closed if I was closed
	      newGuiParams.closed = this.load.folders[name].closed;
	
	      // Pass down the loaded data
	      newGuiParams.load = this.load.folders[name];
	    }
	
	    var gui = new GUI(newGuiParams);
	    this.__folders[name] = gui;
	
	    var li = addRow(this, gui.domElement);
	    _dom2.default.addClass(li, 'folder');
	    return gui;
	  },
	
	  open: function open() {
	    this.closed = false;
	  },
	
	  close: function close() {
	    this.closed = true;
	  },
	
	  onResize: _common2.default.debounce(function () {
	    // we debounce this function to prevent performance issues when rotating on tablet/mobile
	    var root = this.getRoot();
	    if (root.scrollable) {
	      var top = _dom2.default.getOffset(root.__ul).top;
	      var h = 0;
	
	      _common2.default.each(root.__ul.childNodes, function (node) {
	        if (!(root.autoPlace && node === root.__save_row)) {
	          h += _dom2.default.getHeight(node);
	        }
	      });
	
	      if (window.innerHeight - top - CLOSE_BUTTON_HEIGHT < h) {
	        _dom2.default.addClass(root.domElement, GUI.CLASS_TOO_TALL);
	        root.__ul.style.height = window.innerHeight - top - CLOSE_BUTTON_HEIGHT + 'px';
	      } else {
	        _dom2.default.removeClass(root.domElement, GUI.CLASS_TOO_TALL);
	        root.__ul.style.height = 'auto';
	      }
	    }
	
	    if (root.__resize_handle) {
	      _common2.default.defer(function () {
	        root.__resize_handle.style.height = root.__ul.offsetHeight + 'px';
	      });
	    }
	
	    if (root.__closeButton) {
	      root.__closeButton.style.width = root.width + 'px';
	    }
	  }, 200),
	
	  /**
	   * Mark objects for saving. The order of these objects cannot change as
	   * the GUI grows. When remembering new objects, append them to the end
	   * of the list.
	   *
	   * @param {Object...} objects
	   * @throws {Error} if not called on a top level GUI.
	   * @instance
	   */
	  remember: function remember() {
	    if (_common2.default.isUndefined(SAVE_DIALOGUE)) {
	      SAVE_DIALOGUE = new _CenteredDiv2.default();
	      SAVE_DIALOGUE.domElement.innerHTML = _saveDialogue2.default;
	    }
	
	    if (this.parent) {
	      throw new Error('You can only call remember on a top level GUI.');
	    }
	
	    var _this = this;
	
	    _common2.default.each(Array.prototype.slice.call(arguments), function (object) {
	      if (_this.__rememberedObjects.length === 0) {
	        addSaveMenu(_this);
	      }
	      if (_this.__rememberedObjects.indexOf(object) === -1) {
	        _this.__rememberedObjects.push(object);
	      }
	    });
	
	    if (this.autoPlace) {
	      // Set save row width
	      setWidth(this, this.width);
	    }
	  },
	
	  /**
	   * @returns {dat.gui.GUI} the topmost parent GUI of a nested GUI.
	   * @instance
	   */
	  getRoot: function getRoot() {
	    var gui = this;
	    while (gui.parent) {
	      gui = gui.parent;
	    }
	    return gui;
	  },
	
	  /**
	   * @returns {Object} a JSON object representing the current state of
	   * this GUI as well as its remembered properties.
	   * @instance
	   */
	  getSaveObject: function getSaveObject() {
	    var toReturn = this.load;
	    toReturn.closed = this.closed;
	
	    // Am I remembering any values?
	    if (this.__rememberedObjects.length > 0) {
	      toReturn.preset = this.preset;
	
	      if (!toReturn.remembered) {
	        toReturn.remembered = {};
	      }
	
	      toReturn.remembered[this.preset] = getCurrentPreset(this);
	    }
	
	    toReturn.folders = {};
	    _common2.default.each(this.__folders, function (element, key) {
	      toReturn.folders[key] = element.getSaveObject();
	    });
	
	    return toReturn;
	  },
	
	  save: function save() {
	    if (!this.load.remembered) {
	      this.load.remembered = {};
	    }
	
	    this.load.remembered[this.preset] = getCurrentPreset(this);
	    markPresetModified(this, false);
	    this.saveToLocalStorageIfPossible();
	  },
	
	  saveAs: function saveAs(presetName) {
	    if (!this.load.remembered) {
	      // Retain default values upon first save
	      this.load.remembered = {};
	      this.load.remembered[DEFAULT_DEFAULT_PRESET_NAME] = getCurrentPreset(this, true);
	    }
	
	    this.load.remembered[presetName] = getCurrentPreset(this);
	    this.preset = presetName;
	    addPresetOption(this, presetName, true);
	    this.saveToLocalStorageIfPossible();
	  },
	
	  revert: function revert(gui) {
	    _common2.default.each(this.__controllers, function (controller) {
	      // Make revert work on Default.
	      if (!this.getRoot().load.remembered) {
	        controller.setValue(controller.initialValue);
	      } else {
	        recallSavedValue(gui || this.getRoot(), controller);
	      }
	
	      // fire onFinishChange callback
	      if (controller.__onFinishChange) {
	        controller.__onFinishChange.call(controller, controller.getValue());
	      }
	    }, this);
	
