<Project targetVersion="2.0.2">
  
  <Info>
	<Title>Solitude</Title>
	<Author>Aberration Creations</Author>
  </Info>
  
  <PixelShader>
	<Shader name="DefaultEngine" path="shaders\DefaultEnginePS.hlsl" />
	<Shader name="postprocessing" path="shaders\PostProcessing.hlsl" />
	<Shader name="post_blur_p0" path="shaders\post\bloom\p0_blur_x.hlsl" />
	<Shader name="post_blur_p1" path="shaders\post\bloom\p1_blur_y.hlsl" />
	<Shader name="post_blur_p2" path="shaders\post\bloom\p2_combine.hlsl" />
	<Shader name="post_color_p0" path="shaders\post\color\p0_color.hlsl" />
	<Shader name="post_dof_p0" path="shaders\post\dof\p0_comp_blur_amount.hlsl" />
	<Shader name="post_dof_p1" path="shaders\post\dof\p1_blur10.hlsl" />
	<Shader name="post_dof_p2" path="shaders\post\dof\p2_blur11.hlsl" />
	<Shader name="post_dof_p3" path="shaders\post\dof\p3_blur20.hlsl" />
	<Shader name="post_dof_p4" path="shaders\post\dof\p4_blur21.hlsl" />
	<Shader name="post_dof_p5" path="shaders\post\dof\p5_blur30.hlsl" />
	<Shader name="post_dof_p6" path="shaders\post\dof\p6_blur31.hlsl" />
	<Shader name="post_dof_p7" path="shaders\post\dof\p7_combine.hlsl" />
	<Shader name="post_lens_p0" path="shaders\post\lens\p0_lens.hlsl" />
	<Shader name="post_overlay_p0" path="shaders\post\p0_overlay.hlsl" />
	<Shader name="post_fxaa_p0" path="shaders\post\p0_fxaa.hlsl" />
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  <VertexShader>
	<Shader name="DefaultEngine" path="shaders\DefaultEngineVS.hlsl" />
	<Shader name="quad" path="shaders\Quad.hlsl" />
  </VertexShader>

  <Scenes>
  </Scenes>

  <Paths>
	<Path name="audioTrack" path="audio/B-complex-Solitude-cut-349.mp3" />
	<Path name="timeline" path="timeline.xml" />
	<Path name="preloadTexture" path="overlays/preload.png" />
  </Paths>
  
</Project>