Window dimensions = 1280 x 720.
Window fullscreen = yes.
GL_VERSION = '4.6.0 NVIDIA 398.36'
GL_VENDOR = 'NVIDIA Corporation'
GL_RENDERER = 'GeForce GTX 1060/PCIe/SSE2'
loadVoxels: 124ms
uploadMeshes: 1ms
createEntities: 1ms
loading shaders: 1167ms
paper texture: 13ms
renderSkyBox: 8ms
createSkyscraperCubeMaps: 35ms
createParticleVelocityMap: 2ms
27870 chunks
chunk_texture_size = 256
createExplosionChunks: 33ms
createBlossoms: 27ms
createSubdividedVillage: 87ms
Texture memory usage estimation: 661338208 bytes.
Buffer memory usage estimation: 40491182 bytes.