	    _common2.default.each(this.__folders, function (folder) {
	      folder.revert(folder);
	    });
	
	    if (!gui) {
	      markPresetModified(this.getRoot(), false);
	    }
	  },
	
	  listen: function listen(controller) {
	    var init = this.__listening.length === 0;
	    this.__listening.push(controller);
	    if (init) {
	      updateDisplays(this.__listening);
	    }
	  },
	
	  updateDisplay: function updateDisplay() {
	    _common2.default.each(this.__controllers, function (controller) {
	      controller.updateDisplay();
	    });
	    _common2.default.each(this.__folders, function (folder) {
	      folder.updateDisplay();
	    });
	  }
	});
	
	/**
	 * Add a row to the end of the GUI or before another row.
	 *
	 * @param gui
	 * @param [newDom] If specified, inserts the dom content in the new row
	 * @param [liBefore] If specified, places the new row before another row
	 */
	function addRow(gui, newDom, liBefore) {
	  var li = document.createElement('li');
	  if (newDom) {
	    li.appendChild(newDom);
	  }
	
	  if (liBefore) {
	    gui.__ul.insertBefore(li, liBefore);
	  } else {
	    gui.__ul.appendChild(li);
	  }
	  gui.onResize();
	  return li;
	}
	
	function markPresetModified(gui, modified) {
	  var opt = gui.__preset_select[gui.__preset_select.selectedIndex];
	
	  // console.log('mark', modified, opt);
	  if (modified) {
	    opt.innerHTML = opt.value + '*';
	  } else {
	    opt.innerHTML = opt.value;
	  }
	}
	
	function augmentController(gui, li, controller) {
	  controller.__li = li;
	  controller.__gui = gui;
	
	  _common2.default.extend(controller, {
	    options: function options(_options) {
	      if (arguments.length > 1) {
	        var nextSibling = controller.__li.nextElementSibling;
	        controller.remove();
	
	        return _add(gui, controller.object, controller.property, {
	          before: nextSibling,
	          factoryArgs: [_common2.default.toArray(arguments)]
	        });
	      }
	
	      if (_common2.default.isArray(_options) || _common2.default.isObject(_options)) {
	        var _nextSibling = controller.__li.nextElementSibling;
	        controller.remove();
	
	        return _add(gui, controller.object, controller.property, {
	          before: _nextSibling,
	          factoryArgs: [_options]
	        });
	      }
	    },
	
	    name: function name(v) {
	      controller.__li.firstElementChild.firstElementChild.innerHTML = v;
	      return controller;
	    },
	
	    listen: function listen() {
	      controller.__gui.listen(controller);
	      return controller;
	    },
	
	    remove: function remove() {
	      controller.__gui.remove(controller);
	      return controller;
	    }
	  });
	
	  // All sliders should be accompanied by a box.
	  if (controller instanceof _NumberControllerSlider2.default) {
	    (function () {
	      var box = new _NumberControllerBox2.default(controller.object, controller.property, { min: controller.__min, max: controller.__max, step: controller.__step });
	
	      _common2.default.each(['updateDisplay', 'onChange', 'onFinishChange', 'step'], function (method) {
	        var pc = controller[method];
	        var pb = box[method];
	        controller[method] = box[method] = function () {
	          var args = Array.prototype.slice.call(arguments);
	          pb.apply(box, args);
	          return pc.apply(controller, args);
	        };
	      });
	
	      _dom2.default.addClass(li, 'has-slider');
	      controller.domElement.insertBefore(box.domElement, controller.domElement.firstElementChild);
	    })();
	  } else if (controller instanceof _NumberControllerBox2.default) {
	    var r = function r(returned) {
	      // Have we defined both boundaries?
	      if (_common2.default.isNumber(controller.__min) && _common2.default.isNumber(controller.__max)) {
	        // Well, then lets just replace this with a slider.
	
	        // lets remember if the old controller had a specific name or was listening
	        var oldName = controller.__li.firstElementChild.firstElementChild.innerHTML;
	        var wasListening = controller.__gui.__listening.indexOf(controller) > -1;
	
	        controller.remove();
	        var newController = _add(gui, controller.object, controller.property, {
	          before: controller.__li.nextElementSibling,
	          factoryArgs: [controller.__min, controller.__max, controller.__step]
	        });
	
	        newController.name(oldName);
	        if (wasListening) newController.listen();
	
	        return newController;
	      }
	
	      return returned;
	    };
	
	    controller.min = _common2.default.compose(r, controller.min);
	    controller.max = _common2.default.compose(r, controller.max);
	  } else if (controller instanceof _BooleanController2.default) {
	    _dom2.default.bind(li, 'click', function () {
	      _dom2.default.fakeEvent(controller.__checkbox, 'click');
	    });
	
	    _dom2.default.bind(controller.__checkbox, 'click', function (e) {
	      e.stopPropagation(); // Prevents double-toggle
	    });
	  } else if (controller instanceof _FunctionController2.default) {
	    _dom2.default.bind(li, 'click', function () {
	      _dom2.default.fakeEvent(controller.__button, 'click');
	    });
	
	    _dom2.default.bind(li, 'mouseover', function () {
	      _dom2.default.addClass(controller.__button, 'hover');
	    });
	
