## Patch Variables:

* __beat__ ```Number```
* __beatBang__ ```Number```
* __currentSceneDev__ ```Number```
* __demo_length__ ```Number```
* __dev__ ```Number```
* __fftHighs__ ```Number```
* __invertedVignette__ ```Texture```
* __lightsTex__ ```Texture```
* __mdlDrunkAnim__ ```Number```
* __mdlFallAnim__ ```Number```
* __mdlIdleAnim__ ```Number```
* __mute__ ```Number```
* __noOfScenes__ ```Number``` (default Value: `9`)
* __overlay_show__ ```Number```
* __post__ ```Number```
* __randomBeat__ ```Number```
* __randomBeat2__ ```Number```
* __randomBeat3__ ```Number```
* __randomBeat4__ ```Number```
* __randomVignetteTex__ ```Texture```
* __randomVignetteTex2__ ```Texture```
* __sceneTex__ ```Texture```
* __stationTex__ ```Texture```

