## Patch Variables:

* __Bang__ ```Number```

  Jeden Beat, 1..0
  

* __Bangmove__ ```Number```

  kontinuierlinch,
  mit sprung auf beat
  

* __BeatRandom__ ```Number```

  Jeden Beat
  eine neue Zahl
  (0..1)
  

* __concrete albedo__ ```Texture```
* __concrete aorm__ ```Texture```
* __concrete normal__ ```Texture```
* __currentTime__ ```Number```

  set time for song
  and progress bar

* __Empty__ ```Texture```
* __FOREGROUND__ ```Texture```
* __FOREGROUND2__ ```Texture```
* __Groovemove__ ```Number```

  kontinuierlich,
  groovet im Takt
  

* __HDR 107__ ```Texture```
* __HDR Acoustical Shell__ ```Texture```
* __Index_foreground1__ ```Number```
* __index_foreground2__ ```Number```
* __IntBeat__ ```Number```

  Beatnummer
  ohne Nachkomma
  

* __playAudio__ ```Number``` (default Value: `1`)
* __SnareMove__ ```Number```
* __songLength__ ```Number```
* __textfade__ ```Number```
* __Title__ ```Texture```
* __TotalBar__ ```Number```

  Taktnummer
  mit Nachkomma
  

* __TotalBeat__ ```Number```

  Beatnummer
  mit Nachkomma
  

* __Wobble 2b__ ```Number```

  halbe note, 0..1
  

* __Wobble 4b__ ```Number```

  ganze Note, 0..1
  
  