	    _dom2.default.bind(li, 'mouseout', function () {
	      _dom2.default.removeClass(controller.__button, 'hover');
	    });
	  } else if (controller instanceof _ColorController2.default) {
	    _dom2.default.addClass(li, 'color');
	    controller.updateDisplay = _common2.default.compose(function (val) {
	      li.style.borderLeftColor = controller.__color.toString();
	      return val;
	    }, controller.updateDisplay);
	
	    controller.updateDisplay();
	  }
	
	  controller.setValue = _common2.default.compose(function (val) {
	    if (gui.getRoot().__preset_select && controller.isModified()) {
	      markPresetModified(gui.getRoot(), true);
	    }
	
	    return val;
	  }, controller.setValue);
	}
	
	function recallSavedValue(gui, controller) {
	  // Find the topmost GUI, that's where remembered objects live.
	  var root = gui.getRoot();
	
	  // Does the object we're controlling match anything we've been told to
	  // remember?
	  var matchedIndex = root.__rememberedObjects.indexOf(controller.object);
	
	  // Why yes, it does!
	  if (matchedIndex !== -1) {
	    // Let me fetch a map of controllers for thcommon.isObject.
	    var controllerMap = root.__rememberedObjectIndecesToControllers[matchedIndex];
	
	    // Ohp, I believe this is the first controller we've created for this
	    // object. Lets make the map fresh.
	    if (controllerMap === undefined) {
	      controllerMap = {};
	      root.__rememberedObjectIndecesToControllers[matchedIndex] = controllerMap;
	    }
	
	    // Keep track of this controller
	    controllerMap[controller.property] = controller;
	
	    // Okay, now have we saved any values for this controller?
	    if (root.load && root.load.remembered) {
	      var presetMap = root.load.remembered;
	
	      // Which preset are we trying to load?
	      var preset = void 0;
	
	      if (presetMap[gui.preset]) {
	        preset = presetMap[gui.preset];
	      } else if (presetMap[DEFAULT_DEFAULT_PRESET_NAME]) {
	        // Uhh, you can have the default instead?
	        preset = presetMap[DEFAULT_DEFAULT_PRESET_NAME];
	      } else {
	        // Nada.
	        return;
	      }
	
	      // Did the loaded object remember thcommon.isObject? &&  Did we remember this particular property?
	      if (preset[matchedIndex] && preset[matchedIndex][controller.property] !== undefined) {
	        // We did remember something for this guy ...
	        var value = preset[matchedIndex][controller.property];
	
	        // And that's what it is.
	        controller.initialValue = value;
	        controller.setValue(value);
	      }
	    }
	  }
	}
	
	function _add(gui, object, property, params) {
	  if (object[property] === undefined) {
	    throw new Error('Object "' + object + '" has no property "' + property + '"');
	  }
	
	  var controller = void 0;
	
	  if (params.color) {
	    controller = new _ColorController2.default(object, property);
	  } else {
	    var factoryArgs = [object, property].concat(params.factoryArgs);
	    controller = _ControllerFactory2.default.apply(gui, factoryArgs);
	  }
	
	  if (params.before instanceof _Controller2.default) {
	    params.before = params.before.__li;
	  }
	
	  recallSavedValue(gui, controller);
	
	  _dom2.default.addClass(controller.domElement, 'c');
	
	  var name = document.createElement('span');
	  _dom2.default.addClass(name, 'property-name');
	  name.innerHTML = controller.property;
	
	  var container = document.createElement('div');
	  container.appendChild(name);
	  container.appendChild(controller.domElement);
	
	  var li = addRow(gui, container, params.before);
	
	  _dom2.default.addClass(li, GUI.CLASS_CONTROLLER_ROW);
	  if (controller instanceof _ColorController2.default) {
	    _dom2.default.addClass(li, 'color');
	  } else {
	    _dom2.default.addClass(li, _typeof(controller.getValue()));
	  }
	
	  augmentController(gui, li, controller);
	
	  gui.__controllers.push(controller);
	
	  return controller;
	}
	
	function getLocalStorageHash(gui, key) {
	  // TODO how does this deal with multiple GUI's?
	  return document.location.href + '.' + key;
	}
	
	function addPresetOption(gui, name, setSelected) {
	  var opt = document.createElement('option');
	  opt.innerHTML = name;
	  opt.value = name;
	  gui.__preset_select.appendChild(opt);
	  if (setSelected) {
	    gui.__preset_select.selectedIndex = gui.__preset_select.length - 1;
	  }
	}
	
	function showHideExplain(gui, explain) {
	  explain.style.display = gui.useLocalStorage ? 'block' : 'none';
	}
	
	function addSaveMenu(gui) {
	  var div = gui.__save_row = document.createElement('li');
	
	  _dom2.default.addClass(gui.domElement, 'has-save');
	
	  gui.__ul.insertBefore(div, gui.__ul.firstChild);
	
	  _dom2.default.addClass(div, 'save-row');
	
	  var gears = document.createElement('span');
	  gears.innerHTML = '&nbsp;';
	  _dom2.default.addClass(gears, 'button gears');
	
	  // TODO replace with FunctionController
	  var button = document.createElement('span');
	  button.innerHTML = 'Save';
	  _dom2.default.addClass(button, 'button');
	  _dom2.default.addClass(button, 'save');
	
	  var button2 = document.createElement('span');
	  button2.innerHTML = 'New';
	  _dom2.default.addClass(button2, 'button');
	  _dom2.default.addClass(button2, 'save-as');
	
	  var button3 = document.createElement('span');
	  button3.innerHTML = 'Revert';
	  _dom2.default.addClass(button3, 'button');
	  _dom2.default.addClass(button3, 'revert');
	
	  var select = gui.__preset_select = document.createElement('select');
	
	  if (gui.load && gui.load.remembered) {
	    _common2.default.each(gui.load.remembered, function (value, key) {
	      addPresetOption(gui, key, key === gui.preset);
	    });
	  } else {
	    addPresetOption(gui, DEFAULT_DEFAULT_PRESET_NAME, false);
	  }
	
