#
# ZX Next SPR sprite bank exporter
# A Multipaint internal script
#

XREM "64 sprites"

FOR V=0 TO 3
	FOR H=0 TO 15

		FOR Y=0 TO 15
			FOR X=0 TO 15
				A=H*16
				B=V*16
				A=A+X
				B=B+Y

				P=GETPOINT A,B
				XBYTE P
			NEXT X
		NEXT Y
		
	NEXT H
NEXT V


# Write to file (bytes)

SAVE
