;this file is automatically generated by defconv.exe

NMI_EMPTY=0
NMI_NORMAL=1
NMI_TITLE=2
NMI_VID_DMC=3
IRQ_EMPTY=0
IRQ_ROW_ADR=1
IRQ_NESCART=2
IRQ_ROLL_FADE=3
IRQ_ROW_FULLX=4
IRQ_INSPIRED=5
IRQ_DUNGEON=6
IRQ_PACMAN=7
M_VERTICAL=0
M_HORIZONTAL=1
PRG_BGM1=$00	
PRG_BGM2=$01
PRG_BGM3=$02
PRG_SAMPLE=$03	
PRG_NESCART_ROTATE=$04	
PRG_OVL7=$07
PRG_OVL8=$08
PRG_OVL9=$09
PRG_OVLA=$0a
PRG_OVLB=$0b
PRG_OVLC=$0c
PRG_OVLD=$0d
PRG_MAIN=$0e
CHR_INTRO=($00*8+0)
CHR_BARS=($00*8+4)
CHR_FONT=($01*8+0)
CHR_NOISE=($01*8+4)
CHR_VID=($02*8+0)
CHR_TITLE=($02*8+4)
CHR_KIRBY_GOOD=($03*8+0)
CHR_KIRBY_EVIL=($04*8+0)
CHR_NESCART=($05*8+0)
CHR_NESCART_TEXT=($05*8+4)
CHR_INSPIRED=($06*8+0)	
CHR_GREETS_FONT=($0e*8+0)
CHR_VADERS=($0e*8+4)
CHR_PACMAN=($0f*8+0)
CHR_TOWER_TEXTURE_1=($10*8+0)
CHR_TOWER_TEXTURE_2=($10*8+0)
CHR_TOWER_TEXTURE_3=($12*8+0)
CHR_DUNGEON_FWD=($14*8+0)
CHR_DUNGEON_ROT=($14*8+4)
CHR_DUNGEON_SPRITE=($15*8+0)
PAD_A=$80
PAD_B=$40
PAD_SELECT=$20
PAD_START=$10
PAD_UP=$08
PAD_DOWN=$04
PAD_LEFT=$02
PAD_RIGHT=$01
OAM_FLIP_V=$80
OAM_FLIP_H=$40
OAM_BEHIND=$20
MASK_SPR=$10
MASK_BG=$08
MASK_EDGE_SPR=$04
MASK_EDGE_BG=$02
NAMETABLE_A=$2000
NAMETABLE_B=$2400
NAMETABLE_C=$2800
NAMETABLE_D=$2c00
NULL=0
TRUE=1
FALSE=0
NT_UPD_HORZ=$40
NT_UPD_VERT=$80
NT_UPD_EOF=$ff
ERO_HEIGHT=40		
ERO_DONE_DELAY=60*2
INSP_FADE_IN_FRAME=(60*2)
INSP_COINS_IN_FRAME=(64*3)
INSP_COINS_OUT_FRAME=(64*11)
INSP_FADE_OUT_FRAME=(60*12)
SIDE_A_COLOR=$11
SIDE_B_COLOR=$2a
INSPIRED_NT_ADR=$20e9
COINS_ALL=8
COIN_ORBIT_CX=128-8
COIN_ORBIT_CY=114-8
DUNGEON_NT_ADR=$20e2
P_FWD=7
P_ROT=8
P_END=255
C_FWD=CHR_DUNGEON_FWD
C_ROT=CHR_DUNGEON_ROT