	  _dom2.default.bind(select, 'change', function () {
	    for (var index = 0; index < gui.__preset_select.length; index++) {
	      gui.__preset_select[index].innerHTML = gui.__preset_select[index].value;
	    }
	
	    gui.preset = this.value;
	  });
	
	  div.appendChild(select);
	  div.appendChild(gears);
	  div.appendChild(button);
	  div.appendChild(button2);
	  div.appendChild(button3);
	
	  if (SUPPORTS_LOCAL_STORAGE) {
	    (function () {
	      var explain = document.getElementById('dg-local-explain');
	      var localStorageCheckBox = document.getElementById('dg-local-storage');
	      var saveLocally = document.getElementById('dg-save-locally');
	
	      saveLocally.style.display = 'block';
	
	      if (localStorage.getItem(getLocalStorageHash(gui, 'isLocal')) === 'true') {
	        localStorageCheckBox.setAttribute('checked', 'checked');
	      }
	
	      showHideExplain(gui, explain);
	
	      // TODO: Use a boolean controller, fool!
	      _dom2.default.bind(localStorageCheckBox, 'change', function () {
	        gui.useLocalStorage = !gui.useLocalStorage;
	        showHideExplain(gui, explain);
	      });
	    })();
	  }
	
	  var newConstructorTextArea = document.getElementById('dg-new-constructor');
	
	  _dom2.default.bind(newConstructorTextArea, 'keydown', function (e) {
	    if (e.metaKey && (e.which === 67 || e.keyCode === 67)) {
	      SAVE_DIALOGUE.hide();
	    }
	  });
	
	  _dom2.default.bind(gears, 'click', function () {
	    newConstructorTextArea.innerHTML = JSON.stringify(gui.getSaveObject(), undefined, 2);
	    SAVE_DIALOGUE.show();
	    newConstructorTextArea.focus();
	    newConstructorTextArea.select();
	  });
	
	  _dom2.default.bind(button, 'click', function () {
	    gui.save();
	  });
	
	  _dom2.default.bind(button2, 'click', function () {
	    var presetName = prompt('Enter a new preset name.');
	    if (presetName) {
	      gui.saveAs(presetName);
	    }
	  });
	
	  _dom2.default.bind(button3, 'click', function () {
	    gui.revert();
	  });
	
	  // div.appendChild(button2);
	}
	
	function addResizeHandle(gui) {
	  var pmouseX = void 0;
	
	  gui.__resize_handle = document.createElement('div');
	
	  _common2.default.extend(gui.__resize_handle.style, {
	
	    width: '6px',
	    marginLeft: '-3px',
	    height: '200px',
	    cursor: 'ew-resize',
	    position: 'absolute'
	    // border: '1px solid blue'
	
	  });
	
	  function drag(e) {
	    e.preventDefault();
	
	    gui.width += pmouseX - e.clientX;
	    gui.onResize();
	    pmouseX = e.clientX;
	
	    return false;
	  }
	
	  function dragStop() {
	    _dom2.default.removeClass(gui.__closeButton, GUI.CLASS_DRAG);
	    _dom2.default.unbind(window, 'mousemove', drag);
	    _dom2.default.unbind(window, 'mouseup', dragStop);
	  }
	
	  function dragStart(e) {
	    e.preventDefault();
	
	    pmouseX = e.clientX;
	
	    _dom2.default.addClass(gui.__closeButton, GUI.CLASS_DRAG);
	    _dom2.default.bind(window, 'mousemove', drag);
	    _dom2.default.bind(window, 'mouseup', dragStop);
	
	    return false;
	  }
	
	  _dom2.default.bind(gui.__resize_handle, 'mousedown', dragStart);
	  _dom2.default.bind(gui.__closeButton, 'mousedown', dragStart);
	
	  gui.domElement.insertBefore(gui.__resize_handle, gui.domElement.firstElementChild);
	}
	
	function setWidth(gui, w) {
	  gui.domElement.style.width = w + 'px';
	  // Auto placed save-rows are position fixed, so we have to
	  // set the width manually if we want it to bleed to the edge
	  if (gui.__save_row && gui.autoPlace) {
	    gui.__save_row.style.width = w + 'px';
	  }
	  if (gui.__closeButton) {
	    gui.__closeButton.style.width = w + 'px';
	  }
	}
	
	function getCurrentPreset(gui, useInitialValues) {
	  var toReturn = {};
	
	  // For each object I'm remembering
	  _common2.default.each(gui.__rememberedObjects, function (val, index) {
	    var savedValues = {};
	
	    // The controllers I've made for thcommon.isObject by property
	    var controllerMap = gui.__rememberedObjectIndecesToControllers[index];
	
	    // Remember each value for each property
	    _common2.default.each(controllerMap, function (controller, property) {
	      savedValues[property] = useInitialValues ? controller.initialValue : controller.getValue();
	    });
	
