static const unsigned long int total_vertex_count = 39858;
static const unsigned long int total_mesh_count = 347;
extern float bounding_boxes[total_mesh_count*6];
extern float vertices[total_vertex_count*6];
extern const unsigned long int mesh_index_bases[total_mesh_count + 1];
extern const unsigned long int mesh_materials[total_mesh_count];
static const unsigned long int total_index_count = 232986;
extern const unsigned short int indices[total_index_count];
