    				 /*---------------------------------------------------------+
					  |				      vip2Dlg.h								|
					  |															|
					  |	   Sera la boite de dialogue de la demo principale		|
					  |		 (celle ou l'on va gérer les messages etc...)		|
					  |															|
					  | 	U2^PoPsy TeAm 2000									|
					  +--------------------------------------------------------*/

#if !defined(AFX_VIP2DLG_H__CCE6F129_0767_11D4_8996_0000E8E3ABB5__INCLUDED_)
#define AFX_VIP2DLG_H__CCE6F129_0767_11D4_8996_0000E8E3ABB5__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


/////////////////////////////////////////////////////////////////////////////
// CVip2Dlg dialog

class CVip2Dlg : public CDialog
{

//---------- datas
private:

	CDC *m_DC	;	// Dc de la fentere


	U32		m_Numimage		;	// numero de l'image sauvée
	BOOL	m_FirstPaint	;



//---------- fonctions
private:

	void MainLoop()	;	// loop principale

public:

	void SetTrueColor( BOOL b )	{m_TrueColor=b;}

	static BOOL	m_Fullscreen	;	// est-ce ke l'on est en fulscreen
	static U32	m_Resx			;
	static U32  m_Resy			;	// resolution choisie
	static BOOL	m_TrueColor		;	// est-ce ke l'on veux du 32 bit
	static BOOL m_Stereo		;	// le son en stereo ?
	static BOOL	m_Hiddenpart1	;	// est-ce ke ya la partie cachée 1 ?
	static BOOL	m_Active		;

// Construction
public:
	CVip2Dlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CVip2Dlg)
	enum { IDD = IDD_VIP2_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CVip2Dlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	virtual LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam);
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CVip2Dlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnDestroy();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_VIP2DLG_H__CCE6F129_0767_11D4_8996_0000E8E3ABB5__INCLUDED_)