	    // Save the values for thcommon.isObject
	    toReturn[index] = savedValues;
	  });
	
	  return toReturn;
	}
	
	function setPresetSelectIndex(gui) {
	  for (var index = 0; index < gui.__preset_select.length; index++) {
	    if (gui.__preset_select[index].value === gui.preset) {
	      gui.__preset_select.selectedIndex = index;
	    }
	  }
	}
	
	function updateDisplays(controllerArray) {
	  if (controllerArray.length !== 0) {
	    _requestAnimationFrame2.default.call(window, function () {
	      updateDisplays(controllerArray);
	    });
	  }
	
	  _common2.default.each(controllerArray, function (c) {
	    c.updateDisplay();
	  });
	}
	
	module.exports = GUI;

/***/ },
/* 18 */
/***/ function(module, exports) {

	'use strict';
	
	/**
	 * dat-gui JavaScript Controller Library
	 * http://code.google.com/p/dat-gui
	 *
	 * Copyright 2011 Data Arts Team, Google Creative Lab
	 *
	 * Licensed under the Apache License, Version 2.0 (the "License");
	 * you may not use this file except in compliance with the License.
	 * You may obtain a copy of the License at
	 *
	 * http://www.apache.org/licenses/LICENSE-2.0
	 */
	
	module.exports = {
	  load: function load(url, indoc) {
	    var doc = indoc || document;
	    var link = doc.createElement('link');
	    link.type = 'text/css';
	    link.rel = 'stylesheet';
	    link.href = url;
	    doc.getElementsByTagName('head')[0].appendChild(link);
	  },
	
	  inject: function inject(css, indoc) {
	    var doc = indoc || document;
	    var injected = document.createElement('style');
	    injected.type = 'text/css';
	    injected.innerHTML = css;
	    var head = doc.getElementsByTagName('head')[0];
	    try {
	      head.appendChild(injected);
	    } catch (e) {// Unable to inject CSS, probably because of a Content Security Policy
	    }
	  }
	};

/***/ },
/* 19 */
/***/ function(module, exports) {

	module.exports = "<div id=\"dg-save\" class=\"dg dialogue\">\n\n  Here's the new load parameter for your <code>GUI</code>'s constructor:\n\n  <textarea id=\"dg-new-constructor\"></textarea>\n\n  <div id=\"dg-save-locally\">\n\n    <input id=\"dg-local-storage\" type=\"checkbox\"/> Automatically save\n    values to <code>localStorage</code> on exit.\n\n    <div id=\"dg-local-explain\">The values saved to <code>localStorage</code> will\n      override those passed to <code>dat.GUI</code>'s constructor. This makes it\n      easier to work incrementally, but <code>localStorage</code> is fragile,\n      and your friends may not see the same values you do.\n\n    </div>\n\n  </div>\n\n</div>";

/***/ },
/* 20 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _OptionController = __webpack_require__(10);
	
	var _OptionController2 = _interopRequireDefault(_OptionController);
	
	var _NumberControllerBox = __webpack_require__(13);
	
	var _NumberControllerBox2 = _interopRequireDefault(_NumberControllerBox);
	
	var _NumberControllerSlider = __webpack_require__(14);
	
	var _NumberControllerSlider2 = _interopRequireDefault(_NumberControllerSlider);
	
	var _StringController = __webpack_require__(11);
	
	var _StringController2 = _interopRequireDefault(_StringController);
	
	var _FunctionController = __webpack_require__(15);
	
	var _FunctionController2 = _interopRequireDefault(_FunctionController);
	
	var _BooleanController = __webpack_require__(8);
	
	var _BooleanController2 = _interopRequireDefault(_BooleanController);
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	var ControllerFactory = function ControllerFactory(object, property) {
	  var initialValue = object[property];
	
	  // Providing options?
	  if (_common2.default.isArray(arguments[2]) || _common2.default.isObject(arguments[2])) {
	    return new _OptionController2.default(object, property, arguments[2]);
	  }
	
	  // Providing a map?
	  if (_common2.default.isNumber(initialValue)) {
	    // Has min and max? (slider)
	    if (_common2.default.isNumber(arguments[2]) && _common2.default.isNumber(arguments[3])) {
	      // has step?
	      if (_common2.default.isNumber(arguments[4])) {
	        return new _NumberControllerSlider2.default(object, property, arguments[2], arguments[3], arguments[4]);
	      }
	
	      return new _NumberControllerSlider2.default(object, property, arguments[2], arguments[3]);
	    }
	
	    // number box
	    if (_common2.default.isNumber(arguments[4])) {
	      // has step
	      return new _NumberControllerBox2.default(object, property, { min: arguments[2], max: arguments[3], step: arguments[4] });
	    }
	    return new _NumberControllerBox2.default(object, property, { min: arguments[2], max: arguments[3] });
	  }
	
	  if (_common2.default.isString(initialValue)) {
	    return new _StringController2.default(object, property);
	  }
	
	  if (_common2.default.isFunction(initialValue)) {
	    return new _FunctionController2.default(object, property, '');
	  }
	
	  if (_common2.default.isBoolean(initialValue)) {
	    return new _BooleanController2.default(object, property);
	  }
	
	  return null;
	}; /**
	    * dat-gui JavaScript Controller Library
	    * http://code.google.com/p/dat-gui
	    *
	    * Copyright 2011 Data Arts Team, Google Creative Lab
	    *
	    * Licensed under the Apache License, Version 2.0 (the "License");
	    * you may not use this file except in compliance with the License.
	    * You may obtain a copy of the License at
	    *
	    * http://www.apache.org/licenses/LICENSE-2.0
	    */
	
	exports.default = ControllerFactory;

