#
# ZX Next SPR sprite bank importer
# A Multipaint internal script
#

LOAD

XREM "64 sprites"

FOR V=0 TO 3
	FOR H=0 TO 15

		FOR Y=0 TO 15
			FOR X=0 TO 15
				A=H*16
				B=V*16
				A=A+X
				B=B+Y
				
				READ P
				
				PUTPOINT A,B,P
				
			NEXT X
		NEXT Y

	NEXT H
NEXT V

REFRESH