/***/ },
/* 21 */
/***/ function(module, exports) {

	"use strict";
	
	exports.__esModule = true;
	/**
	 * dat-gui JavaScript Controller Library
	 * http://code.google.com/p/dat-gui
	 *
	 * Copyright 2011 Data Arts Team, Google Creative Lab
	 *
	 * Licensed under the Apache License, Version 2.0 (the "License");
	 * you may not use this file except in compliance with the License.
	 * You may obtain a copy of the License at
	 *
	 * http://www.apache.org/licenses/LICENSE-2.0
	 */
	
	function requestAnimationFrame(callback) {
	  setTimeout(callback, 1000 / 60);
	}
	
	exports.default = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || requestAnimationFrame;

/***/ },
/* 22 */
/***/ function(module, exports, __webpack_require__) {

	'use strict';
	
	exports.__esModule = true;
	
	var _dom = __webpack_require__(9);
	
	var _dom2 = _interopRequireDefault(_dom);
	
	var _common = __webpack_require__(5);
	
	var _common2 = _interopRequireDefault(_common);
	
	function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
	
	function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
	                                                                                                                                                           * dat-gui JavaScript Controller Library
	                                                                                                                                                           * http://code.google.com/p/dat-gui
	                                                                                                                                                           *
	                                                                                                                                                           * Copyright 2011 Data Arts Team, Google Creative Lab
	                                                                                                                                                           *
	                                                                                                                                                           * Licensed under the Apache License, Version 2.0 (the "License");
	                                                                                                                                                           * you may not use this file except in compliance with the License.
	                                                                                                                                                           * You may obtain a copy of the License at
	                                                                                                                                                           *
	                                                                                                                                                           * http://www.apache.org/licenses/LICENSE-2.0
	                                                                                                                                                           */
	
	var CenteredDiv = function () {
	  function CenteredDiv() {
	    _classCallCheck(this, CenteredDiv);
	
	    this.backgroundElement = document.createElement('div');
	    _common2.default.extend(this.backgroundElement.style, {
	      backgroundColor: 'rgba(0,0,0,0.8)',
	      top: 0,
	      left: 0,
	      display: 'none',
	      zIndex: '1000',
	      opacity: 0,
	      WebkitTransition: 'opacity 0.2s linear',
	      transition: 'opacity 0.2s linear'
	    });
	
	    _dom2.default.makeFullscreen(this.backgroundElement);
	    this.backgroundElement.style.position = 'fixed';
	
	    this.domElement = document.createElement('div');
	    _common2.default.extend(this.domElement.style, {
	      position: 'fixed',
	      display: 'none',
	      zIndex: '1001',
	      opacity: 0,
	      WebkitTransition: '-webkit-transform 0.2s ease-out, opacity 0.2s linear',
	      transition: 'transform 0.2s ease-out, opacity 0.2s linear'
	    });
	
	    document.body.appendChild(this.backgroundElement);
	    document.body.appendChild(this.domElement);
	
	    var _this = this;
	    _dom2.default.bind(this.backgroundElement, 'click', function () {
	      _this.hide();
	    });
	  }
	
	  CenteredDiv.prototype.show = function show() {
	    var _this = this;
	
	    this.backgroundElement.style.display = 'block';
	
	    this.domElement.style.display = 'block';
	    this.domElement.style.opacity = 0;
	    //    this.domElement.style.top = '52%';
	    this.domElement.style.webkitTransform = 'scale(1.1)';
	
	    this.layout();
	
	    _common2.default.defer(function () {
	      _this.backgroundElement.style.opacity = 1;
	      _this.domElement.style.opacity = 1;
	      _this.domElement.style.webkitTransform = 'scale(1)';
	    });
	  };
	
	  /**
	   * Hide centered div
	   */
	
	
	  CenteredDiv.prototype.hide = function hide() {
	    var _this = this;
	
	    var hide = function hide() {
	      _this.domElement.style.display = 'none';
	      _this.backgroundElement.style.display = 'none';
	
	      _dom2.default.unbind(_this.domElement, 'webkitTransitionEnd', hide);
	      _dom2.default.unbind(_this.domElement, 'transitionend', hide);
	      _dom2.default.unbind(_this.domElement, 'oTransitionEnd', hide);
	    };
	
	    _dom2.default.bind(this.domElement, 'webkitTransitionEnd', hide);
	    _dom2.default.bind(this.domElement, 'transitionend', hide);
	    _dom2.default.bind(this.domElement, 'oTransitionEnd', hide);
	
	    this.backgroundElement.style.opacity = 0;
	    //    this.domElement.style.top = '48%';
	    this.domElement.style.opacity = 0;
	    this.domElement.style.webkitTransform = 'scale(1.1)';
	  };
	
	  CenteredDiv.prototype.layout = function layout() {
	    this.domElement.style.left = window.innerWidth / 2 - _dom2.default.getWidth(this.domElement) / 2 + 'px';
	    this.domElement.style.top = window.innerHeight / 2 - _dom2.default.getHeight(this.domElement) / 2 + 'px';
	  };
	
	  return CenteredDiv;
	}();
	
	exports.default = CenteredDiv;

/***/ },
/* 23 */
/***/ function(module, exports, __webpack_require__) {

	exports = module.exports = __webpack_require__(24)();
	// imports
	
	
	// module
	exports.push([module.id, ".dg {\n  /** Clear list styles */\n  /* Auto-place container */\n  /* Auto-placed GUI's */\n  /* Line items that don't contain folders. */\n  /** Folder names */\n  /** Hides closed items */\n  /** Controller row */\n  /** Name-half (left) */\n  /** Controller-half (right) */\n  /** Controller placement */\n  /** Shorter number boxes when slider is present. */\n  /** Ensure the entire boolean and function row shows a hand */ }\n  .dg ul {\n    list-style: none;\n    margin: 0;\n    padding: 0;\n    width: 100%;\n    clear: both; }\n  .dg.ac {\n    position: fixed;\n    top: 0;\n    left: 0;\n    right: 0;\n    height: 0;\n    z-index: 0; }\n  .dg:not(.ac) .main {\n    /** Exclude mains in ac so that we don't hide close button */\n    overflow: hidden; }\n  .dg.main {\n    -webkit-transition: opacity 0.1s linear;\n    -o-transition: opacity 0.1s linear;\n    -moz-transition: opacity 0.1s linear;\n    transition: opacity 0.1s linear; }\n    .dg.main.taller-than-window {\n      overflow-y: auto; }\n      .dg.main.taller-than-window .close-button {\n        opacity: 1;\n        /* TODO, these are style notes */\n        margin-top: -1px;\n        border-top: 1px solid #2c2c2c; }\n    .dg.main ul.closed .close-button {\n      opacity: 1 !important; }\n    .dg.main:hover .close-button,\n    .dg.main .close-button.drag {\n      opacity: 1; }\n    .dg.main .close-button {\n      /*opacity: 0;*/\n      -webkit-transition: opacity 0.1s linear;\n      -o-transition: opacity 0.1s linear;\n      -moz-transition: opacity 0.1s linear;\n      transition: opacity 0.1s linear;\n      border: 0;\n      position: absolute;\n      line-height: 19px;\n      height: 20px;\n      /* TODO, these are style notes */\n      cursor: pointer;\n      text-align: center;\n      background-color: #000; }\n      .dg.main .close-button:hover {\n        background-color: #111; }\n  .dg.a {\n    float: right;\n    margin-right: 15px;\n    overflow-x: hidden; }\n    .dg.a.has-save > ul {\n      margin-top: 27px; }\n      .dg.a.has-save > ul.closed {\n        margin-top: 0; }\n    .dg.a .save-row {\n      position: fixed;\n      top: 0;\n      z-index: 1002; }\n  .dg li {\n    -webkit-transition: height 0.1s ease-out;\n    -o-transition: height 0.1s ease-out;\n    -moz-transition: height 0.1s ease-out;\n    transition: height 0.1s ease-out; }\n  .dg li:not(.folder) {\n    cursor: auto;\n    height: 27px;\n    line-height: 27px;\n    overflow: hidden;\n    padding: 0 4px 0 5px; }\n  .dg li.folder {\n    padding: 0;\n    border-left: 4px solid transparent; }\n  .dg li.title {\n    cursor: pointer;\n    margin-left: -4px; }\n  .dg .closed li:not(.title),\n  .dg .closed ul li,\n  .dg .closed ul li > * {\n    height: 0;\n    overflow: hidden;\n    border: 0; }\n  .dg .cr {\n    clear: both;\n    padding-left: 3px;\n    height: 27px; }\n  .dg .property-name {\n    cursor: default;\n    float: left;\n    clear: left;\n    width: 40%;\n    overflow: hidden;\n    text-overflow: ellipsis; }\n  .dg .c {\n    float: left;\n    width: 60%; }\n  .dg .c input[type=text] {\n    border: 0;\n    margin-top: 4px;\n    padding: 3px;\n    width: 100%;\n    float: right; }\n  .dg .has-slider input[type=text] {\n    width: 30%;\n    /*display: none;*/\n    margin-left: 0; }\n  .dg .slider {\n    float: left;\n    width: 66%;\n    margin-left: -5px;\n    margin-right: 0;\n    height: 19px;\n    margin-top: 4px; }\n  .dg .slider-fg {\n    height: 100%; }\n  .dg .c input[type=checkbox] {\n    margin-top: 9px; }\n  .dg .c select {\n    margin-top: 5px; }\n  .dg .cr.function,\n  .dg .cr.function .property-name,\n  .dg .cr.function *,\n  .dg .cr.boolean,\n  .dg .cr.boolean * {\n    cursor: pointer; }\n  .dg .selector {\n    display: none;\n    position: absolute;\n    margin-left: -9px;\n    margin-top: 23px;\n    z-index: 10; }\n  .dg .c:hover .selector,\n  .dg .selector.drag {\n    display: block; }\n  .dg li.save-row {\n    padding: 0; }\n    .dg li.save-row .button {\n      display: inline-block;\n      padding: 0px 6px; }\n  .dg.dialogue {\n    background-color: #222;\n    width: 460px;\n    padding: 15px;\n    font-size: 13px;\n    line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n  padding: 10px;\n  color: #222;\n  font-family: Monaco, monospace;\n  font-size: 10px;\n  border: 0;\n  resize: none;\n  box-shadow: inset 1px 1px 1px #888;\n  word-wrap: break-word;\n  margin: 12px 0;\n  display: block;\n  width: 440px;\n  overflow-y: scroll;\n  height: 100px;\n  position: relative; }\n\n#dg-local-explain {\n  display: none;\n  font-size: 11px;\n  line-height: 17px;\n  border-radius: 3px;\n  background-color: #333;\n  padding: 8px;\n  margin-top: 10px; }\n  #dg-local-explain code {\n    font-size: 10px; }\n\n#dat-gui-save-locally {\n  display: none; }\n\n/** Main type */\n.dg {\n  color: #eee;\n  font: 11px 'Lucida Grande', sans-serif;\n  text-shadow: 0 -1px 0 #111;\n  /** Auto place */\n  /* Controller row, <li> */\n  /** Controllers */ }\n  .dg.main {\n    /** Scrollbar */ }\n    .dg.main::-webkit-scrollbar {\n      width: 5px;\n      background: #1a1a1a; }\n    .dg.main::-webkit-scrollbar-corner {\n      height: 0;\n      display: none; }\n    .dg.main::-webkit-scrollbar-thumb {\n      border-radius: 5px;\n      background: #676767; }\n  .dg li:not(.folder) {\n    background: #1a1a1a;\n    border-bottom: 1px solid #2c2c2c; }\n  .dg li.save-row {\n    line-height: 25px;\n    background: #dad5cb;\n    border: 0; }\n    .dg li.save-row select {\n      margin-left: 5px;\n      width: 108px; }\n    .dg li.save-row .button {\n      margin-left: 5px;\n      margin-top: 1px;\n      border-radius: 2px;\n      font-size: 9px;\n      line-height: 7px;\n      padding: 4px 4px 5px 4px;\n      background: #c5bdad;\n      color: #fff;\n      text-shadow: 0 1px 0 #b0a58f;\n      box-shadow: 0 -1px 0 #b0a58f;\n      cursor: pointer; }\n      .dg li.save-row .button.gears {\n        background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n        height: 7px;\n        width: 8px; }\n      .dg li.save-row .button:hover {\n        background-color: #bab19e;\n        box-shadow: 0 -1px 0 #b0a58f; }\n  .dg li.folder {\n    border-bottom: 0; }\n  .dg li.title {\n    padding-left: 16px;\n    background: #000 url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n    cursor: pointer;\n    border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n  .dg .closed li.title {\n    background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n  .dg .cr.boolean {\n    border-left: 3px solid #806787; }\n  .dg .cr.color {\n    border-left: 3px solid; }\n  .dg .cr.function {\n    border-left: 3px solid #e61d5f; }\n  .dg .cr.number {\n    border-left: 3px solid #2FA1D6; }\n    .dg .cr.number input[type=text] {\n      color: #2FA1D6; }\n  .dg .cr.string {\n    border-left: 3px solid #1ed36f; }\n    .dg .cr.string input[type=text] {\n      color: #1ed36f; }\n  .dg .cr.function:hover, .dg .cr.boolean:hover {\n    background: #111; }\n  .dg .c input[type=text] {\n    background: #303030;\n    outline: none; }\n    .dg .c input[type=text]:hover {\n      background: #3c3c3c; }\n    .dg .c input[type=text]:focus {\n      background: #494949;\n      color: #fff; }\n  .dg .c .slider {\n    background: #303030;\n    cursor: ew-resize; }\n  .dg .c .slider-fg {\n    background: #2FA1D6;\n    max-width: 100%; }\n  .dg .c .slider:hover {\n    background: #3c3c3c; }\n    .dg .c .slider:hover .slider-fg {\n      background: #44abda; }\n", ""]);
	
	// exports


/***/ },
/* 24 */
/***/ function(module, exports) {

	/*
		MIT License http://www.opensource.org/licenses/mit-license.php
		Author Tobias Koppers @sokra
	*/
	// css base code, injected by the css-loader
	module.exports = function() {
		var list = [];
	
		// return the list of modules as css string
		list.toString = function toString() {
			var result = [];
			for(var i = 0; i < this.length; i++) {
				var item = this[i];
				if(item[2]) {
					result.push("@media " + item[2] + "{" + item[1] + "}");
				} else {
					result.push(item[1]);
				}
			}
			return result.join("");
		};
	
		// import a list of modules into the list
		list.i = function(modules, mediaQuery) {
			if(typeof modules === "string")
				modules = [[null, modules, ""]];
			var alreadyImportedModules = {};
			for(var i = 0; i < this.length; i++) {
				var id = this[i][0];
				if(typeof id === "number")
					alreadyImportedModules[id] = true;
			}
			for(i = 0; i < modules.length; i++) {
				var item = modules[i];
				// skip already imported module
				// this implementation is not 100% perfect for weird media query combinations
				//  when a module is imported multiple times with different media queries.
				//  I hope this will never occur (Hey this way we have smaller bundles)
				if(typeof item[0] !== "number" || !alreadyImportedModules[item[0]]) {
					if(mediaQuery && !item[2]) {
						item[2] = mediaQuery;
					} else if(mediaQuery) {
						item[2] = "(" + item[2] + ") and (" + mediaQuery + ")";
					}
					list.push(item);
				}
			}
		};
		return list;
	};


/***/ }
/******/ ])
});
;
//# sourceMappingURL=dat.gui.js.map